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<blockquote data-quote="ScorpiusRisk" data-source="post: 5192832" data-attributes="member: 41601"><p>Montroya, his head still swimming from channeling the massive amount of divine power, steps back behind Soldier. Holding his rod out, he shakes out of his condition, everything returning to normal.</p><p></p><p>[sblock=Actions]Shift to I20. No longer dazed.[/sblock]</p><p> </p><p>Mri'Thas sticks his staff on the ground. He raises his hands, touching each index and thumb finger, and begins chanting foul and dark words. His hands start to shin and shiver with silver energy. The chanting continues and when it is finished, he crouches quickly and places his hands in the ground, the silver energy flowing to the ground beneth him. The pulse of energy is evil, dark and foul, and the pulse travels under the dragon. </p><p>The burst of necrotic energy seems to subside, only slightly producing a small decay on the dragon's flesh. But when the battle was about to resume, a bass tremble on the ground makes the combatants stop on their heels. Hands.... Undead hands, from corpses long buried, sprout out of the ground, and lash at the dragon, and anything that gets on reach. The necromancy operating turns the living flesh into rooting meat. </p><p>The wizard observes his spell in action with a dark smile on his face.</p><p></p><p>[sblock=Actions]</p><p>**This has been edited by the DM to accurately reflect the effect of the power**</p><p></p><p>Grasp of the grave:<a href="http://invisiblecastle.com/roller/view/2533477/" target="_blank"> 10 vs Ref for 12 </a>dmg, miss but the dragon takes dmg anyway, just saves from the daze. Burst 2 centered on L21.</p><p></p><p>The burst creates a zone of poisonous vapor that lasts until the end of the encounter. Enemies that enter the zone or start their turns there take 5 necrotic damage.[/sblock]</p><p></p><p>Jarel-karn slash at the dragon, but he seems to have difficulty to attack the dragon being stuck between the beast and the wall.</p><p></p><p>[SBLOCK=OOC]<a href="http://invisiblecastle.com/roller/view/2534198/" target="_blank">Booming Blade vs Ac on Red Dragon (1d20+13=23, 1d8+6=12, 1d6+3=5)</a> Miss.[/SBLOCK]</p><p></p><p>Kama'zer carefully moves into an aggressive position while Ts'iri keeps the shadows around her. She calls upon her pact powers and unleashes a blast of arcane energy at the dragon. It seems to be the blow that forces the dragon's hand.</p><p></p><p>The dragon unleashes it's fire toward soldier catching Montroya as well. The warforged seems to take the blow, but the dragon notices the rough state of the divine agent behind him. Risking it's own neck the Dragon lunges down, at the deva. Soldier takes the opportunity but his axe slides harmlessly off the hard scales of the dragon.</p><p></p><p>The dragon comes back up, it's mouth dripping blood, as Montorya begins his passage into the next world.</p><p></p><p>[sblock=OOC]</p><p></p><p>Ts'iri moves to P24, in order to keep concealment.</p><p>Eldritch Blast <a href="http://invisiblecastle.com/roller/view/2534603/" target="_blank">24 vs Ref, 9</a> damage.</p><p></p><p>Dragon's turn</p><p>Takes 5 necrotic and 2 acid</p><p>Dragon Breathe vs Soldier and Montroya. <a href="http://invisiblecastle.com/roller/view/2534606/" target="_blank">22 vs Soldier's Reflex, 33 vs Montroya, 9</a> fire damage</p><p>Action Point: Bite vs Montoya's AC <a href="http://invisiblecastle.com/roller/view/2534608/" target="_blank">22* vs AC, 14 untyped and 10</a> fire damage. This knocks Montroya unconscious.</p><p></p><p>Soldier's Mark allows a melee basic intterupt. <a href="http://invisiblecastle.com/roller/view/2534615/" target="_blank">15 vs AC, Miss</a></p><p></p><p>*The roll is 24, -2 for mark. Montroya's AC is 22 due to Barkskin. Tie goes to the attacker.</p><p></p><p>Dragon <a href="http://invisiblecastle.com/roller/view/2534617/" target="_blank">Fails</a> his save.</p><p>[/sblock]</p><p>----------------------------------</p><p></p><p>Initiative </p><p></p><p>Round 7</p><p></p><p><a href="http://invisiblecastle.com/roller/view/2497603/" target="_blank">32</a>; Mri'thas; P22; 42/42; </p><p><a href="http://invisiblecastle.com/roller/view/2497548/" target="_blank">28</a>; Kama'zer; K22; 21/51 hp; <strong><span style="color: Red">Bloodied</span></strong>; </p><p><a href="http://invisiblecastle.com/roller/view/2497547/" target="_blank">25</a>; Callen; P23; 40/45; </p><p><a href="http://invisiblecastle.com/roller/view/2497545/" target="_blank">20</a>; Montroya; I20; -13/36; +1 to AC until end of encounter or until hit, <span style="color: Red"><strong>Bloodied</strong></span>, Unconcious, Dying (0/3); </p><p><a href="http://invisiblecastle.com/roller/view/2497597/" target="_blank">14</a>; </p><p>Soldier; J21; 36/57 thp; </p><p>14; Ts'iri; O24; 31/51; Concealment; </p><p>14; Jams; N24; 46/46 hp;</p><p><a href="http://invisiblecastle.com/roller/view/2497612/" target="_blank">13</a>; Enemies; </p><p>Red Dragon; I22/J23; - 198 hp; Immobilized as long as Jarel-karn is adjacent, <span style="color: DarkRed">Marked</span> until Soldier is Unconscious, <span style="color: Purple">Cursed</span>, 2 Ongoing Acid (save ends); Acted</p><p><a href="http://invisiblecastle.com/roller/view/2497602/" target="_blank">12</a>; Jarel-Karn; J24; 43/50 hp; </p><p></p><p>Round 8</p><p></p><p>32; Mri'thas; </p><p>28; Kama'zer; </p><p>25; Callen; </p><p>20; Montroya; </p><p>14; Soldier; </p><p>14; Ts'iri; </p><p>14; Jams; </p><p></p><p>Stats</p><p>Red Dragon</p><p>AC 27 F 27 R 24 W 23</p><p></p><p>[sblock=Map]<img src="http://i66.photobucket.com/albums/h265/ScorpiusRisk/God%20Forge/DragonLair13.png" alt="" class="fr-fic fr-dii fr-draggable " style="" />[/sblock]</p><p></p><p>There is a 30 ft drop between the edge of the rock and the lava. You do not want to fall into the lava. </p><p></p><p>You can climb the walls, if desired, to reach other areas. DC 19 Athletics. Fail 4 or less and you simply loose you're move action. Fail by 5 or more and fall.</p><p></p><p>There is a zone of Poisonous vapers in J19/N23. Enemies that enter the zone or start their turns there take 5 necrotic damage.</p></blockquote><p></p>
[QUOTE="ScorpiusRisk, post: 5192832, member: 41601"] Montroya, his head still swimming from channeling the massive amount of divine power, steps back behind Soldier. Holding his rod out, he shakes out of his condition, everything returning to normal. [sblock=Actions]Shift to I20. No longer dazed.[/sblock] Mri'Thas sticks his staff on the ground. He raises his hands, touching each index and thumb finger, and begins chanting foul and dark words. His hands start to shin and shiver with silver energy. The chanting continues and when it is finished, he crouches quickly and places his hands in the ground, the silver energy flowing to the ground beneth him. The pulse of energy is evil, dark and foul, and the pulse travels under the dragon. The burst of necrotic energy seems to subside, only slightly producing a small decay on the dragon's flesh. But when the battle was about to resume, a bass tremble on the ground makes the combatants stop on their heels. Hands.... Undead hands, from corpses long buried, sprout out of the ground, and lash at the dragon, and anything that gets on reach. The necromancy operating turns the living flesh into rooting meat. The wizard observes his spell in action with a dark smile on his face. [sblock=Actions] **This has been edited by the DM to accurately reflect the effect of the power** Grasp of the grave:[URL="http://invisiblecastle.com/roller/view/2533477/"] 10 vs Ref for 12 [/URL]dmg, miss but the dragon takes dmg anyway, just saves from the daze. Burst 2 centered on L21. The burst creates a zone of poisonous vapor that lasts until the end of the encounter. Enemies that enter the zone or start their turns there take 5 necrotic damage.[/sblock] Jarel-karn slash at the dragon, but he seems to have difficulty to attack the dragon being stuck between the beast and the wall. [SBLOCK=OOC][url=http://invisiblecastle.com/roller/view/2534198/]Booming Blade vs Ac on Red Dragon (1d20+13=23, 1d8+6=12, 1d6+3=5)[/url] Miss.[/SBLOCK] Kama'zer carefully moves into an aggressive position while Ts'iri keeps the shadows around her. She calls upon her pact powers and unleashes a blast of arcane energy at the dragon. It seems to be the blow that forces the dragon's hand. The dragon unleashes it's fire toward soldier catching Montroya as well. The warforged seems to take the blow, but the dragon notices the rough state of the divine agent behind him. Risking it's own neck the Dragon lunges down, at the deva. Soldier takes the opportunity but his axe slides harmlessly off the hard scales of the dragon. The dragon comes back up, it's mouth dripping blood, as Montorya begins his passage into the next world. [sblock=OOC] Ts'iri moves to P24, in order to keep concealment. Eldritch Blast [url=http://invisiblecastle.com/roller/view/2534603/]24 vs Ref, 9[/url] damage. Dragon's turn Takes 5 necrotic and 2 acid Dragon Breathe vs Soldier and Montroya. [url=http://invisiblecastle.com/roller/view/2534606/]22 vs Soldier's Reflex, 33 vs Montroya, 9[/url] fire damage Action Point: Bite vs Montoya's AC [url=http://invisiblecastle.com/roller/view/2534608/]22* vs AC, 14 untyped and 10[/url] fire damage. This knocks Montroya unconscious. Soldier's Mark allows a melee basic intterupt. [url=http://invisiblecastle.com/roller/view/2534615/]15 vs AC, Miss[/url] *The roll is 24, -2 for mark. Montroya's AC is 22 due to Barkskin. Tie goes to the attacker. Dragon [url=http://invisiblecastle.com/roller/view/2534617/]Fails[/url] his save. [/sblock] ---------------------------------- Initiative Round 7 [url=http://invisiblecastle.com/roller/view/2497603/]32[/url]; Mri'thas; P22; 42/42; [url=http://invisiblecastle.com/roller/view/2497548/]28[/url]; Kama'zer; K22; 21/51 hp; [B][COLOR="Red"]Bloodied[/COLOR][/B]; [url=http://invisiblecastle.com/roller/view/2497547/]25[/url]; Callen; P23; 40/45; [url=http://invisiblecastle.com/roller/view/2497545/]20[/url]; Montroya; I20; -13/36; +1 to AC until end of encounter or until hit, [COLOR="Red"][B]Bloodied[/B][/COLOR], Unconcious, Dying (0/3); [url=http://invisiblecastle.com/roller/view/2497597/]14[/url]; Soldier; J21; 36/57 thp; 14; Ts'iri; O24; 31/51; Concealment; 14; Jams; N24; 46/46 hp; [url=http://invisiblecastle.com/roller/view/2497612/]13[/url]; Enemies; Red Dragon; I22/J23; - 198 hp; Immobilized as long as Jarel-karn is adjacent, [COLOR="DarkRed"]Marked[/COLOR] until Soldier is Unconscious, [COLOR="Purple"]Cursed[/COLOR], 2 Ongoing Acid (save ends); Acted [url=http://invisiblecastle.com/roller/view/2497602/]12[/url]; Jarel-Karn; J24; 43/50 hp; Round 8 32; Mri'thas; 28; Kama'zer; 25; Callen; 20; Montroya; 14; Soldier; 14; Ts'iri; 14; Jams; Stats Red Dragon AC 27 F 27 R 24 W 23 [sblock=Map][IMG]http://i66.photobucket.com/albums/h265/ScorpiusRisk/God%20Forge/DragonLair13.png[/IMG][/sblock] There is a 30 ft drop between the edge of the rock and the lava. You do not want to fall into the lava. You can climb the walls, if desired, to reach other areas. DC 19 Athletics. Fail 4 or less and you simply loose you're move action. Fail by 5 or more and fall. There is a zone of Poisonous vapers in J19/N23. Enemies that enter the zone or start their turns there take 5 necrotic damage. [/QUOTE]
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