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Living Worlds
Living 4th Edition
Adv: The Path of Light; DM: ScorpiusRisk; Judge: Ozymandias79
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<blockquote data-quote="Mal Malenkirk" data-source="post: 5230427" data-attributes="member: 834"><p>Hadrak waits for the Warden to make his move and then, at the moment of optimum confusion, Hadrak cast his spell. A tiny bolt of light flies toward the demon and metaphorical shattering of glass is felt.</p><p></p><p>[sblock=Roll the bones]</p><p>Only the Warden to act and he's DM controlled. I Delay after the Warden. Maybe he aids, maybe he doesn't.</p><p></p><p>Standard:</p><p><a href="http://invisiblecastle.com/roller/view/2587449/" target="_blank">Iron to Glass vs Reflex (1d20+11+6=24)</a></p><p>Move: to K8, exiting through the front of the Cart</p><p></p><p>Assuming the warden doesn't aid, that's the roll.</p><p></p><p>I don't know if that hits. I am hopeful though. It feels like a brute so their reflex tend to be 3 to 5 points lower than both AC and Fortitude. Fingers crossed. At any rate, I am almost cerain a 18 would have been a miss because a 23 missed AC and I don't see a 6 or more gap between AC and reflex! So if it hits, that will have been really well invested aid anothers!</p><p></p><p>PS: I like that my status is 'probably not hidden!' <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /></p><p></p><p>Hit: Target gets -4 to his <u>melee</u> attacks damage rolls. After every hits, the penalty increases by -2 until a maximum of -10. Until the end of encounter</p><p>Miss: Target gets -2 to his <u>melee</u> attacks damage rolls. After every hits, the penalty increases by -1 until a maximum of -5. Until the end of encounter</p><p>[/sblock]</p><p> </p><p>[sblock=Stats]</p><p>52/52 9/9</p><p></p><p>AC: 20+2 </p><p>Ref: 16 </p><p>For: 17</p><p>Will: 22</p><p>+1 to all defense TENT if last action was a hit</p><p></p><p>Ressources left: AP, Channel Divinity, Bastion of Health, 2 Healing Words, Beacon of hope</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Mal Malenkirk, post: 5230427, member: 834"] Hadrak waits for the Warden to make his move and then, at the moment of optimum confusion, Hadrak cast his spell. A tiny bolt of light flies toward the demon and metaphorical shattering of glass is felt. [sblock=Roll the bones] Only the Warden to act and he's DM controlled. I Delay after the Warden. Maybe he aids, maybe he doesn't. Standard: [url=http://invisiblecastle.com/roller/view/2587449/]Iron to Glass vs Reflex (1d20+11+6=24)[/url] Move: to K8, exiting through the front of the Cart Assuming the warden doesn't aid, that's the roll. I don't know if that hits. I am hopeful though. It feels like a brute so their reflex tend to be 3 to 5 points lower than both AC and Fortitude. Fingers crossed. At any rate, I am almost cerain a 18 would have been a miss because a 23 missed AC and I don't see a 6 or more gap between AC and reflex! So if it hits, that will have been really well invested aid anothers! PS: I like that my status is 'probably not hidden!' :lol: Hit: Target gets -4 to his [U]melee[/U] attacks damage rolls. After every hits, the penalty increases by -2 until a maximum of -10. Until the end of encounter Miss: Target gets -2 to his [U]melee[/U] attacks damage rolls. After every hits, the penalty increases by -1 until a maximum of -5. Until the end of encounter [/sblock] [sblock=Stats] 52/52 9/9 AC: 20+2 Ref: 16 For: 17 Will: 22 +1 to all defense TENT if last action was a hit Ressources left: AP, Channel Divinity, Bastion of Health, 2 Healing Words, Beacon of hope [/sblock] [/QUOTE]
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Adv: The Path of Light; DM: ScorpiusRisk; Judge: Ozymandias79
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