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Living 4th Edition
Adv: The Path of Light; DM: ScorpiusRisk; Judge: Ozymandias79
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<blockquote data-quote="ScorpiusRisk" data-source="post: 5259936" data-attributes="member: 41601"><p>Dane continues to duck under the demon's wild swings as it starts to go into a frenzy. <span style="color: olive"><em>Hey elf, ye can't have all da fun!</em></span></p><p></p><p><span style="color: white">The dwarf's swings are in rhythm with the Warden's and Georg's as he continues to try to find cracks in the demon's thick hide.</span></p><p> </p><p>[sblock=Actions]</p><p> </p><p><a href="http://invisiblecastle.com/roller/view/2613006/" target="_blank">Brash Attack vs AC (1d20+15, 1d12+14=[19, 15], [11, 14])</a> </p><p>AC: 34 for 25 pod Grant CA to the demon TENT. [/sblock]</p><p> </p><p>After the axe head goes deep into the demon's ribs, it turns its attention back to the dwarf momentarly. The its left arm does backswing toward Dane. The fighter is unable to get his shield up in time and smack him across the face. After the attack, a flash of holy energy sparks through the creature's body. Dane shakes his head, spits out some blood while saying, <em><span style="color: olive">Dats it! Mi sista hits harda din dat!</span></em></p><p></p><p>[sblock=Actions]</p><p><span style="color: white"><a href="http://invisiblecastle.com/roller/view/2613010/" target="_blank">Demonic Frenzy vs AC (1d20+13, 2d8-2=[11, 13], [8, 5, -2])</a> </span></p><p><span style="color: white">Hits Dane for 11 pod.</span></p><p> </p><p><span style="color: white">Divine Challenge: 5 pod vs Demon</span></p><p>[/sblock]</p><p></p><p>Georg continues to concentrate, both on his spell and the Warden's. As they near completion, his voice gains strength and he begins to swing his staff in wider arcs.</p><p></p><p>[sblock=OOC]Minor: Maintain Sphere</p><p>Standard: Arcana check <a href="http://invisiblecastle.com/roller/view/2613512/" target="_blank">1d20+11=23</a> (was that enough?)</p><p></p><p>**Yeah I think so. I think I said 21. I could probably check but. . . Id rather just say yes.**</p><p>[/sblock]</p><p></p><p>Incarnation would grin at the weakening of the demon's power if his faceplate allowed such a thing. Instead, he began a new spell, one he had learned the secrets of recently. A damned hum grew as he chanted, and with the last syllable, he called down a pillar of flame upon the beast. <span style="color: darkred">BOW, creature! Bow down before our power!</span> The fell hum forced the beast to its knees, forcing it down and again!</p><p></p><p>[sblock=Actions]<a href="http://invisiblecastle.com/roller/view/2613553/" target="_blank">Tyranny of Flame: Will 25, 25 fire</a> and is knocked prone (save ends, -2 to save). Incarnation should not be suffering from the attack roll penalty (it says so on his status that he is). Note, he is knocked prone regardless if the power hit (so everyone after Incarnation gets +2 to hit), but if it does hit, the beast has to save to stand.</p><p></p><p>**Hits**[/sblock]</p><p></p><p>With the gigantic demon somewhat more vulnerable than before, Raiyek manages to inflict a small wound with his divinely empowered blade. </p><p></p><p>[sblock=OOC]</p><p><a href="http://invisiblecastle.com/roller/view/2613681/" target="_blank">Holy Strike vs. demon: 25 vs. AC, 9 radiant damage</a>. Well, look at that. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />[/sblock]</p><p></p><p><span style="color: Sienna">-''I should probably bang a drum as I cast my spell. With rythm and a show of light, we'd have a party!''</span></p><p></p><p>Another bolt of light hits the best.</p><p></p><p>[sblock=Actions]</p><p><a href="http://invisiblecastle.com/roller/view/2618028/" target="_blank">Sacred flame vs ref (1d20+11=24, 1d6+10=13)</a></p><p></p><p>+5 thp to Raiyek.</p><p>[/sblock]</p><p></p><p>Rurdev tries his luck on the ground. He hops off his horse and swings wildly at the thing. The dwarf was right, and his first axe connects, drawing a deep line of blood. Rurdev is so surprised, his second axe comes up short. <span style="color: plum">"Well I'll be..."</span></p><p> </p><p><span style="color: white"></span></p><p><span style="color: white"></span></p><p><span style="color: white">[sblock=Actions]<a href="http://invisiblecastle.com/roller/view/2620188/" target="_blank">twin strike vs demon (1d20+10=28, 1d20+10=12, 1d10+5=11, 1d10+3=5, 1d6=3)</a>One hits for 14.[/sblock]</span></p><p></p><p>The demon claws through the dirt, forcing his way between Raiyek and Rurdev, slamming both fists hard into the Warden.</p><p></p><p>[sblock=ooc]The demon regens 6 hp.</p><p><a href="http://invisiblecastle.com/roller/view/2625797/" target="_blank">8</a> fire damage from flaming sphere.</p><p></p><p>The Demon moves to D4/F6. Dane, Raiyek and Rurdev get OAs. You guys just go ahead and roll those yourselves when you take your actions. . .its getting late.</p><p></p><p>Double Attack vs the Warden. <a href="http://invisiblecastle.com/roller/view/2625802/" target="_blank">Both hit, first one crits. 21</a> damage[/sblock]</p><p></p><p>-----------------------</p><p></p><p>Init!</p><p></p><p>Round 12</p><p></p><p>21; Dane; I3; 40/60; +2 power bonus to AC, +2 power bonus to attack rolls and a +4 power bonus to damage rolls against the target until the end of the encounter; </p><p>19; Raiyek; G5; 45/56; +2 power bonus to AC; </p><p>18; Georg; G7/H8; 41/44; Mounted, +2 power bonus to AC; </p><p>Flaming Sphere; G1; </p><p>18; Incarnation; H10; 47/53; Superior Cover, +2 power bonus to AC; </p><p>18; Rurdev; D1/E2; 42/51; Mounted, +2 power bonus to AC;</p><p>12 Hadrak; K3; 52/52; +2 power bonus to AC, +1 to Hadrak's defense TENT; </p><p>11; The Warden; E7/F8; 33/60; Mounted, +2 power bonus to AC;</p><p>10; Big Demon; D4/F6; 87/360; <span style="color: DarkRed">Cursed</span>, <span style="color: DarkOrchid">Quarry</span>, <span style="color: SeaGreen">Divine Challenge</span>, -10 to damage rolls, <strong><span style="color: Red">Bloodied</span></strong>, prone (save ends, -2 to save)</p><p></p><p>Stats</p><p></p><p>Demon (Ritual weakened by 4) Regen 6</p><p>AC 24 R 20 W 20</p><p></p><p><strong>Demonic Frenzy</strong> Immediate Reaction, when attacked by an adjacent enemy, at-will</p><p>+12 vs AC, 2d8-3 damage</p><p></p><p>Map!</p><p></p><p>[sblock=Map]<img src="http://i66.photobucket.com/albums/h265/ScorpiusRisk/Path%20of%20Light/OniAmbush16.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" />[/sblock]</p><p></p><p>The thick black lines on the sides of the wagon represent the top cover on the wagon. They block Line of Sight.</p><p></p><p>Moving in and out of the wagon cost an additional square of movement.</p><p></p><p>You can also move the wagon, by getting in and driving it.</p><p></p><p>The boulders are about ten feet in height. Anyone who is not huge, and is adjacent to the rock can use it for superior cover. Anyone who is huge, and adjacent to the rock still receives cover.</p><p></p><p>You can climb a rock with an athletics check of some sort.</p></blockquote><p></p>
[QUOTE="ScorpiusRisk, post: 5259936, member: 41601"] Dane continues to duck under the demon's wild swings as it starts to go into a frenzy. [COLOR=olive][I]Hey elf, ye can't have all da fun![/I][/COLOR] [COLOR=white]The dwarf's swings are in rhythm with the Warden's and Georg's as he continues to try to find cracks in the demon's thick hide.[/COLOR] [sblock=Actions] [URL="http://invisiblecastle.com/roller/view/2613006/"]Brash Attack vs AC (1d20+15, 1d12+14=[19, 15], [11, 14])[/URL] AC: 34 for 25 pod Grant CA to the demon TENT. [/sblock] After the axe head goes deep into the demon's ribs, it turns its attention back to the dwarf momentarly. The its left arm does backswing toward Dane. The fighter is unable to get his shield up in time and smack him across the face. After the attack, a flash of holy energy sparks through the creature's body. Dane shakes his head, spits out some blood while saying, [I][COLOR=olive]Dats it! Mi sista hits harda din dat![/COLOR][/I] [sblock=Actions] [COLOR=white][URL="http://invisiblecastle.com/roller/view/2613010/"]Demonic Frenzy vs AC (1d20+13, 2d8-2=[11, 13], [8, 5, -2])[/URL] [/COLOR] [COLOR=white]Hits Dane for 11 pod.[/COLOR] [COLOR=white]Divine Challenge: 5 pod vs Demon[/COLOR] [/sblock] Georg continues to concentrate, both on his spell and the Warden's. As they near completion, his voice gains strength and he begins to swing his staff in wider arcs. [sblock=OOC]Minor: Maintain Sphere Standard: Arcana check [URL="http://invisiblecastle.com/roller/view/2613512/"]1d20+11=23[/URL] (was that enough?) **Yeah I think so. I think I said 21. I could probably check but. . . Id rather just say yes.** [/sblock] Incarnation would grin at the weakening of the demon's power if his faceplate allowed such a thing. Instead, he began a new spell, one he had learned the secrets of recently. A damned hum grew as he chanted, and with the last syllable, he called down a pillar of flame upon the beast. [color=darkred]BOW, creature! Bow down before our power![/color] The fell hum forced the beast to its knees, forcing it down and again! [sblock=Actions][url=http://invisiblecastle.com/roller/view/2613553/]Tyranny of Flame: Will 25, 25 fire[/url] and is knocked prone (save ends, -2 to save). Incarnation should not be suffering from the attack roll penalty (it says so on his status that he is). Note, he is knocked prone regardless if the power hit (so everyone after Incarnation gets +2 to hit), but if it does hit, the beast has to save to stand. **Hits**[/sblock] With the gigantic demon somewhat more vulnerable than before, Raiyek manages to inflict a small wound with his divinely empowered blade. [sblock=OOC] [URL="http://invisiblecastle.com/roller/view/2613681/"]Holy Strike vs. demon: 25 vs. AC, 9 radiant damage[/URL]. Well, look at that. :)[/sblock] [COLOR="Sienna"]-''I should probably bang a drum as I cast my spell. With rythm and a show of light, we'd have a party!''[/COLOR] Another bolt of light hits the best. [sblock=Actions] [url=http://invisiblecastle.com/roller/view/2618028/]Sacred flame vs ref (1d20+11=24, 1d6+10=13)[/url] +5 thp to Raiyek. [/sblock] Rurdev tries his luck on the ground. He hops off his horse and swings wildly at the thing. The dwarf was right, and his first axe connects, drawing a deep line of blood. Rurdev is so surprised, his second axe comes up short. [COLOR=plum]"Well I'll be..."[/COLOR] [COLOR=#dda0dd][/COLOR] [COLOR=white] [sblock=Actions][url=http://invisiblecastle.com/roller/view/2620188/]twin strike vs demon (1d20+10=28, 1d20+10=12, 1d10+5=11, 1d10+3=5, 1d6=3)[/url]One hits for 14.[/sblock][/COLOR] The demon claws through the dirt, forcing his way between Raiyek and Rurdev, slamming both fists hard into the Warden. [sblock=ooc]The demon regens 6 hp. [url=http://invisiblecastle.com/roller/view/2625797/]8[/url] fire damage from flaming sphere. The Demon moves to D4/F6. Dane, Raiyek and Rurdev get OAs. You guys just go ahead and roll those yourselves when you take your actions. . .its getting late. Double Attack vs the Warden. [url=http://invisiblecastle.com/roller/view/2625802/]Both hit, first one crits. 21[/url] damage[/sblock] ----------------------- Init! Round 12 21; Dane; I3; 40/60; +2 power bonus to AC, +2 power bonus to attack rolls and a +4 power bonus to damage rolls against the target until the end of the encounter; 19; Raiyek; G5; 45/56; +2 power bonus to AC; 18; Georg; G7/H8; 41/44; Mounted, +2 power bonus to AC; Flaming Sphere; G1; 18; Incarnation; H10; 47/53; Superior Cover, +2 power bonus to AC; 18; Rurdev; D1/E2; 42/51; Mounted, +2 power bonus to AC; 12 Hadrak; K3; 52/52; +2 power bonus to AC, +1 to Hadrak's defense TENT; 11; The Warden; E7/F8; 33/60; Mounted, +2 power bonus to AC; 10; Big Demon; D4/F6; 87/360; [COLOR="DarkRed"]Cursed[/COLOR], [COLOR="DarkOrchid"]Quarry[/COLOR], [COLOR="SeaGreen"]Divine Challenge[/COLOR], -10 to damage rolls, [B][COLOR="Red"]Bloodied[/COLOR][/B], prone (save ends, -2 to save) Stats Demon (Ritual weakened by 4) Regen 6 AC 24 R 20 W 20 [B]Demonic Frenzy[/B] Immediate Reaction, when attacked by an adjacent enemy, at-will +12 vs AC, 2d8-3 damage Map! [sblock=Map][IMG]http://i66.photobucket.com/albums/h265/ScorpiusRisk/Path%20of%20Light/OniAmbush16.png[/IMG][/sblock] The thick black lines on the sides of the wagon represent the top cover on the wagon. They block Line of Sight. Moving in and out of the wagon cost an additional square of movement. You can also move the wagon, by getting in and driving it. The boulders are about ten feet in height. Anyone who is not huge, and is adjacent to the rock can use it for superior cover. Anyone who is huge, and adjacent to the rock still receives cover. You can climb a rock with an athletics check of some sort. [/QUOTE]
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Adv: The Path of Light; DM: ScorpiusRisk; Judge: Ozymandias79
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