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Living Worlds
Living 4th Edition
Adv: The Path of Light; DM: ScorpiusRisk; Judge: Ozymandias79
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<blockquote data-quote="johnmeier1" data-source="post: 5373852" data-attributes="member: 73730"><p>Georg's cloak shields him from some of the buffeting winds. He takes a deep breath and regains most of his composure. Resolve on his face he shouts <strong><span style="color: Red">Indeed Incarnation, these books around us even whisper at the doom of our foes.</span></strong> His robe shimmers as he waves his staves and the surrounding enemies cower in fear.</p><p></p><p>[sblock=OOC] Cloak prevents 5 from Genasi as well and ends. Since Georg hit more than one opponent with that burst, they each took 2 more damage from Destructive Wizardry</p><p></p><p>Minor: Second Wind - Heals 13 and activates Rune Scribed Soul for +1 hit and +4 damage TENT</p><p>Minor: Draw second staff</p><p>Standard: Horrid Whispers (enlarged) burst 2 at E4 attacks only enemies (shimmering robes prevent AoO)</p><p><a href="http://invisiblecastle.com/roller/view/2760958/" target="_blank">1d20+11=22 (vs Genasi Will)</a></p><p><a href="http://invisiblecastle.com/roller/view/2760958/" target="_blank">1d20+11=12 (vs Dragonborn 1 Will)</a></p><p><a href="http://invisiblecastle.com/roller/view/2760958/" target="_blank">1d20+11=14 (vs Dragonborn 2 Will)</a></p><p><a href="http://invisiblecastle.com/roller/view/2760958/" target="_blank">1d20+11=19 (vs Dragonborn 5 Will)</a></p><p><a href="http://invisiblecastle.com/roller/view/2760958/" target="_blank">1d6+9=15</a> (+2 if I hit 2 or more targets) psychic damage, and the target is slowed and takes a -2 penalty to attack rolls (save ends both). <strong>Miss:</strong> Target is slowed and takes a -2 penalty to attack rolls until the end of your next turn. <strong>Aftereffect:</strong> You knock the target prone.</p><p>[/sblock]</p><p></p><p>[sblock=ministats]</p><p>Triggers: Shield (if AC/Ref hit by less than 4), Staff of Defense (if any defense hit by less than 4), Wizard's Escape (if hit by a melee attack)</p><p>Status: +2 AC until the end of the encounter, +1 to attack +4 to damage TENT</p><p>Init: +4 Speed: 5 Perception:15 Insight: 20</p><p>AC: 20 NAD:18/18/18</p><p>HP: 48/52 Surges: 9/10 Surge Value: 13 AP: 1</p><p>Languages: Common (Allarian), Dwarven</p><p>Str:8 Dex:13 Wis:15 Con:18 Int:18 Cha:10</p><p></p><p>Powers:</p><p><strong>At Will:</strong> <span style="color: green">Winged Horde, Thunderwave, Cantrips</span></p><p><strong>Encounter:</strong> <span style="color: red">Boots of Rapid Motion, Burning Hands, Fire Burst, <s>Fire Shroud</s>, <s>Second Wind</s>, Shield, Staff of Defense</span></p><p><strong>Daily:</strong> <span style="color: gray"><s>Cloak of Resistance</s>, <s>Horrid Whispers</s>, Staff of Fiery Might, Summon Magma Beast, Wizard's Escape</span></p><p></p><p><a href="http://l4w.wikia.com/index.php?title=L4W:PC:Georg_Stoneburner_%28johnmeier1%29" target="_blank">Full Character Sheet</a></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="johnmeier1, post: 5373852, member: 73730"] Georg's cloak shields him from some of the buffeting winds. He takes a deep breath and regains most of his composure. Resolve on his face he shouts [B][COLOR=Red]Indeed Incarnation, these books around us even whisper at the doom of our foes.[/COLOR][/B] His robe shimmers as he waves his staves and the surrounding enemies cower in fear. [sblock=OOC] Cloak prevents 5 from Genasi as well and ends. Since Georg hit more than one opponent with that burst, they each took 2 more damage from Destructive Wizardry Minor: Second Wind - Heals 13 and activates Rune Scribed Soul for +1 hit and +4 damage TENT Minor: Draw second staff Standard: Horrid Whispers (enlarged) burst 2 at E4 attacks only enemies (shimmering robes prevent AoO) [URL="http://invisiblecastle.com/roller/view/2760958/"]1d20+11=22 (vs Genasi Will) 1d20+11=12 (vs Dragonborn 1 Will) 1d20+11=14 (vs Dragonborn 2 Will) 1d20+11=19 (vs Dragonborn 5 Will) 1d6+9=15[/URL] (+2 if I hit 2 or more targets) psychic damage, and the target is slowed and takes a -2 penalty to attack rolls (save ends both). [B]Miss:[/B] Target is slowed and takes a -2 penalty to attack rolls until the end of your next turn. [B]Aftereffect:[/B] You knock the target prone. [/sblock] [sblock=ministats] Triggers: Shield (if AC/Ref hit by less than 4), Staff of Defense (if any defense hit by less than 4), Wizard's Escape (if hit by a melee attack) Status: +2 AC until the end of the encounter, +1 to attack +4 to damage TENT Init: +4 Speed: 5 Perception:15 Insight: 20 AC: 20 NAD:18/18/18 HP: 48/52 Surges: 9/10 Surge Value: 13 AP: 1 Languages: Common (Allarian), Dwarven Str:8 Dex:13 Wis:15 Con:18 Int:18 Cha:10 Powers: [B]At Will:[/B] [COLOR=green]Winged Horde, Thunderwave, Cantrips[/COLOR] [B]Encounter:[/B] [COLOR=red]Boots of Rapid Motion, Burning Hands, Fire Burst, [s]Fire Shroud[/s], [s]Second Wind[/s], Shield, Staff of Defense[/COLOR] [B]Daily:[/B] [COLOR=gray][s]Cloak of Resistance[/s], [s]Horrid Whispers[/s], Staff of Fiery Might, Summon Magma Beast, Wizard's Escape[/COLOR] [URL="http://l4w.wikia.com/index.php?title=L4W:PC:Georg_Stoneburner_%28johnmeier1%29"]Full Character Sheet[/URL] [/sblock] [/QUOTE]
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