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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 4927566" data-attributes="member: 710"><p>What would be the next best weapon property? </p><p></p><p>I think one of the reason Bloodclaw or Radiant are seen as "superior" is because the effect is simple to adjudicate and has a clear effect. You deal more damage. No conditions, no circumstances to matter. You just deal more damage. You can see how that is useful in every fight.</p><p>The second reason is that the bonus is probably simply too good. </p><p></p><p></p><p>If you look at armors - is it better to have an armor that grants you a healing surge for free, or an armor that grants you 10 points of necrotic resistance? </p><p></p><p>Sure, if you never encounter undead, you might prefer that extra healing surge. But then, if you actually encounter one, you will really really love that 10 points damage less you will take every few rounds in that combat. The extra surge will probably not actually cut it! </p><p></p><p>Now imagine you had a choice between an Armor that grants you damage resistance against all damage of 5 and an armor that grants you necrotic resistance 15. The choice suddenly seems a lot easier to me. Sure, that 15 points of resistance sound awesome when you neded the, but those 5 are guaranteed, for every enemy! You can't do anything wrong with that.</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 4927566, member: 710"] What would be the next best weapon property? I think one of the reason Bloodclaw or Radiant are seen as "superior" is because the effect is simple to adjudicate and has a clear effect. You deal more damage. No conditions, no circumstances to matter. You just deal more damage. You can see how that is useful in every fight. The second reason is that the bonus is probably simply too good. If you look at armors - is it better to have an armor that grants you a healing surge for free, or an armor that grants you 10 points of necrotic resistance? Sure, if you never encounter undead, you might prefer that extra healing surge. But then, if you actually encounter one, you will really really love that 10 points damage less you will take every few rounds in that combat. The extra surge will probably not actually cut it! Now imagine you had a choice between an Armor that grants you damage resistance against all damage of 5 and an armor that grants you necrotic resistance 15. The choice suddenly seems a lot easier to me. Sure, that 15 points of resistance sound awesome when you neded the, but those 5 are guaranteed, for every enemy! You can't do anything wrong with that. [/QUOTE]
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