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<blockquote data-quote="Moulin Rogue" data-source="post: 1582048" data-attributes="member: 1192"><p>I see kind of an interesting challenge here, because in many ways D&D already looks more Renaissance than medieval: the economic system feels post-medieval, some of the weapons and armour are already Renaissance-era, gnomes already write tomes on engineering, and so on. I think a Renaissance d20 book should address this right away in the early pages and establish what a Renaissance campaign "feel" is. If this is a bright and confident age, what new conflicts and adventures could there be instead of "orcs at the gates"?</p><p></p><p>Does the campaign world need to have recently finished going through a "dark age"? If the world is being "reborn", what was holding back the flowering of technology/learning before? (There could be supernatural explanations). Do dwarves dress in ruffly things? Is Leonardo da Vinci a gnome? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>I'd want enough to flesh out the Renaissance era but still let me bring in swashbuckling if I want to go this way, or political intrigue if I want to go that way (this was the age of Machiavelli, after all!) So some inspirations/suggestions there without bringing in new mechanics incompatible with my d20 naval sourcebooks or <em>Dynasties and Demagogues</em> would be real nice.</p></blockquote><p></p>
[QUOTE="Moulin Rogue, post: 1582048, member: 1192"] I see kind of an interesting challenge here, because in many ways D&D already looks more Renaissance than medieval: the economic system feels post-medieval, some of the weapons and armour are already Renaissance-era, gnomes already write tomes on engineering, and so on. I think a Renaissance d20 book should address this right away in the early pages and establish what a Renaissance campaign "feel" is. If this is a bright and confident age, what new conflicts and adventures could there be instead of "orcs at the gates"? Does the campaign world need to have recently finished going through a "dark age"? If the world is being "reborn", what was holding back the flowering of technology/learning before? (There could be supernatural explanations). Do dwarves dress in ruffly things? Is Leonardo da Vinci a gnome? :) I'd want enough to flesh out the Renaissance era but still let me bring in swashbuckling if I want to go this way, or political intrigue if I want to go that way (this was the age of Machiavelli, after all!) So some inspirations/suggestions there without bringing in new mechanics incompatible with my d20 naval sourcebooks or [i]Dynasties and Demagogues[/i] would be real nice. [/QUOTE]
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