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<blockquote data-quote="Dr Simon" data-source="post: 5028294" data-attributes="member: 21938"><p>Some more brief notes on the two options:</p><p></p><p><strong>1. Saga of Might</strong></p><p>Specific background details will partly be determined by character backgrounds, but expect it to contain typical tropes like the Plains of the Horse Lords, the Northern Wastes where the savage Ice Tribes come from, the decadent City-State of Zur ruled by its sorcerer-king, ancient tombs on plateaus deep in the southern jungles and so on.</p><p></p><p>Characters start off as slaves of the more-than-human Ra-Men and their cruel empire, but with escape on their minds.</p><p></p><p>By "low-magic" I really mean that very, very few people cast powerful spells, and magic items are extremely rare. Mortal magic, such as it is, is unpredictable or subtle (or both). However, monsters, demons, undead and the like can still be found, as can ancient glyphs of power, mystical rituals, dead gods, pools of distilled puissance, etc.. There are no gods to lend their aid to the characters. Some that men name gods are aloof from human affairs, and may not even exist. Others are powerful demons or spirits, little more than huge monsters.</p><p></p><p><strong>2. The Tale of the Crystal Princess</strong></p><p>At the heart of the land is an as-yet-unnamed kingdom ruled by a noble-hearted king and queen, and their wise councillors in the maginificent city of Caer-Caradoc, seated amidst beautiful waterfalls. Darkness besets the kingdom from within and without. The king and queen's only daughter has been turned into a statue of glass by the curse of a wicked sorceress, and the resources of the kingdom are being directed to find a cure. </p><p></p><p>Human races include the Viajetes, folk who wander by land, river, sea and air. Airborne pirates scour the land from city of Skydock. The dwarves of the Zwergberg and Eisenberg mountain holds have not been seen for centuries, presumed destroyed. Trolls haunt the forest, with their sinister allies/masters, the <em>baumgeisten</em>. Sylvan folk of all kinds can be found, but the predations of the trolls is shrinking their lands. PLayer character options include all the faen races of Arcana Evolved, and a selection of talking animals, amongst other possibilities. Most good folk revere the Light, a vague pseudo-religion that holds life, nature and compassion to be sacred. Needless to say, this posits the existence of the Dark, an opposed force. Some folk worship the old pagan gods who bear a strong resemblance to Graeco-Roman, Egyptian or Norse gods amongst others. The satyrs, for example, worship their creator Bacchus, although the old god has no power to affect the mortal realm except as part of great drunken ceremonies.</p></blockquote><p></p>
[QUOTE="Dr Simon, post: 5028294, member: 21938"] Some more brief notes on the two options: [B]1. Saga of Might[/B] Specific background details will partly be determined by character backgrounds, but expect it to contain typical tropes like the Plains of the Horse Lords, the Northern Wastes where the savage Ice Tribes come from, the decadent City-State of Zur ruled by its sorcerer-king, ancient tombs on plateaus deep in the southern jungles and so on. Characters start off as slaves of the more-than-human Ra-Men and their cruel empire, but with escape on their minds. By "low-magic" I really mean that very, very few people cast powerful spells, and magic items are extremely rare. Mortal magic, such as it is, is unpredictable or subtle (or both). However, monsters, demons, undead and the like can still be found, as can ancient glyphs of power, mystical rituals, dead gods, pools of distilled puissance, etc.. There are no gods to lend their aid to the characters. Some that men name gods are aloof from human affairs, and may not even exist. Others are powerful demons or spirits, little more than huge monsters. [B]2. The Tale of the Crystal Princess[/B] At the heart of the land is an as-yet-unnamed kingdom ruled by a noble-hearted king and queen, and their wise councillors in the maginificent city of Caer-Caradoc, seated amidst beautiful waterfalls. Darkness besets the kingdom from within and without. The king and queen's only daughter has been turned into a statue of glass by the curse of a wicked sorceress, and the resources of the kingdom are being directed to find a cure. Human races include the Viajetes, folk who wander by land, river, sea and air. Airborne pirates scour the land from city of Skydock. The dwarves of the Zwergberg and Eisenberg mountain holds have not been seen for centuries, presumed destroyed. Trolls haunt the forest, with their sinister allies/masters, the [I]baumgeisten[/I]. Sylvan folk of all kinds can be found, but the predations of the trolls is shrinking their lands. PLayer character options include all the faen races of Arcana Evolved, and a selection of talking animals, amongst other possibilities. Most good folk revere the Light, a vague pseudo-religion that holds life, nature and compassion to be sacred. Needless to say, this posits the existence of the Dark, an opposed force. Some folk worship the old pagan gods who bear a strong resemblance to Graeco-Roman, Egyptian or Norse gods amongst others. The satyrs, for example, worship their creator Bacchus, although the old god has no power to affect the mortal realm except as part of great drunken ceremonies. [/QUOTE]
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