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Advanced Class -- thoughts?
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<blockquote data-quote="Pbartender" data-source="post: 639578" data-attributes="member: 7533"><p>Here's a thought... Get rid of the "Wrap attack".</p><p></p><p>At first level, as a Proficiency, give the class "Exotic Weapon Proficiency (Cloak)".</p><p></p><p>"This proficiency allows the character to use a cloak, robe, blanket, towel, rug or other large piece of flexible fabric as an improvised weapon. The cloak is medium weapon that deals no damage, but is considered a light weapon with regards to Two-Weapon Fighting and Weapon Finesse."</p><p></p><p>So, you can't hurt somebody with it, but since it's considered a weapon, you can still use it to disarm, trip or gain defense bonuses from fighting defensively, out out defense and the Expertise feat.</p><p></p><p>It can be used in either primary or off hand, and all normal TWF penalties apply... Which balances out getting it right away.</p><p></p><p>Ok.</p><p></p><p>Then, you have two Sneak Attack abilities... "Sneak Attack +1d6" at 4th level where Wrap Attack used to be, and "Sneak Attack +2d6" at 8th level where you have Sneak Attack already.</p><p></p><p>Let it work just like a normal Sneak Attack (bonus damage when flat footed or no dex bonus), but require an Action Point to activate it for a single round.</p><p></p><p>What do you think?</p><p></p><p>~~~</p><p></p><p>Another thought on Heroic Dodge...</p><p></p><p>How about simply, "The character may spend an action point to gain a Dodge bonus equal to his Cloak Fighter level for X rounds."</p></blockquote><p></p>
[QUOTE="Pbartender, post: 639578, member: 7533"] Here's a thought... Get rid of the "Wrap attack". At first level, as a Proficiency, give the class "Exotic Weapon Proficiency (Cloak)". "This proficiency allows the character to use a cloak, robe, blanket, towel, rug or other large piece of flexible fabric as an improvised weapon. The cloak is medium weapon that deals no damage, but is considered a light weapon with regards to Two-Weapon Fighting and Weapon Finesse." So, you can't hurt somebody with it, but since it's considered a weapon, you can still use it to disarm, trip or gain defense bonuses from fighting defensively, out out defense and the Expertise feat. It can be used in either primary or off hand, and all normal TWF penalties apply... Which balances out getting it right away. Ok. Then, you have two Sneak Attack abilities... "Sneak Attack +1d6" at 4th level where Wrap Attack used to be, and "Sneak Attack +2d6" at 8th level where you have Sneak Attack already. Let it work just like a normal Sneak Attack (bonus damage when flat footed or no dex bonus), but require an Action Point to activate it for a single round. What do you think? ~~~ Another thought on Heroic Dodge... How about simply, "The character may spend an action point to gain a Dodge bonus equal to his Cloak Fighter level for X rounds." [/QUOTE]
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