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Advanced D&D or "what to minimally fix in 5E?"
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<blockquote data-quote="UngainlyTitan" data-source="post: 9367523" data-attributes="member: 28487"><p>Different markets reward different strategies. 10 or 20 different flavoured sugared water products might be a good idea in the soft drinks market but not in a different market and in some markets bare different competing products are inevitable. </p><p>If the barriers to entry are low then there will be a lot of competition. A lot of this multiband competition has arisen by some one creating a trusted brand in the market and then being bought up by the holding companies.</p><p></p><p>As for your other point: that good == popular.</p><p>For certain values of "good" this is perfectly valid. There is no independent metric of good in many of these cases. What is really being measured is "good enough".</p><p>If the Toyota Corolla is the most sold car in the world that is an argument that, it is the best car, but you will not convince a fan of BMW or Mercedes of that. </p><p>That is because the person buying the BMW or Mercedes has a different set of motives for their choice and the Toyota will not satisfy them.</p><p>Similarly, there may be another car that is arguably better than the Corolla for the average buyer but to know that they would have to be a car aficionado and they would not be interested in a Toyota in the first place.</p><p> </p><p>In short, the statements:</p><p>"5e is a good game because of design ...."</p><p>"5e is a good game because it is the most popular"</p><p>"Tales of the Valiant is the best ttrpg" are from the standpoint of the person making the statement but the "5e is good because it is popular" is the only one with a metric that independent of a person's value judgement.</p><p></p><p>Going forward it will be really intriguing to watch if Kobold Press will be able to continue to sell 5e supplements that also support Tale of the Valient.</p></blockquote><p></p>
[QUOTE="UngainlyTitan, post: 9367523, member: 28487"] Different markets reward different strategies. 10 or 20 different flavoured sugared water products might be a good idea in the soft drinks market but not in a different market and in some markets bare different competing products are inevitable. If the barriers to entry are low then there will be a lot of competition. A lot of this multiband competition has arisen by some one creating a trusted brand in the market and then being bought up by the holding companies. As for your other point: that good == popular. For certain values of "good" this is perfectly valid. There is no independent metric of good in many of these cases. What is really being measured is "good enough". If the Toyota Corolla is the most sold car in the world that is an argument that, it is the best car, but you will not convince a fan of BMW or Mercedes of that. That is because the person buying the BMW or Mercedes has a different set of motives for their choice and the Toyota will not satisfy them. Similarly, there may be another car that is arguably better than the Corolla for the average buyer but to know that they would have to be a car aficionado and they would not be interested in a Toyota in the first place. In short, the statements: "5e is a good game because of design ...." "5e is a good game because it is the most popular" "Tales of the Valiant is the best ttrpg" are from the standpoint of the person making the statement but the "5e is good because it is popular" is the only one with a metric that independent of a person's value judgement. Going forward it will be really intriguing to watch if Kobold Press will be able to continue to sell 5e supplements that also support Tale of the Valient. [/QUOTE]
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