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Advanced D&D or "what to minimally fix in 5E?"
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<blockquote data-quote="Maxperson" data-source="post: 9368865" data-attributes="member: 23751"><p>And yet the DMG offers ways to mess with the "guts" of 5e and have it remain 5e. </p><p></p><p>The Barbarian getting proficiency in Animal Handling, Insight, Medicine, Perception, Survival, Deception, Intimidation, Performance and Persuasion is a lot different than only getting proficiency in Perception and Intimidation. And then instead of getting +2 at those, he gets +1d4 allowing up to twice the normal first level proficiency bonus.</p><p></p><p>Then we add in Honor and Sanity as two new ability scores, so now we have 8 instead of 6.</p><p></p><p>I can do both of those with DMG options and drastically alter the game while it still remains D&D 5e. And there are a lot more drastic changes I can enact, adding to the system or replacing the system and it will still be 5e. The definition you are using above doesn't work for figuring out what is or is not D&D or is or is not 5e.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 9368865, member: 23751"] And yet the DMG offers ways to mess with the "guts" of 5e and have it remain 5e. The Barbarian getting proficiency in Animal Handling, Insight, Medicine, Perception, Survival, Deception, Intimidation, Performance and Persuasion is a lot different than only getting proficiency in Perception and Intimidation. And then instead of getting +2 at those, he gets +1d4 allowing up to twice the normal first level proficiency bonus. Then we add in Honor and Sanity as two new ability scores, so now we have 8 instead of 6. I can do both of those with DMG options and drastically alter the game while it still remains D&D 5e. And there are a lot more drastic changes I can enact, adding to the system or replacing the system and it will still be 5e. The definition you are using above doesn't work for figuring out what is or is not D&D or is or is not 5e. [/QUOTE]
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