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<blockquote data-quote="Ahrimon" data-source="post: 5410101" data-attributes="member: 12630"><p>I haven't seen any of the new rares. I've only seen the old items labeled as rare. If the new ones are more powerful then I agree some caution and thought is in order.</p><p></p><p></p><p></p><p>I recently made a character to join a game. All of the the other players had been playing since lvl 1 and their characters were grown organically through the levels. I came in with a custom built character at thier level. Now, my items are tailored to my character and they do work very well together, but from here on out I have to grow organically with them. Under the new system that means that I either keep the items I have and get them upgraded every 6 levels falling behind as the party finds items more powerful than I have or loose that synergy in order to advance with the party.</p><p></p><p>All of the characters you are joining should be carrying multiple uncommons. Possibly even more than the 3 items you get to start with. Theirs my not be as custom. But I think you'd have to be going out of your way to mess up party balance with only 3 uncommons. Or even 2 uncommons and a new rare.</p><p></p><p>About half of the items a character is supposed to find are uncommon. Restricting them to common items only will more than likely put them behind every other character. If the new rares are more powerful, then I'd be for leaving them out or restricting it to one. But common only is a bit to harsh IMO.</p></blockquote><p></p>
[QUOTE="Ahrimon, post: 5410101, member: 12630"] I haven't seen any of the new rares. I've only seen the old items labeled as rare. If the new ones are more powerful then I agree some caution and thought is in order. I recently made a character to join a game. All of the the other players had been playing since lvl 1 and their characters were grown organically through the levels. I came in with a custom built character at thier level. Now, my items are tailored to my character and they do work very well together, but from here on out I have to grow organically with them. Under the new system that means that I either keep the items I have and get them upgraded every 6 levels falling behind as the party finds items more powerful than I have or loose that synergy in order to advance with the party. All of the characters you are joining should be carrying multiple uncommons. Possibly even more than the 3 items you get to start with. Theirs my not be as custom. But I think you'd have to be going out of your way to mess up party balance with only 3 uncommons. Or even 2 uncommons and a new rare. About half of the items a character is supposed to find are uncommon. Restricting them to common items only will more than likely put them behind every other character. If the new rares are more powerful, then I'd be for leaving them out or restricting it to one. But common only is a bit to harsh IMO. [/QUOTE]
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