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<blockquote data-quote="Fishbone" data-source="post: 5702624" data-attributes="member: 40849"><p>I did these at Paizo and didn't get too much response, but here are my thoughts, just to show problems with Humans and Halflings.</p><p></p><p>Here we go...</p><p></p><p>Halfling Human!</p><p></p><p>Humanoid (Human) 0 Points</p><p>Small Size 0 Points</p><p>30 Foot Standard Movement (0 points)</p><p>Standard Languages (1 point)</p><p>Standard Ability Scores: +2 Dexterity and +2 Charisma, -2 Strength (0 Points)</p><p>Adaptability Once (1 Point)</p><p>Alertness as a Set Feat (2 Points)</p><p>Climbing Speed 1 Point</p><p>Halfling Luck</p><p>Fearless</p><p>Weapon Proficiency</p><p></p><p>So 10 foot better movement, 20 foot climb speed instead of 5 foot climb speed, +8 to climb speed untyped instead of +2 racial, Alertness to give +4 to Perception at 10th level and +2 to +4 potentially to Sense Motive, Adaptability to Acrobatics for possibly +6 to Acrobatics at 10th level. And it is the same cost. Fearless and Weapon Proficiency stink. You can either take the -2 to strength off of two more abilities. Maybe Sprinter and Low Light Vision, Stubborn and Cat's Luck, etc. </p><p></p><p>Human on the Cheap</p><p></p><p>Flexible abilities (+2 to whatever you were going to take, +2 Intelligence)</p><p>Standard Languages (You learn one more language anyway) 1 point</p><p>Bonus feat as a race standard feat, something you'd want anyway 2 Points</p><p></p><p>Oh snap, we just got the same benefits of a human, for 5 points.</p></blockquote><p></p>
[QUOTE="Fishbone, post: 5702624, member: 40849"] I did these at Paizo and didn't get too much response, but here are my thoughts, just to show problems with Humans and Halflings. Here we go... Halfling Human! Humanoid (Human) 0 Points Small Size 0 Points 30 Foot Standard Movement (0 points) Standard Languages (1 point) Standard Ability Scores: +2 Dexterity and +2 Charisma, -2 Strength (0 Points) Adaptability Once (1 Point) Alertness as a Set Feat (2 Points) Climbing Speed 1 Point Halfling Luck Fearless Weapon Proficiency So 10 foot better movement, 20 foot climb speed instead of 5 foot climb speed, +8 to climb speed untyped instead of +2 racial, Alertness to give +4 to Perception at 10th level and +2 to +4 potentially to Sense Motive, Adaptability to Acrobatics for possibly +6 to Acrobatics at 10th level. And it is the same cost. Fearless and Weapon Proficiency stink. You can either take the -2 to strength off of two more abilities. Maybe Sprinter and Low Light Vision, Stubborn and Cat's Luck, etc. Human on the Cheap Flexible abilities (+2 to whatever you were going to take, +2 Intelligence) Standard Languages (You learn one more language anyway) 1 point Bonus feat as a race standard feat, something you'd want anyway 2 Points Oh snap, we just got the same benefits of a human, for 5 points. [/QUOTE]
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