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<blockquote data-quote="Celebrim" data-source="post: 3768392" data-attributes="member: 4937"><p>Yes, and it's a simple problem to fix. But, even though its a simplier problem than other problems, like say game balance, I'd rather just have it fixed than have to fix it myself. Every little thing I have to tweak is work. Character design and creation and advancing levels already takes up too much of play time. The last thing I want is more leveling more often. It hasn't been good for me as either a player or a DM, and I now cut all XP in half by default.</p><p></p><p>Besides which, I remember when leveling up felt like a significant achievement. 'Woot! I survived!' Now it feels perfunctory. No wonder new players feel like they need another hit as soon as possible. We are on a slippery slope here, much like the power inflation in 3rd and then 3.5. What's next 40 levels of default play and even faster leveling? Why not 50? 60? 100? </p><p></p><p>I played I don't know how much 1st edition, and never once took a character from 1st to 20th. I never felt cheated by that. I didn't realize that the goal was to get to 20th. It certainly didn't seem to be a designed for goal. The game was open ended as far as I could tell, and based on my experience in 1st edtion playing every week you'd need about 9 years to reach 20th legitimately, before which time surely you'd be ready to try out other characters.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 3768392, member: 4937"] Yes, and it's a simple problem to fix. But, even though its a simplier problem than other problems, like say game balance, I'd rather just have it fixed than have to fix it myself. Every little thing I have to tweak is work. Character design and creation and advancing levels already takes up too much of play time. The last thing I want is more leveling more often. It hasn't been good for me as either a player or a DM, and I now cut all XP in half by default. Besides which, I remember when leveling up felt like a significant achievement. 'Woot! I survived!' Now it feels perfunctory. No wonder new players feel like they need another hit as soon as possible. We are on a slippery slope here, much like the power inflation in 3rd and then 3.5. What's next 40 levels of default play and even faster leveling? Why not 50? 60? 100? I played I don't know how much 1st edition, and never once took a character from 1st to 20th. I never felt cheated by that. I didn't realize that the goal was to get to 20th. It certainly didn't seem to be a designed for goal. The game was open ended as far as I could tell, and based on my experience in 1st edtion playing every week you'd need about 9 years to reach 20th legitimately, before which time surely you'd be ready to try out other characters. [/QUOTE]
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