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<blockquote data-quote="Lonely Tylenol" data-source="post: 3778095" data-attributes="member: 18549"><p>I always thought that when you selected a feat, you got to keep it for the lifetime of your character. Even if your Blind-fighting feat didn't come in handy when you took it at 3rd level, when you got to 7th and fought some Drow, it did. I don't see how a certain amount of use of new abilities is a prerequisite of levelling. When I get 4th level spells, I don't stop casting my 3rd level spells. If anything, I'm still getting new 3rd level spells at that point.</p><p></p><p>Besides, I get the impression that a 4th edition character will have fewer abilities overall. It looks like each character will have a half dozen or so spells, fighting manoeuvres, feats, etc. ready to go at one time. This seems to be a design feature that is aimed at reducing the number of options available at any one time, so as to speed up combat and focus combat strategies. As you gain levels, you'll probably get new repertoire to choose from, but not a large increase in readied abilities (I also expect that for certain abilities, the abilities will increase mainly in magnitude, rather than repertoire size). I expect that this will remedy some of what you're talking about, since new abilities are likely to go into the "ready to use" slots immediately after being gained, so you're almost certain to use them within the next three sessions.</p></blockquote><p></p>
[QUOTE="Lonely Tylenol, post: 3778095, member: 18549"] I always thought that when you selected a feat, you got to keep it for the lifetime of your character. Even if your Blind-fighting feat didn't come in handy when you took it at 3rd level, when you got to 7th and fought some Drow, it did. I don't see how a certain amount of use of new abilities is a prerequisite of levelling. When I get 4th level spells, I don't stop casting my 3rd level spells. If anything, I'm still getting new 3rd level spells at that point. Besides, I get the impression that a 4th edition character will have fewer abilities overall. It looks like each character will have a half dozen or so spells, fighting manoeuvres, feats, etc. ready to go at one time. This seems to be a design feature that is aimed at reducing the number of options available at any one time, so as to speed up combat and focus combat strategies. As you gain levels, you'll probably get new repertoire to choose from, but not a large increase in readied abilities (I also expect that for certain abilities, the abilities will increase mainly in magnitude, rather than repertoire size). I expect that this will remedy some of what you're talking about, since new abilities are likely to go into the "ready to use" slots immediately after being gained, so you're almost certain to use them within the next three sessions. [/QUOTE]
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