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Advancing characters while advancing a timeline
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<blockquote data-quote="kigmatzomat" data-source="post: 1425224" data-attributes="member: 9254"><p>Mmm. I'd at least let them level twice, for some classes 1 level is only a few skill points and non-adventuring characters will pick up several non-combat skills. </p><p></p><p>Personally I'd probably have them go up 3-4 levels. 10th level characters will likely get involved in something important: raising churches, training troops or apprentices, possibly being local thieves guildmasters. Spending a few decades as guard captain, high priest or warchief does a lot for experience. </p><p></p><p>Then there's the local-hero problems. They get used for negotiations, as figureheads, and their past glories trotted out. Their preternatural youth just augments their status as "heroes" Over twenty years there's been how many bandits, quickling infestations, poorly controlled demons, and lycanthropes to handle? </p><p></p><p>I'd come up with a quick 20-year timeline showing the wars, invasions, famines, plagues etc. and decide what everyone did during the major events.</p></blockquote><p></p>
[QUOTE="kigmatzomat, post: 1425224, member: 9254"] Mmm. I'd at least let them level twice, for some classes 1 level is only a few skill points and non-adventuring characters will pick up several non-combat skills. Personally I'd probably have them go up 3-4 levels. 10th level characters will likely get involved in something important: raising churches, training troops or apprentices, possibly being local thieves guildmasters. Spending a few decades as guard captain, high priest or warchief does a lot for experience. Then there's the local-hero problems. They get used for negotiations, as figureheads, and their past glories trotted out. Their preternatural youth just augments their status as "heroes" Over twenty years there's been how many bandits, quickling infestations, poorly controlled demons, and lycanthropes to handle? I'd come up with a quick 20-year timeline showing the wars, invasions, famines, plagues etc. and decide what everyone did during the major events. [/QUOTE]
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