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General Tabletop Discussion
*Dungeons & Dragons
Advantage/Disadvantage - Common or Special?
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<blockquote data-quote="AaronOfBarbaria" data-source="post: 6714332" data-attributes="member: 6701872"><p>The thing about "exceptional situations" is that in D&D, they are pretty common.</p><p></p><p>I think the main attraction of advantage/disadvantage is that it has made it so that I basically don't have to remember any situational modifiers other than that some cover gives +2, better cover gives +5 (and the best cover actually prevents being targeted).</p><p></p><p>So I don't at all mind seeing it all the time since it always comes with some kind of requirement (assassin rolls better initiative than target, specific sort of effect, etc.) or cost (action choice, spell slot, reckless attack giving your enemies advantage too, etc.) - and I count my blessing every time that I here a confident declaration of hit/miss where I used to hear "I think I got a 21... yeah... 13 roll, 5 normal modifier, +1 from his spell, +2 from flanking... that's everything I add right now, right?"</p><p></p><p>Even "Oh, you forgot the d4 from bless" or "you forgot to roll another d20" and the resolution following goes faster and smoother than how I remember things going when it was "Did you remember the +1 from bless?" yes, "...and the +2 from flanking?" yes, "oh, Aaron, you remember that his target doesn't get it's dex or shield bonuses to AC right now, right?" and so on, and so forth.</p></blockquote><p></p>
[QUOTE="AaronOfBarbaria, post: 6714332, member: 6701872"] The thing about "exceptional situations" is that in D&D, they are pretty common. I think the main attraction of advantage/disadvantage is that it has made it so that I basically don't have to remember any situational modifiers other than that some cover gives +2, better cover gives +5 (and the best cover actually prevents being targeted). So I don't at all mind seeing it all the time since it always comes with some kind of requirement (assassin rolls better initiative than target, specific sort of effect, etc.) or cost (action choice, spell slot, reckless attack giving your enemies advantage too, etc.) - and I count my blessing every time that I here a confident declaration of hit/miss where I used to hear "I think I got a 21... yeah... 13 roll, 5 normal modifier, +1 from his spell, +2 from flanking... that's everything I add right now, right?" Even "Oh, you forgot the d4 from bless" or "you forgot to roll another d20" and the resolution following goes faster and smoother than how I remember things going when it was "Did you remember the +1 from bless?" yes, "...and the +2 from flanking?" yes, "oh, Aaron, you remember that his target doesn't get it's dex or shield bonuses to AC right now, right?" and so on, and so forth. [/QUOTE]
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Advantage/Disadvantage - Common or Special?
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