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General Tabletop Discussion
*Dungeons & Dragons
Advantage/Disadvantage - Common or Special?
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<blockquote data-quote="Li Shenron" data-source="post: 6714338" data-attributes="member: 1465"><p>No, it's rather than a DM should <em>never</em> let the players "generate" advantage for themselves through roleplay or descriptions. This is how the spamming starts, and then the DM will have to stop them once it's clear that it happens too often, players will rehash the same descriptions and demand advantage "because you have given it before for the same reason". This is bad because the DM will have to break consistency, and the players will think they are now treated unfairly.</p><p></p><p>The players should be entitled to advantage only when a PC's ability specifically says so.</p><p></p><p>But the DM herself can (and probably should) use advantage and disadvantage freely to represent favorable and unfavorable situations.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 6714338, member: 1465"] No, it's rather than a DM should [I]never[/I] let the players "generate" advantage for themselves through roleplay or descriptions. This is how the spamming starts, and then the DM will have to stop them once it's clear that it happens too often, players will rehash the same descriptions and demand advantage "because you have given it before for the same reason". This is bad because the DM will have to break consistency, and the players will think they are now treated unfairly. The players should be entitled to advantage only when a PC's ability specifically says so. But the DM herself can (and probably should) use advantage and disadvantage freely to represent favorable and unfavorable situations. [/QUOTE]
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Advantage/Disadvantage - Common or Special?
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