Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Advantage in 5e combet
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Li Shenron" data-source="post: 6335202" data-attributes="member: 1465"><p>That's an optional rule, and actually I am even going to use it <em>but</em> only with regard to "giving in to the drawbacks".</p><p></p><p>This kind of rule IMHO can work wonder for some gaming groups and literally spoil the game in others. It's very subjective, so it's up to each DM to decide how "special" your RP or narrative decisions need to be in order to gain inspiration. One DM might make it <em>very </em>rare (e.g. once per character per whole campaign) while another might make it common (e.g. all the time) and this is still not enough to tell if it'll work well or not... it depends e.g. how comfortable are the players with getting advantage all the time to the point that not having advantage becomes a penalty, and also has some dependency with how many other sources of advantage the characters have (from spells, features, etc.).</p><p></p><p>Since generally I don't know what to expect about the latter in our gamers, I'll be very conservative and never grant advantage on free terms, at least until I might realize there is ample room for that.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 6335202, member: 1465"] That's an optional rule, and actually I am even going to use it [I]but[/I] only with regard to "giving in to the drawbacks". This kind of rule IMHO can work wonder for some gaming groups and literally spoil the game in others. It's very subjective, so it's up to each DM to decide how "special" your RP or narrative decisions need to be in order to gain inspiration. One DM might make it [I]very [/I]rare (e.g. once per character per whole campaign) while another might make it common (e.g. all the time) and this is still not enough to tell if it'll work well or not... it depends e.g. how comfortable are the players with getting advantage all the time to the point that not having advantage becomes a penalty, and also has some dependency with how many other sources of advantage the characters have (from spells, features, etc.). Since generally I don't know what to expect about the latter in our gamers, I'll be very conservative and never grant advantage on free terms, at least until I might realize there is ample room for that. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Advantage in 5e combet
Top