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Adventure 1 (TIatAotW) Questions - SPOILERS
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<blockquote data-quote="Ajar" data-source="post: 5632988" data-attributes="member: 85901"><p>I wasn't planning to use backgrounds. Should I?</p><p></p><p>Edit: I just finished reading the first adventure (4E version), and I liked it quite a bit. The only place where I got a bit confused was the encounter with Asrabey; there's very little direction (and no numbers) for figuring out how feasible it is to talk him down. It says that a bold party might be able to, and a REALLY imposing party might be able to get him to give up Nathan as a hostage, but the DM is left to infer that this means Intimidate v. Will checks have an extremely small chance of success even when aided. </p><p></p><p>I'm not really sure how I'll handle this when I get to it. The low-level stats do seem like they'd facilitate a cool encounter, but I prefer the high-level stats from a "this is what would actually happen to a 20th level character assaulting a fortress" perspective. And I'd like it to be at least <em>possible</em> to talk Asrabey down even if I use the 20th level stats. </p><p></p><p>I currently plan to handle it through RP; depending on how things have gone up to that point, the PCs will hopefully have plenty of compelling legitimate reasons for Asrabey to stand down. But we'll see what happens!</p><p></p><p>Overall, though, the thought that came to mind most often when reading the adventure was "dang, I wish I was going to be a PC!" I'd be a gunslinger rogue/ranger or a technologist artificer, I think. But alas, I'm the DM. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> First session is this Saturday, and I'm hoping to at least get to the start of the Coaltongue sabotage.</p></blockquote><p></p>
[QUOTE="Ajar, post: 5632988, member: 85901"] I wasn't planning to use backgrounds. Should I? Edit: I just finished reading the first adventure (4E version), and I liked it quite a bit. The only place where I got a bit confused was the encounter with Asrabey; there's very little direction (and no numbers) for figuring out how feasible it is to talk him down. It says that a bold party might be able to, and a REALLY imposing party might be able to get him to give up Nathan as a hostage, but the DM is left to infer that this means Intimidate v. Will checks have an extremely small chance of success even when aided. I'm not really sure how I'll handle this when I get to it. The low-level stats do seem like they'd facilitate a cool encounter, but I prefer the high-level stats from a "this is what would actually happen to a 20th level character assaulting a fortress" perspective. And I'd like it to be at least [I]possible[/I] to talk Asrabey down even if I use the 20th level stats. I currently plan to handle it through RP; depending on how things have gone up to that point, the PCs will hopefully have plenty of compelling legitimate reasons for Asrabey to stand down. But we'll see what happens! Overall, though, the thought that came to mind most often when reading the adventure was "dang, I wish I was going to be a PC!" I'd be a gunslinger rogue/ranger or a technologist artificer, I think. But alas, I'm the DM. ;) First session is this Saturday, and I'm hoping to at least get to the start of the Coaltongue sabotage. [/QUOTE]
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