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[Adventure 1] to B10 Night's Dark Terror to [Adventure 2]?
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<blockquote data-quote="Lanefan" data-source="post: 6812405" data-attributes="member: 29398"><p>Given what B-10 has in it, and assuming you're using its whole map as (part of) your campaign setting, you might not need an Adventure 1 at all. Were I to start a campaign with B-10 I'd tweak it somewhat, and have some of the smaller encounter areas e.g. one or two of the Goblin lairs and some of the isolated side areas become their own little adventures instead of being part of the bigger story. Then, once the party have got to the 2nd-3rd level range you can run the attack on the farmstead and dive into the main story from there. There's also some mines, if I recall, that could be used for a standalone adventure.</p><p></p><p>For what comes next: by the time they've finished B-10 they should be (in 5e) 4th-5th level at least, and at that point the future is wide open. It would greatly depend on what type of campaign you and-or your players want, but if you're doing 5e you could jump right into Princes of the Apocalypse and that'll keep you going for ages. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Lan-"probably the best way to use B-10 is to make its main map the core of your campaign's setting"-efan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 6812405, member: 29398"] Given what B-10 has in it, and assuming you're using its whole map as (part of) your campaign setting, you might not need an Adventure 1 at all. Were I to start a campaign with B-10 I'd tweak it somewhat, and have some of the smaller encounter areas e.g. one or two of the Goblin lairs and some of the isolated side areas become their own little adventures instead of being part of the bigger story. Then, once the party have got to the 2nd-3rd level range you can run the attack on the farmstead and dive into the main story from there. There's also some mines, if I recall, that could be used for a standalone adventure. For what comes next: by the time they've finished B-10 they should be (in 5e) 4th-5th level at least, and at that point the future is wide open. It would greatly depend on what type of campaign you and-or your players want, but if you're doing 5e you could jump right into Princes of the Apocalypse and that'll keep you going for ages. :) Lan-"probably the best way to use B-10 is to make its main map the core of your campaign's setting"-efan [/QUOTE]
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[Adventure 1] to B10 Night's Dark Terror to [Adventure 2]?
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