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[Adventure 1] to B10 Night's Dark Terror to [Adventure 2]?
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<blockquote data-quote="not-so-newguy" data-source="post: 6815214" data-attributes="member: 6786140"><p>I'm creating a mini-Hexcrawl with B10 during my hiatus from playing DnD. I plan on just starting the campaign at 3rd level, so I don't I have much to add for a prequel. On the other hand, I've given some thought to what will happen after B10 is finished. Since the campaign wouldn't start until mid March the following suggestions are just hypotheticals for me and may get tossed for something that would fit better when/if the time comes.</p><p></p><p>1) X1 Isle of Dread. If the group wants more sandbox hex crawl...then they'll be happy to find some interesting lost travel logs with the promise of treasure.</p><p></p><p>2) Against The Slave Lords. If the group wants to take on some of Iron Ring baddies and are craving more dungeon crawls then here it is. (In my opinion, I think <s> Von Hendricks and Bargle should wait til higher level. </s> Edit: On second thought, why not take out Bargle? YMMV. The module X10 Red Arrow, Black Shield is suppose to deal with this) </p><p></p><p>3) Desert of Desolation. If the group wants to investigate the history of Traladarans and the ancient Nithian empire, then it's off to Ylarum. </p><p></p><p>2 and 3 will require quite a bit of tinkering on my part. Also, I plan on having plenty out-of-character discussions on what the players would like to come next. Within the game, I plan on dropping hints randomly here and there. I really can not say what those hints will be as of yet. I still need to thoroughly read Against the Slave Lords and Desert of Desolation.</p></blockquote><p></p>
[QUOTE="not-so-newguy, post: 6815214, member: 6786140"] I'm creating a mini-Hexcrawl with B10 during my hiatus from playing DnD. I plan on just starting the campaign at 3rd level, so I don't I have much to add for a prequel. On the other hand, I've given some thought to what will happen after B10 is finished. Since the campaign wouldn't start until mid March the following suggestions are just hypotheticals for me and may get tossed for something that would fit better when/if the time comes. 1) X1 Isle of Dread. If the group wants more sandbox hex crawl...then they'll be happy to find some interesting lost travel logs with the promise of treasure. 2) Against The Slave Lords. If the group wants to take on some of Iron Ring baddies and are craving more dungeon crawls then here it is. (In my opinion, I think [s] Von Hendricks and Bargle should wait til higher level. [/s] Edit: On second thought, why not take out Bargle? YMMV. The module X10 Red Arrow, Black Shield is suppose to deal with this) 3) Desert of Desolation. If the group wants to investigate the history of Traladarans and the ancient Nithian empire, then it's off to Ylarum. 2 and 3 will require quite a bit of tinkering on my part. Also, I plan on having plenty out-of-character discussions on what the players would like to come next. Within the game, I plan on dropping hints randomly here and there. I really can not say what those hints will be as of yet. I still need to thoroughly read Against the Slave Lords and Desert of Desolation. [/QUOTE]
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[Adventure 1] to B10 Night's Dark Terror to [Adventure 2]?
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