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Adventure 3 (spoilers)
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<blockquote data-quote="Andrew Moreton" data-source="post: 7941909" data-attributes="member: 6920268"><p>My players very much wanted to track down who was selling dangerous magic items that summoned weird and dangerous creatures (i.e the staff) as it was clearly a potential problem and they did not want it happening again, those creatures could kill a lot of people if they start manifesting somewhere without highly skilled RHC constables on hand. </p><p>If my players had not followed up the staff I would have had Kaja sell one of the other item to someone and given it the ability to accidentally call creatures. Maybe a student wizard accidentally unleashes them in a coffee shop on campus or maybe a criminal buys the sword and you have an incident in a tavern or market. That would get the players looking for the source of the items again.</p></blockquote><p></p>
[QUOTE="Andrew Moreton, post: 7941909, member: 6920268"] My players very much wanted to track down who was selling dangerous magic items that summoned weird and dangerous creatures (i.e the staff) as it was clearly a potential problem and they did not want it happening again, those creatures could kill a lot of people if they start manifesting somewhere without highly skilled RHC constables on hand. If my players had not followed up the staff I would have had Kaja sell one of the other item to someone and given it the ability to accidentally call creatures. Maybe a student wizard accidentally unleashes them in a coffee shop on campus or maybe a criminal buys the sword and you have an incident in a tavern or market. That would get the players looking for the source of the items again. [/QUOTE]
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