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[Adventure] A Boy and His Dog (DM: stonegod; Judge: r1)
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<blockquote data-quote="EvolutionKB" data-source="post: 5168314" data-attributes="member: 47833"><p>Lhavarr shakes his head, clearing the cobwebs from that thing. His feet felt they were in cement shoes. The lizards distraction lets them take advantage of him again as they crawl over his feet and legs, biting and clawing.</p><p> </p><p>[sblock=ooc]Swarm attack: <a href="http://invisiblecastle.com/roller/view/2499869/" target="_blank">swarm attack vs Lhavarr, rune of protection active (1d20+8=22, 1d8+2=5)</a>I forgot the CA but it doesn't matter. I take 5 damage from the attack. Since I'm still next to Vimak the ongoing damage is reduced to only one. So 6 total. Thanks Vimak! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />[/sblock]</p><p> </p><p>Finally the lizard relents, and the half-elf gathers his senses. He could feel the creatures animalistic presence in his mind, their hunger for warm blood, and their sense of victory, although it was still early in the battle. The warrior brings his great blade around in an arc, slicing many a lizard in twain. Their greed turns to anger and doubt, subconsciously making them shrink back from the half-elf, and his allies draw hope from that.</p><p> </p><p>[sblock=Actions]</p><p>Standard: <a href="http://invisiblecastle.com/roller/view/2499873/" target="_blank">focusing strike augment 2 (1d20+7=25, 2d10+4=16)</a> That will hit the swarm for 8 after swarm trait and myself and each ally within 5 can make a save(everybody). <a href="http://invisiblecastle.com/roller/view/2499876/" target="_blank">free save vs slow/CA (1d20=3)</a> Fail. End of turn saves: <a href="http://invisiblecastle.com/roller/view/2499877/" target="_blank">saves vs slowed/CA; ongoing 3 damage (1d20=9, 1d20=12)</a>Save vs ongoing 3 damage.</p><p> </p><p>The first ally to bloody in a round gains 4 temp hp. Preference is always most damaged, then Johanna unless stated otherwise.[/sblock]</p><p> </p><p>[/sblock] </p><p> </p><p>[sblock=Stats; slowed and grants CA(save ends); Resist 2 damage; +1 to all defenses]</p><p> </p><p>Above conditions not included below in statblock</p><p> </p><p><strong><span style="color: #4169e1">Lhavarr</span></strong>—Male Half-elf Ardent|Bard 1</p><p>Initiative: +0, Low-Light, Passive Perception: 12, Passive Insight: 19</p><p>Bluff +9; Diplomacy +13; Intimidate +13; Insight +9</p><p>AC: 16, Fort: 14, Reflex: 10, Will: 16 — Speed: 5</p><p>HP: 24/30, Bloodied: 15, Surge: 7, Surges left: 11/11; </p><p>Action Points: 1, Second Wind: Not Used, PP: 0/2</p><p><span style="color: green">Focusing Strike</span></p><p><span style="color: green">Guiding Strike</span></p><p><span style="color: red">Virtuous Strike</span></p><p><span style="color: red">Majestic Word</span></p><p><span style="color: red">Ardent Surge</span></p><p><span style="color: dimgray">Implanted Suggestion</span></p><p></p><p>Aura 5: Allies gain +4 on damage for OA and +3 to diplomacy and +2 to intimidate checks.</p><p> </p><p>In a round the first ally to bloody a foe gains 4 temp hp.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="EvolutionKB, post: 5168314, member: 47833"] Lhavarr shakes his head, clearing the cobwebs from that thing. His feet felt they were in cement shoes. The lizards distraction lets them take advantage of him again as they crawl over his feet and legs, biting and clawing. [sblock=ooc]Swarm attack: [url=http://invisiblecastle.com/roller/view/2499869/]swarm attack vs Lhavarr, rune of protection active (1d20+8=22, 1d8+2=5)[/url]I forgot the CA but it doesn't matter. I take 5 damage from the attack. Since I'm still next to Vimak the ongoing damage is reduced to only one. So 6 total. Thanks Vimak! :D[/sblock] Finally the lizard relents, and the half-elf gathers his senses. He could feel the creatures animalistic presence in his mind, their hunger for warm blood, and their sense of victory, although it was still early in the battle. The warrior brings his great blade around in an arc, slicing many a lizard in twain. Their greed turns to anger and doubt, subconsciously making them shrink back from the half-elf, and his allies draw hope from that. [sblock=Actions] Standard: [url=http://invisiblecastle.com/roller/view/2499873/]focusing strike augment 2 (1d20+7=25, 2d10+4=16)[/url] That will hit the swarm for 8 after swarm trait and myself and each ally within 5 can make a save(everybody). [url=http://invisiblecastle.com/roller/view/2499876/]free save vs slow/CA (1d20=3)[/url] Fail. End of turn saves: [url=http://invisiblecastle.com/roller/view/2499877/]saves vs slowed/CA; ongoing 3 damage (1d20=9, 1d20=12)[/url]Save vs ongoing 3 damage. The first ally to bloody in a round gains 4 temp hp. Preference is always most damaged, then Johanna unless stated otherwise.[/sblock] [/sblock] [sblock=Stats; slowed and grants CA(save ends); Resist 2 damage; +1 to all defenses] Above conditions not included below in statblock [B][COLOR=#4169e1]Lhavarr[/COLOR][/B]—Male Half-elf Ardent|Bard 1 Initiative: +0, Low-Light, Passive Perception: 12, Passive Insight: 19 Bluff +9; Diplomacy +13; Intimidate +13; Insight +9 AC: 16, Fort: 14, Reflex: 10, Will: 16 — Speed: 5 HP: 24/30, Bloodied: 15, Surge: 7, Surges left: 11/11; Action Points: 1, Second Wind: Not Used, PP: 0/2 [COLOR=green]Focusing Strike[/COLOR] [COLOR=green]Guiding Strike[/COLOR] [COLOR=red]Virtuous Strike[/COLOR] [COLOR=red]Majestic Word[/COLOR] [COLOR=red]Ardent Surge[/COLOR] [COLOR=dimgray]Implanted Suggestion[/COLOR] Aura 5: Allies gain +4 on damage for OA and +3 to diplomacy and +2 to intimidate checks. In a round the first ally to bloody a foe gains 4 temp hp. [/sblock] [/QUOTE]
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[Adventure] A Boy and His Dog (DM: stonegod; Judge: r1)
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