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[Adventure] A Chef's Request (DM:renau1g; judge: covaithe)
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<blockquote data-quote="renau1g" data-source="post: 5451838" data-attributes="member: 54810"><p>Ronen moves up.</p><p></p><p>Fracture also moves forward, a pair of hidden crawling foes were waiting though and the monk is bit.</p><p></p><p>Ghorgor's attack is nearly successful, but the large crawler deflects the projectile.</p><p></p><p>Eryto rushes past Ghorgor, but even the gnoll can't find his mark against these foes.</p><p></p><p>The scaled spellcaster moves up and attempts to assault Eryto's mind, but fails to overcome the anger of the gnoll. </p><p></p><p>The other troglodyte moves around the other side of the wall and hurls another javelin that pins Ghorgor to the ground. </p><p></p><p>The carrion crawler's tentacles wrap around Fracture and Eryto, dragging them far away from their allies and leaving their minds filled with paralytic poison from the foes.</p><p></p><p>[sblock=Nature/Dungeoneering DC 15]</p><p>DC 15: Troglodytes are stocky, foul-tempered reptilian humanoids known for their powerful stench. Various powerful Underdark races such as drow and mind flayers often enslave troglodytes, using them as fodder in their armies.</p><p>Troglodytes dwell in subterranean warrens, gathering in tribes of no more than thirty adults. When opposing troglodyte tribes meet, a territorial fight usually ensues. Such battles end either with the annihilation of one tribe or the merging of two battered tribes into one under a single leader. Both genders partake equally in scavenging, raids, and attacks on weaker troglodyte tribes.</p><p></p><p>[sblock=DC 20]: Troglodytes lay their eggs in dank caverns. Of the hundreds of eggs laid, only a few dozen hatch and survive to adulthood. A hatchling reaches adulthood in two years. Troglodytes have minimal culture and technology. They do not take slaves, and any captives that fall into their clutches are quickly devoured or sacrificed.</p><p></p><p>[sblock=DC 25]: Troglodytes worship a variety of loathsome deities, particularly Torog, “the King That Crawls.” They strive to earn divine favor by torturing creatures in terrible rites lasting for hours. Troglodytes especially like to sacrifice intelligent creatures and brave enemies. They sometimes raid surface settlements for sacrificial victims[/sblock][/sblock][/sblock]</p><p></p><p>[sblock=Nature DC 17]</p><p>These large mushrooms are benign. [/sblock]</p><p></p><p>[sblock=Enemy Actions]</p><p>t 1<a href="http://invisiblecastle.com/roller/view/2871004/" target="_blank">recharg (1d6=6)</a> successful recharge. </p><p>Move to O19. Standard: <a href="http://invisiblecastle.com/roller/view/2871009/" target="_blank">vs will (Eryto); dmg (1d20+12=14, 1d6+4=6)</a> miss </p><p>ti 1: Impaling shot on Ghorgor - <a href="http://invisiblecastle.com/roller/view/2871013/" target="_blank">vs ac (ghorgor); dmg (1d20+14=27, 3d6+5=16)</a> hits for 16 and you're restrained (save ends)</p><p></p><p>Crawler 1: tentacles - <a href="http://invisiblecastle.com/roller/view/2871024/" target="_blank">vs fort (fracture) (1d20+10=24)</a> hits. Fracture is stunned (save ends), and crawler 1 shifts to current spot. </p><p></p><p>Crawler 2: Same on Eryto - <a href="http://invisiblecastle.com/roller/view/2871025/" target="_blank">vs fort (eryto) (1d20+8=16)</a> hits stunned (save ends), and crawler 1 shifts to current spot. </p><p>[/sblock]</p><p></p><p>[sblock=Unlocked Stats]</p><p>crawler: 19 AC; F/R/W: ??/16/??</p><p>t1: 23 AC; F/R/W: ??/??/??</p><p>t1: ?? AC; F/R/W: ??/??/??</p><p>[/sblock]</p><p></p><p>[sblock=ooc]</p><p>Leonard and Willow miss. Ghorgor misses because of the cover provided by crawler 1. </p><p></p><p>Eryto moves up and charges - <a href="http://invisiblecastle.com/roller/view/2870997/" target="_blank">charge on crawler 1 (incl ferocious charge) (1d20+10=15, 2d4+6+2=13)</a> miss. </p><p></p><p></p><p>Status: </p><p>Ghorgor: 27/62 - used 2 surge, restrained (save ends), bloodied</p><p>Eryto: 32/32, used 4 surges, stunned (save ends)</p><p>Orthos: 28/30, used 1 surge</p><p>Willow: 30/30, used 2 surges</p><p>Leonard: 32/34 - used 2 surge</p><p>Ronen: 32/32, used 2 surges</p><p>Fracture: 31/44, used 3 surges, +2 to all defenses (Leonard), stunned (save ends</p><p></p><p>PC's Up!</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="renau1g, post: 5451838, member: 54810"] Ronen moves up. Fracture also moves forward, a pair of hidden crawling foes were waiting though and the monk is bit. Ghorgor's attack is nearly successful, but the large crawler deflects the projectile. Eryto rushes past Ghorgor, but even the gnoll can't find his mark against these foes. The scaled spellcaster moves up and attempts to assault Eryto's mind, but fails to overcome the anger of the gnoll. The other troglodyte moves around the other side of the wall and hurls another javelin that pins Ghorgor to the ground. The carrion crawler's tentacles wrap around Fracture and Eryto, dragging them far away from their allies and leaving their minds filled with paralytic poison from the foes. [sblock=Nature/Dungeoneering DC 15] DC 15: Troglodytes are stocky, foul-tempered reptilian humanoids known for their powerful stench. Various powerful Underdark races such as drow and mind flayers often enslave troglodytes, using them as fodder in their armies. Troglodytes dwell in subterranean warrens, gathering in tribes of no more than thirty adults. When opposing troglodyte tribes meet, a territorial fight usually ensues. Such battles end either with the annihilation of one tribe or the merging of two battered tribes into one under a single leader. Both genders partake equally in scavenging, raids, and attacks on weaker troglodyte tribes. [sblock=DC 20]: Troglodytes lay their eggs in dank caverns. Of the hundreds of eggs laid, only a few dozen hatch and survive to adulthood. A hatchling reaches adulthood in two years. Troglodytes have minimal culture and technology. They do not take slaves, and any captives that fall into their clutches are quickly devoured or sacrificed. [sblock=DC 25]: Troglodytes worship a variety of loathsome deities, particularly Torog, “the King That Crawls.” They strive to earn divine favor by torturing creatures in terrible rites lasting for hours. Troglodytes especially like to sacrifice intelligent creatures and brave enemies. They sometimes raid surface settlements for sacrificial victims[/sblock][/sblock][/sblock] [sblock=Nature DC 17] These large mushrooms are benign. [/sblock] [sblock=Enemy Actions] t 1[url=http://invisiblecastle.com/roller/view/2871004/]recharg (1d6=6)[/url] successful recharge. Move to O19. Standard: [url=http://invisiblecastle.com/roller/view/2871009/]vs will (Eryto); dmg (1d20+12=14, 1d6+4=6)[/url] miss ti 1: Impaling shot on Ghorgor - [url=http://invisiblecastle.com/roller/view/2871013/]vs ac (ghorgor); dmg (1d20+14=27, 3d6+5=16)[/url] hits for 16 and you're restrained (save ends) Crawler 1: tentacles - [url=http://invisiblecastle.com/roller/view/2871024/]vs fort (fracture) (1d20+10=24)[/url] hits. Fracture is stunned (save ends), and crawler 1 shifts to current spot. Crawler 2: Same on Eryto - [url=http://invisiblecastle.com/roller/view/2871025/]vs fort (eryto) (1d20+8=16)[/url] hits stunned (save ends), and crawler 1 shifts to current spot. [/sblock] [sblock=Unlocked Stats] crawler: 19 AC; F/R/W: ??/16/?? t1: 23 AC; F/R/W: ??/??/?? t1: ?? AC; F/R/W: ??/??/?? [/sblock] [sblock=ooc] Leonard and Willow miss. Ghorgor misses because of the cover provided by crawler 1. Eryto moves up and charges - [url=http://invisiblecastle.com/roller/view/2870997/]charge on crawler 1 (incl ferocious charge) (1d20+10=15, 2d4+6+2=13)[/url] miss. Status: Ghorgor: 27/62 - used 2 surge, restrained (save ends), bloodied Eryto: 32/32, used 4 surges, stunned (save ends) Orthos: 28/30, used 1 surge Willow: 30/30, used 2 surges Leonard: 32/34 - used 2 surge Ronen: 32/32, used 2 surges Fracture: 31/44, used 3 surges, +2 to all defenses (Leonard), stunned (save ends PC's Up! [/sblock] [/QUOTE]
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[Adventure] A Chef's Request (DM:renau1g; judge: covaithe)
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