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Living 4th Edition
Adventure: A Fish Story (DM: BenBrown; Judge: renau1g)
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<blockquote data-quote="BenBrown" data-source="post: 5101747" data-attributes="member: 1642"><p>The last trace of twilight has vanished, and the fog is beginning to roll in from the inner harbor as the party arrives at the warehouse.</p><p></p><p>"<span style="color: Wheat">There it is,"</span> says Victor. <span style="color: Wheat">"The watchman should be by shortly."</span></p><p></p><p>Sure enough, a middle-aged night watchman, bearing a lantern and a bell rounds the corner soon. He mumbles to himself as he pauses for a minute or two by the door and then continues around the building.</p><p></p><p>The warehouse is about 200 feet long, and just over sixty feet wide. There is a large double door in the center of the short end facing Cod Street, and another at the other end, facing the Fisherman's Alley Market, which is still active with fishmongers and other hawkers packing up their wares for the night.</p><p></p><p>Inset in the large double door is a smaller, human-scale door. There are a few small windows set high in the walls which rise up over twenty feet to the edge of the roof. A dim light is visible through some of the windows.</p><p></p><p>The cobbles of the street are slightly slick, and there is a pervasive odor of fish in the air.</p><p></p><p>[sblock=Skill Challenge]</p><p><span style="color: DarkOrange"><strong>Skill Challenge</strong></span>: Get inside without alerting anybody.</p><p></p><p>Level 1, Complexity 2 (6 successes before 3 failures) </p><p></p><p>Current Count: <span style="color: DarkOrange">0 Successes, 0 Failures</span></p><p></p><ul> <li data-xf-list-type="ul">Primary skills are Athletics, Bluff, Perception, and Thievery.<br /> </li> <li data-xf-list-type="ul">DC for using a primary skill is 12. For a secondary skill is 20.<br /> </li> <li data-xf-list-type="ul">Each round each character gets one skill roll.<br /> </li> <li data-xf-list-type="ul">Each character can use each primary skill only once. You must use a different skill the next time.<br /> </li> <li data-xf-list-type="ul">Please describe what you're doing and how you're applying that skill.<br /> </li> <li data-xf-list-type="ul">Keep in mind that some skills may have unintended consequences, especially when dealing with people.</li> </ul><p>[/sblock]</p><p></p><p>[sblock=gods]</p><p>There's been a bit of talk of gods. It's easy to overlook on the Wiki, but L4W does have an established set of gods different from the default D&D set.</p><p></p><p>Here's the link, and you might want to revise your dialogue accordingly</p><p></p><p><a href="http://www.enworld.org/wiki/index.php/Category:L4W_Gods" target="_blank">L4W:The Twelve Gods - ENWiki</a></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="BenBrown, post: 5101747, member: 1642"] The last trace of twilight has vanished, and the fog is beginning to roll in from the inner harbor as the party arrives at the warehouse. "[COLOR="Wheat"]There it is,"[/COLOR] says Victor. [COLOR="Wheat"]"The watchman should be by shortly."[/COLOR] Sure enough, a middle-aged night watchman, bearing a lantern and a bell rounds the corner soon. He mumbles to himself as he pauses for a minute or two by the door and then continues around the building. The warehouse is about 200 feet long, and just over sixty feet wide. There is a large double door in the center of the short end facing Cod Street, and another at the other end, facing the Fisherman's Alley Market, which is still active with fishmongers and other hawkers packing up their wares for the night. Inset in the large double door is a smaller, human-scale door. There are a few small windows set high in the walls which rise up over twenty feet to the edge of the roof. A dim light is visible through some of the windows. The cobbles of the street are slightly slick, and there is a pervasive odor of fish in the air. [sblock=Skill Challenge] [COLOR="DarkOrange"][b]Skill Challenge[/b][/COLOR]: Get inside without alerting anybody. Level 1, Complexity 2 (6 successes before 3 failures) Current Count: [COLOR="DarkOrange"]0 Successes, 0 Failures[/COLOR] [LIST] [*]Primary skills are Athletics, Bluff, Perception, and Thievery. [*]DC for using a primary skill is 12. For a secondary skill is 20. [*]Each round each character gets one skill roll. [*]Each character can use each primary skill only once. You must use a different skill the next time. [*]Please describe what you're doing and how you're applying that skill. [*]Keep in mind that some skills may have unintended consequences, especially when dealing with people. [/LIST] [/sblock] [sblock=gods] There's been a bit of talk of gods. It's easy to overlook on the Wiki, but L4W does have an established set of gods different from the default D&D set. Here's the link, and you might want to revise your dialogue accordingly [url=http://www.enworld.org/wiki/index.php/Category:L4W_Gods]L4W:The Twelve Gods - ENWiki[/url] [/sblock] [/QUOTE]
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Adventure: A Fish Story (DM: BenBrown; Judge: renau1g)
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