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<blockquote data-quote="Iron Sky" data-source="post: 5178090" data-attributes="member: 60965"><p><span style="color: Gray">"</span><span style="color: Gray">Virgil, bath'Hake,"</span> Dante shouts, pushing the still-blind devil-lizard after Hake and running behind Virgil to catch the fleeing villain, his chain lashing out over Hake's head with the first blow, but connecting with the second.</p><p></p><p>[sblock=Actions]Minor: Quarry on Hake</p><p>Move: Virgil runs to O-15, Dante moves to N-16.</p><p>Standard: Twin-Strike on Hake</p><p>Attack 1: 1d20 + 7 = <a href="http://invisiblecastle.com/roller/view/2513523/" target="_blank">14</a>, miss</p><p>Attack 2: 1d20 + 7 = <a href="http://invisiblecastle.com/roller/view/2513523/" target="_blank">21</a>, hit for 2d4 + 3 = <a href="http://invisiblecastle.com/roller/view/2513523/" target="_blank">6</a> + 1d6 = 8 damage.</p><p></p><p>Virgil's save: 1d20 = <a href="http://invisiblecastle.com/roller/view/2513528/" target="_blank">14</a>, saved[/sblock]</p><p></p><p>[sblock=Actions]OA for the Priest attacking Virgil: 1d20+7 = <a href="http://invisiblecastle.com/roller/view/2506272/" target="_blank">16</a>, hit, for 2d4+4 = <a href="http://invisiblecastle.com/roller/view/2506272/" target="_blank">9</a> damage. (Actually, my Twin-Strike should have done 1 less damage per hit, but this attack should have done 3 more, so just make it 10 damage for this OA and its square).</p><p>Minor: Quarry on the Priest.</p><p>Standard: Twin Strike on the Priest</p><p>Attack 1: 1d20+7 = <a href="http://invisiblecastle.com/roller/view/2506278/" target="_blank">22</a>, hit for 2d4+3 = <a href="http://invisiblecastle.com/roller/view/2506278/" target="_blank">10</a> damage + <a href="http://invisiblecastle.com/roller/view/2506280/" target="_blank">1d6(2)</a> = 12 damage.</p><p>Attack 2: 1d20+7 = <a href="http://invisiblecastle.com/roller/view/2506278/" target="_blank">18</a>, hit for 2d4+3 = <a href="http://invisiblecastle.com/roller/view/2506278/" target="_blank">6</a> damage.</p><p>Move: -</p><p>Virgil's save: 1d20 = <a href="http://invisiblecastle.com/roller/view/2506283/" target="_blank">4</a>, fail.</p><p></p><p>7+10+12+12+6 = 47 damage for a round ain't bad! That should probably do it for our friend the Priest.</p><p></p><p>Oh, and I don't mind <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />[/sblock]</p><p></p><p>[sblock=Stats]Dante, Male Human Ranger 1</p><p>Passive Perception: 17, Passive Insight: 12</p><p>AC: 16, Fort:16, Reflex:15, Will:13 -- Speed:6</p><p>HP:<span style="color: Red">8</span>/22, Bloodied:11, Surge Value:5, Surges left:<span style="color: Red">2</span>/6</p><p>Initiative +3</p><p>Action Points: 0</p><p>Powers: <span style="color: Green">Twin Strike</span>, <span style="color: green">Predator Strike</span>, <span style="color: green">Careful Attack</span>, <span style="color: red">Second Wind, <s>Off-Hand Strike</s></span>, <span style="color: gray"><s>Jaws of the Wolf</s></span></p><p></p><p>Effects: Icebound Sigil (+3 cold damage on hit)</p><p></p><p>Note: Dante makes an OA on any creature that makes a melee attack on Virgil as long as it OR Virgil are within reach 2. +7 vs. AC, 2d4+4 damage.</p><p></p><p>Virgil, Beast Companion(Lizard) 1</p><p>Passive Perception: 11, Passive Insight: 11</p><p>AC: 16, Fort:13, Reflex:13, Will:11 -- Speed:6</p><p>HP:<span style="color: Red">9</span>/22, Bloodied:11, Surge Value:5, Surges left:<span style="color: Red">0</span>/2</p><p>Initiative As Dante</p><p></p><p>Virgil's OA attacks: +7 vs. AC, 1d8+3 damage.[/sblock]</p></blockquote><p></p>
[QUOTE="Iron Sky, post: 5178090, member: 60965"] [COLOR=Gray]"[/COLOR][COLOR=Gray]Virgil, bath'Hake,"[/COLOR] Dante shouts, pushing the still-blind devil-lizard after Hake and running behind Virgil to catch the fleeing villain, his chain lashing out over Hake's head with the first blow, but connecting with the second. [sblock=Actions]Minor: Quarry on Hake Move: Virgil runs to O-15, Dante moves to N-16. Standard: Twin-Strike on Hake Attack 1: 1d20 + 7 = [URL="http://invisiblecastle.com/roller/view/2513523/"]14[/URL], miss Attack 2: 1d20 + 7 = [URL="http://invisiblecastle.com/roller/view/2513523/"]21[/URL], hit for 2d4 + 3 = [URL="http://invisiblecastle.com/roller/view/2513523/"]6[/URL] + 1d6 = 8 damage. Virgil's save: 1d20 = [URL="http://invisiblecastle.com/roller/view/2513528/"]14[/URL], saved[/sblock] [sblock=Actions]OA for the Priest attacking Virgil: 1d20+7 = [URL="http://invisiblecastle.com/roller/view/2506272/"]16[/URL], hit, for 2d4+4 = [URL="http://invisiblecastle.com/roller/view/2506272/"]9[/URL] damage. (Actually, my Twin-Strike should have done 1 less damage per hit, but this attack should have done 3 more, so just make it 10 damage for this OA and its square). Minor: Quarry on the Priest. Standard: Twin Strike on the Priest Attack 1: 1d20+7 = [URL="http://invisiblecastle.com/roller/view/2506278/"]22[/URL], hit for 2d4+3 = [URL="http://invisiblecastle.com/roller/view/2506278/"]10[/URL] damage + [URL="http://invisiblecastle.com/roller/view/2506280/"]1d6(2)[/URL] = 12 damage. Attack 2: 1d20+7 = [URL="http://invisiblecastle.com/roller/view/2506278/"]18[/URL], hit for 2d4+3 = [URL="http://invisiblecastle.com/roller/view/2506278/"]6[/URL] damage. Move: - Virgil's save: 1d20 = [URL="http://invisiblecastle.com/roller/view/2506283/"]4[/URL], fail. 7+10+12+12+6 = 47 damage for a round ain't bad! That should probably do it for our friend the Priest. Oh, and I don't mind :)[/sblock] [sblock=Stats]Dante, Male Human Ranger 1 Passive Perception: 17, Passive Insight: 12 AC: 16, Fort:16, Reflex:15, Will:13 -- Speed:6 HP:[COLOR=Red]8[/COLOR]/22, Bloodied:11, Surge Value:5, Surges left:[COLOR=Red]2[/COLOR]/6 Initiative +3 Action Points: 0 Powers: [COLOR=Green]Twin Strike[/COLOR], [COLOR=green]Predator Strike[/COLOR], [COLOR=green]Careful Attack[/COLOR], [COLOR=red]Second Wind, [s]Off-Hand Strike[/s][/COLOR], [COLOR=gray][s]Jaws of the Wolf[/s][/COLOR] Effects: Icebound Sigil (+3 cold damage on hit) Note: Dante makes an OA on any creature that makes a melee attack on Virgil as long as it OR Virgil are within reach 2. +7 vs. AC, 2d4+4 damage. Virgil, Beast Companion(Lizard) 1 Passive Perception: 11, Passive Insight: 11 AC: 16, Fort:13, Reflex:13, Will:11 -- Speed:6 HP:[COLOR=Red]9[/COLOR]/22, Bloodied:11, Surge Value:5, Surges left:[COLOR=Red]0[/COLOR]/2 Initiative As Dante Virgil's OA attacks: +7 vs. AC, 1d8+3 damage.[/sblock] [/QUOTE]
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