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Adventure: A paladin in need (DM:Someone, judge: THB)
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<blockquote data-quote="covaithe" data-source="post: 5528621" data-attributes="member: 46559"><p>The silver-masked girl gasps in pain at the onslaught, swaying but not quite falling under the repeated blows. Joy's intervention gives her the opportunity to duck underneath another stroke from the mud lasher, whereupon she quickly backpedals away from it. She crosses her arms in front of her and shouts a word of command. Great gouts of roaring fire leap up from the floor, swirling and dancing in erratic, zigzag streaks that crisscross the area near the sorceress with blazing speed. Somehow, they girl's allies are left completely unharmed by this, but three of the mud demons take horrible burns. The flames draw back, swirling tightly around the girl like a pack of loyal but vicious hounds, ready to consume any foe that gets too close. </p><p></p><p>Meanwhile, the girl points her dagger at the mud demon that struck her, shouting another spell. Wild spiraling threads of color flare, searing the demon's fragile psyche before bouncing off in search of another target. They converge on a second demon, but before they get to it, the threads of color seem to tangle on each other and snarl into a tight ball, wrapping around and around each other with increasing speed until suddenly, with a flash, they explode. Everyone nearby save only the silver-masked sorceress herself is driven back by the blast. </p><p></p><p>[sblock=ooc]I can't quite make sense of the damage numbers. Porphyria did spend a surge <a href="http://www.enworld.org/forum/5509914-post94.html" target="_blank">here</a> to get to full after the last battle. On the other hand, I count 39 damage in this post: </p><p></p><p>...but the status block has me at a total of 38 damage and 5 ongoing. Did I resist some of it? P currently resists 5 necrotic/poison/cold, but no damage types are specified, making me think it's untyped. Oh, I think I see; you added 6 damage from last fight but forgot to add 7 damage from barbed spike, yes? So the right number is 39 damage with 5 ongoing, I think. And from Joy's turn, P recovers 11+6=17 hp, and gets 7 temp hp to boot, making her not quite bloodied. </p><p></p><p>Anyway, actions:</p><p></p><p>On Joy's turn: shift to I12, granted by inspiring word</p><p>Start of turn: take 5 ongoing damage. Leaves me at 24/46 and 2 THP, if I count right. </p><p>Move: Shift to I11</p><p>Standard: Flame spiral. targets 3 creatures in close burst 2. Targets reflex. <a href="http://invisiblecastle.com/roller/view/2980171/" target="_blank">16 vs Mud man 1</a>, <a href="http://invisiblecastle.com/roller/view/2980172/" target="_blank">23 and 16 vs. MMs 2 and 4</a> respectively; hits all of them for <a href="http://invisiblecastle.com/roller/view/2980171/" target="_blank">20 fire damage</a>. Effect: until start of my next turn, any enemy that starts in or enters a square adjacent to me takes 1d6+6 fire damage. </p><p>Action point: Chaos bolt at MM1: <a href="http://invisiblecastle.com/roller/view/2980175/" target="_blank">22 vs will for 15 psychic damage</a>, which includes +3 to hit from action surge. That's even, so it bounces to MM 4: <a href="http://invisiblecastle.com/roller/view/2980176/" target="_blank">Natural 1</a>. That triggers my Unfettered Power class feature: I must push everyone within 5 squares of me by 1 square. Thus: Joy to J13, MM1 to I14. Halleck, Brenwar, and MM3 and 4 all go west one square. MM2 goes north a square.</p><p></p><p>End of turn: save vs. ongoing damage: <a href="http://invisiblecastle.com/roller/view/2980181/" target="_blank">fails</a></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="covaithe, post: 5528621, member: 46559"] The silver-masked girl gasps in pain at the onslaught, swaying but not quite falling under the repeated blows. Joy's intervention gives her the opportunity to duck underneath another stroke from the mud lasher, whereupon she quickly backpedals away from it. She crosses her arms in front of her and shouts a word of command. Great gouts of roaring fire leap up from the floor, swirling and dancing in erratic, zigzag streaks that crisscross the area near the sorceress with blazing speed. Somehow, they girl's allies are left completely unharmed by this, but three of the mud demons take horrible burns. The flames draw back, swirling tightly around the girl like a pack of loyal but vicious hounds, ready to consume any foe that gets too close. Meanwhile, the girl points her dagger at the mud demon that struck her, shouting another spell. Wild spiraling threads of color flare, searing the demon's fragile psyche before bouncing off in search of another target. They converge on a second demon, but before they get to it, the threads of color seem to tangle on each other and snarl into a tight ball, wrapping around and around each other with increasing speed until suddenly, with a flash, they explode. Everyone nearby save only the silver-masked sorceress herself is driven back by the blast. [sblock=ooc]I can't quite make sense of the damage numbers. Porphyria did spend a surge [url=http://www.enworld.org/forum/5509914-post94.html]here[/url] to get to full after the last battle. On the other hand, I count 39 damage in this post: ...but the status block has me at a total of 38 damage and 5 ongoing. Did I resist some of it? P currently resists 5 necrotic/poison/cold, but no damage types are specified, making me think it's untyped. Oh, I think I see; you added 6 damage from last fight but forgot to add 7 damage from barbed spike, yes? So the right number is 39 damage with 5 ongoing, I think. And from Joy's turn, P recovers 11+6=17 hp, and gets 7 temp hp to boot, making her not quite bloodied. Anyway, actions: On Joy's turn: shift to I12, granted by inspiring word Start of turn: take 5 ongoing damage. Leaves me at 24/46 and 2 THP, if I count right. Move: Shift to I11 Standard: Flame spiral. targets 3 creatures in close burst 2. Targets reflex. [url=http://invisiblecastle.com/roller/view/2980171/]16 vs Mud man 1[/url], [url=http://invisiblecastle.com/roller/view/2980172/]23 and 16 vs. MMs 2 and 4[/url] respectively; hits all of them for [url=http://invisiblecastle.com/roller/view/2980171/]20 fire damage[/url]. Effect: until start of my next turn, any enemy that starts in or enters a square adjacent to me takes 1d6+6 fire damage. Action point: Chaos bolt at MM1: [url=http://invisiblecastle.com/roller/view/2980175/]22 vs will for 15 psychic damage[/url], which includes +3 to hit from action surge. That's even, so it bounces to MM 4: [url=http://invisiblecastle.com/roller/view/2980176/]Natural 1[/url]. That triggers my Unfettered Power class feature: I must push everyone within 5 squares of me by 1 square. Thus: Joy to J13, MM1 to I14. Halleck, Brenwar, and MM3 and 4 all go west one square. MM2 goes north a square. End of turn: save vs. ongoing damage: [url=http://invisiblecastle.com/roller/view/2980181/]fails[/url] [/sblock] [/QUOTE]
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