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[Adventure] A scholar in need (DM:Someone, Judge: Renau1g)
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<blockquote data-quote="Someone" data-source="post: 5353141" data-attributes="member: 5656"><p>The first logical step was to start at Thogorius' house and you find it in a sorry state: the door was busted open and the small house thoroughly searched, with every of Thogorius' possesions being part of a big mess. Nonetheless while Artemis tries to find magical residues, Sound of Stone perseveres. </p><p></p><p>Artemis indeed finds out that some kid of divination ritual was conducted recently -there are badly erased markings on the floor he can identify and residues of arcane components- so Epigenes could have been here not long ago, but can determine more details. Sound of Stone at first can't find anything out of the ordinary, but when he's about to leave somethin catches his multi-faceted eye; a brick in the wall lacks some of the dirt and dust the others have. It does take some effort, but with his claws he manages to pluck it from the wall. There's a hidden compartment behind it, with two or three interesting findings: An empty purse, the kind you keep money in, some kind of research about a mage from the court ot Theotocopolis, who dissapeared a century and a half ago, and the third is some moldy papers, no longer legible, which had some rust deposit in the form of a large key suggesting that a rusty key was recently taken from here, since when the key was removed it tore some bits of paper from it and this damage looks recent.</p><p></p><p>Meanwhile Bones has a very interesting conversation with a fellow nicknamed Yellow Eye. He has an antique shop in the same street where Thogorius and Domenicos live which serves as cover for his true business of buying stolen goods. His line of business gives him ample opportunity to watch the street; he tells Bones several interesting things. He saw Thogorius arriving not two hours ago, apparently very agitated. He left not two minues after that (and points at the direction he went to). Then, perhaps fifteen minutes later this dark haired guy arrived and forced their way into the house, leaving shortly.</p><p></p><p>Yellow Eye is smart enough to divine Thogorius is in trouble, and says "He looked clever enough. He worked at the port, one of the oldest part of the city. I bet there are very good places to hide there"</p><p></p><p>When you gather to share your findings, Mercurial arrives from Domenicos' place. There's nothing there that could help you there, but it was worth the time to check and be sure.</p><p></p><p></p><p>[sblock=Challenge status]</p><p></p><p>Successes: 2</p><p>Failures: 1</p><p></p><p>I won't give Mercurial a success since I determined beforehand that there's no information that Domenicos knows or could be at his home, but since Fyrm made the roll I won't give him a failure either.</p><p></p><p>By the way, are you keeping Domenicos with you, or are you parking him somewhere?[/sblock]</p></blockquote><p></p>
[QUOTE="Someone, post: 5353141, member: 5656"] The first logical step was to start at Thogorius' house and you find it in a sorry state: the door was busted open and the small house thoroughly searched, with every of Thogorius' possesions being part of a big mess. Nonetheless while Artemis tries to find magical residues, Sound of Stone perseveres. Artemis indeed finds out that some kid of divination ritual was conducted recently -there are badly erased markings on the floor he can identify and residues of arcane components- so Epigenes could have been here not long ago, but can determine more details. Sound of Stone at first can't find anything out of the ordinary, but when he's about to leave somethin catches his multi-faceted eye; a brick in the wall lacks some of the dirt and dust the others have. It does take some effort, but with his claws he manages to pluck it from the wall. There's a hidden compartment behind it, with two or three interesting findings: An empty purse, the kind you keep money in, some kind of research about a mage from the court ot Theotocopolis, who dissapeared a century and a half ago, and the third is some moldy papers, no longer legible, which had some rust deposit in the form of a large key suggesting that a rusty key was recently taken from here, since when the key was removed it tore some bits of paper from it and this damage looks recent. Meanwhile Bones has a very interesting conversation with a fellow nicknamed Yellow Eye. He has an antique shop in the same street where Thogorius and Domenicos live which serves as cover for his true business of buying stolen goods. His line of business gives him ample opportunity to watch the street; he tells Bones several interesting things. He saw Thogorius arriving not two hours ago, apparently very agitated. He left not two minues after that (and points at the direction he went to). Then, perhaps fifteen minutes later this dark haired guy arrived and forced their way into the house, leaving shortly. Yellow Eye is smart enough to divine Thogorius is in trouble, and says "He looked clever enough. He worked at the port, one of the oldest part of the city. I bet there are very good places to hide there" When you gather to share your findings, Mercurial arrives from Domenicos' place. There's nothing there that could help you there, but it was worth the time to check and be sure. [sblock=Challenge status] Successes: 2 Failures: 1 I won't give Mercurial a success since I determined beforehand that there's no information that Domenicos knows or could be at his home, but since Fyrm made the roll I won't give him a failure either. By the way, are you keeping Domenicos with you, or are you parking him somewhere?[/sblock] [/QUOTE]
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[Adventure] A scholar in need (DM:Someone, Judge: Renau1g)
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