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Adventure: A Tale of Two Domains (DM:Luinnar, Judge:renau1g)
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<blockquote data-quote="TwoHeadsBarking" data-source="post: 5576846" data-attributes="member: 82251"><p>Andras sends arrow after arrow, but only one manages to find its mark. Fortunately, that arrow also marks the target for the genasi's allies.</p><p></p><p>[sblock=Actions]Standard: Race the Arrow vs Dire Wolf 1. <a href="http://invisiblecastle.com/roller/view/3048615/" target="_blank">Miss.</a></p><p>Free: Rebounding Longbow's RBA vs Dire Wolf 2. <a href="http://invisiblecastle.com/roller/view/3048617/" target="_blank">Miss.</a></p><p>Action Point: Paint the Bulls-Eye vs Dire Wolf 1. <a href="http://invisiblecastle.com/roller/view/3048619/" target="_blank"><em>Finally</em>, hits AC 26 for 9 damage</a> and until the end of my next turn my allies gain a +4 power bonus to damage rolls against it. The roll says 8 damage because I forgot the static damage on Paint the Bulls-Eye is +3 instead of just +2.</p><p>[/sblock]</p><p></p><p>[sblock=Andras's mini-stats]<a href="http://l4w.wikia.com/wiki/PC:Andras_%28TwoHeadsBarking%29" target="_blank">Andras</a> genasi Warlord 6</p><p>Initiative: +4 | Passive perception: 18 | Passive Insight: 13</p><p>AC: 21 | For: 20 | Ref: 18 | Will: 16</p><p>HP: 51/51 | Bloodied: 25 | Surge value: 12 | Surges: 9/9</p><p>Resist: 5 Fire, 5 Necrotic, 5 Poison</p><p>Speed: 6 | Languages: Allarian, Primordial</p><p>AP: 0 | Second Wind: not used </p><p>Melee Basic Attack: +11 vs AC, 1d10+6 damage</p><p>Ranged Basic Attack: +11 vs AC, 1d10+7 damage</p><p>Powers: <span style="color: lime">Paint the Bulls-Eye, Risky Shot</span></p><p> <span style="color: Red"><s>Race the Arrow</s>, Staggering Shot</span></p><p> <span style="color: darkslategray">Relentless Wounding, Create Opportunity</span></p><p> <span style="color: Red">Firedeath, Inspiring Word (2/2), Shake It Off, Reorient the Axis</span></p><p> <span style="color: red"><s>Rebounding Longbow</s>,</span> <span style="color: darkslategray">Deathcut Armor, </span><span style="color: lime">Acrobat Boots</span></p><p></p><p>Skirmishing Presence:</p><p>When an ally who can see Andras spends an Action Point to make an attack, that ally can shift four squares before or after the attack, and gets a +1 bonus to attack rolls with said attack.</p><p></p><p>Conditions:</p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="TwoHeadsBarking, post: 5576846, member: 82251"] Andras sends arrow after arrow, but only one manages to find its mark. Fortunately, that arrow also marks the target for the genasi's allies. [sblock=Actions]Standard: Race the Arrow vs Dire Wolf 1. [url=http://invisiblecastle.com/roller/view/3048615/]Miss.[/url] Free: Rebounding Longbow's RBA vs Dire Wolf 2. [url=http://invisiblecastle.com/roller/view/3048617/]Miss.[/url] Action Point: Paint the Bulls-Eye vs Dire Wolf 1. [url=http://invisiblecastle.com/roller/view/3048619/][I]Finally[/I], hits AC 26 for 9 damage[/url] and until the end of my next turn my allies gain a +4 power bonus to damage rolls against it. The roll says 8 damage because I forgot the static damage on Paint the Bulls-Eye is +3 instead of just +2. [/sblock] [sblock=Andras's mini-stats][URL="http://l4w.wikia.com/wiki/PC:Andras_%28TwoHeadsBarking%29"]Andras[/URL] genasi Warlord 6 Initiative: +4 | Passive perception: 18 | Passive Insight: 13 AC: 21 | For: 20 | Ref: 18 | Will: 16 HP: 51/51 | Bloodied: 25 | Surge value: 12 | Surges: 9/9 Resist: 5 Fire, 5 Necrotic, 5 Poison Speed: 6 | Languages: Allarian, Primordial AP: 0 | Second Wind: not used Melee Basic Attack: +11 vs AC, 1d10+6 damage Ranged Basic Attack: +11 vs AC, 1d10+7 damage Powers: [COLOR=lime]Paint the Bulls-Eye, Risky Shot[/COLOR] [COLOR=Red][s]Race the Arrow[/s], Staggering Shot[/COLOR] [COLOR=darkslategray]Relentless Wounding, Create Opportunity[/COLOR] [COLOR=Red]Firedeath, Inspiring Word (2/2), Shake It Off, Reorient the Axis[/color] [color=red][s]Rebounding Longbow[/s],[/COLOR] [COLOR=darkslategray]Deathcut Armor, [/COLOR][COLOR=lime]Acrobat Boots[/COLOR] Skirmishing Presence: When an ally who can see Andras spends an Action Point to make an attack, that ally can shift four squares before or after the attack, and gets a +1 bonus to attack rolls with said attack. Conditions: [/sblock] [/QUOTE]
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