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Adventure: A Tale of Two Domains (DM:Luinnar, Judge:renau1g)
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<blockquote data-quote="TwoHeadsBarking" data-source="post: 5685170" data-attributes="member: 82251"><p><span style="color: DimGray">ooc: Is Sir Exsixten still immobilized?</span></p><p></p><p>Andras looks around in bewilderment as all of his allies are swept away. <span style="color: DarkOrange">"Huh,"</span> he mutters flatly. As Radaga tumbles from her mount, the genasi grins broadly and turns to Jax, <span style="color: DarkOrange">"Hey, Jax. Watch this."</span> With some effort, he limps around the hag, drawing another vicious-looking arrow from his quiver as he does so. <span style="color: DarkOrange">"Lady, you think <em>Bonesy</em> here has it bad?"</span> Andras asks as he pulls the arrow back as far as he can. <span style="color: DarkOrange">"You should be more concerned for yourself."</span> He releases his bowstring, sending the arrow towards the hag. The projectile tosses her away from Andras and towards the gaping hole in the floor. Andras looks fairly pleased with himself, until he turns and sees the giant skeleton. <span style="color: DarkOrange">"Ah, yes, Bonesy."</span></p><p></p><p>[sblock=Actions]Minor: Inspiring Word on Jax, who heals surge + <a href="http://invisiblecastle.com/roller/view/3186798/" target="_blank">4</a>. Boy, my healing sucks.</p><p>Move: Move to U13 by going two squares west, one SW.</p><p>Standard: Staggering Shot vs Radaga. <a href="http://invisiblecastle.com/roller/view/3186793/" target="_blank">Hits AC 28 for 26 damage, and she is pushed 5 squares</a>. Like, two squares east, and then three squares north-east, which puts her in S20, also known as the pit. Should she not fall to her death, then she will fall prone after the first time she moves on her turn. Remember, this means she completes her move, then falls prone.</p><p></p><p>Right, I have an immediate interrupt to prep! If Jax or Sir Exsixten are hit by an adjacent enemy, and a +2 power bonus to defenses would cause the attack to miss, I'll use Insightful Warning, which gives them a (surprise) +2 power bonus to all defenses against the attack and allows them a MBA against the attacker. [/sblock]</p><p></p><p>[sblock=Andras's mini-stats]<a href="http://l4w.wikia.com/wiki/PC:Andras_%28TwoHeadsBarking%29" target="_blank">Andras</a> genasi Warlord 8</p><p>Initiative: +9 | Passive perception: 19 | Passive Insight: 14</p><p>AC: 23 (24) | For: 22 (23) | Ref: 20 (21) | Will: 17 (18)</p><p>HP: 61/61+10 | Bloodied: 30 | Surge value: 15 | Surges: 9/9</p><p>Resist: 5 Fire, 5 Necrotic, 5 Poison</p><p>Speed: 6 | Languages: Allarian, Primordial</p><p>AP: 1 | Second Wind: not used </p><p>Melee Basic Attack: +14 vs AC, 1d10+7 damage</p><p>Ranged Basic Attack: +15 vs AC, 1d10+10 damage</p><p>Powers: <span style="color: lime">Paint the Bulls-Eye, Risky Shot</span></p><p> <span style="color: Red">Race the Arrow, <s>Staggering Shot</s>, On My Mark</span></p><p> <span style="color: darkslategray"><s>Relentless Wounding</s>, Create Opportunity</span></p><p> <span style="color: Red">Firedeath, Inspiring Word (1/2), Shake It Off, Reorient the Axis</span></p><p> <span style="color: red">Rebounding Longbow, Boots of the Fencing Master, </span> <span style="color: darkslategray">Deathcut Armor, Boar Tusk Helm</span></p><p></p><p>Skirmishing Presence:</p><p>When an ally who can see Andras spends an Action Point to make an attack, that ally can shift four squares before or after the attack, and gets a +1 bonus to attack rolls with said attack.</p><p></p><p>Conditions:</p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="TwoHeadsBarking, post: 5685170, member: 82251"] [COLOR="DimGray"]ooc: Is Sir Exsixten still immobilized?[/COLOR] Andras looks around in bewilderment as all of his allies are swept away. [COLOR="DarkOrange"]"Huh,"[/COLOR] he mutters flatly. As Radaga tumbles from her mount, the genasi grins broadly and turns to Jax, [COLOR="DarkOrange"]"Hey, Jax. Watch this."[/COLOR] With some effort, he limps around the hag, drawing another vicious-looking arrow from his quiver as he does so. [COLOR="DarkOrange"]"Lady, you think [I]Bonesy[/I] here has it bad?"[/COLOR] Andras asks as he pulls the arrow back as far as he can. [COLOR="DarkOrange"]"You should be more concerned for yourself."[/COLOR] He releases his bowstring, sending the arrow towards the hag. The projectile tosses her away from Andras and towards the gaping hole in the floor. Andras looks fairly pleased with himself, until he turns and sees the giant skeleton. [COLOR="DarkOrange"]"Ah, yes, Bonesy."[/COLOR] [sblock=Actions]Minor: Inspiring Word on Jax, who heals surge + [url=http://invisiblecastle.com/roller/view/3186798/]4[/url]. Boy, my healing sucks. Move: Move to U13 by going two squares west, one SW. Standard: Staggering Shot vs Radaga. [url=http://invisiblecastle.com/roller/view/3186793/]Hits AC 28 for 26 damage, and she is pushed 5 squares[/url]. Like, two squares east, and then three squares north-east, which puts her in S20, also known as the pit. Should she not fall to her death, then she will fall prone after the first time she moves on her turn. Remember, this means she completes her move, then falls prone. Right, I have an immediate interrupt to prep! If Jax or Sir Exsixten are hit by an adjacent enemy, and a +2 power bonus to defenses would cause the attack to miss, I'll use Insightful Warning, which gives them a (surprise) +2 power bonus to all defenses against the attack and allows them a MBA against the attacker. [/sblock] [sblock=Andras's mini-stats][URL="http://l4w.wikia.com/wiki/PC:Andras_%28TwoHeadsBarking%29"]Andras[/URL] genasi Warlord 8 Initiative: +9 | Passive perception: 19 | Passive Insight: 14 AC: 23 (24) | For: 22 (23) | Ref: 20 (21) | Will: 17 (18) HP: 61/61+10 | Bloodied: 30 | Surge value: 15 | Surges: 9/9 Resist: 5 Fire, 5 Necrotic, 5 Poison Speed: 6 | Languages: Allarian, Primordial AP: 1 | Second Wind: not used Melee Basic Attack: +14 vs AC, 1d10+7 damage Ranged Basic Attack: +15 vs AC, 1d10+10 damage Powers: [COLOR=lime]Paint the Bulls-Eye, Risky Shot[/COLOR] [COLOR=Red]Race the Arrow, [s]Staggering Shot[/s], On My Mark[/COLOR] [COLOR=darkslategray][s]Relentless Wounding[/s], Create Opportunity[/COLOR] [COLOR=Red]Firedeath, Inspiring Word (1/2), Shake It Off, Reorient the Axis[/color] [color=red]Rebounding Longbow, Boots of the Fencing Master, [/COLOR] [COLOR=darkslategray]Deathcut Armor, Boar Tusk Helm[/COLOR] Skirmishing Presence: When an ally who can see Andras spends an Action Point to make an attack, that ally can shift four squares before or after the attack, and gets a +1 bonus to attack rolls with said attack. Conditions: [/sblock] [/QUOTE]
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