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Adventure: A Tale of Two Domains (DM:Luinnar, Judge:renau1g)
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<blockquote data-quote="TwoHeadsBarking" data-source="post: 5689099" data-attributes="member: 82251"><p>As "Bonesy" swings down with his scimitars, Andras's form is enveloped in a cloud of black smoke. The smoke parts as the blades slash through it, but Andras is much less hurt than he should otherwise be. Still, he hardly looks confident. </p><p></p><p><span style="color: DarkOrange">"Erm, hmm, how did I end up on the front line?"</span> Andras turns around and sees most of his allies fighting one of the little biters. He fires a quick arrow into the goblyn that does little harm but throws the creature off-balance. <span style="color: DarkOrange">"Please kill that thing, quickly."</span></p><p></p><p>[sblock=Actions]Immediate Interrupt: Yes, I think I will use Firedeath to reduce the damage on that attack to 12.</p><p></p><p>Move: Shift to S16, gaining a +1 item bonus to AC and Reflex until the end of my next turn.</p><p>Standard: Paint the Bulls-Eye vs Biter 2. <a href="http://invisiblecastle.com/roller/view/3192273/" target="_blank">Hits AC 31 for 6 damage,</a> and my allies gain a +5 power bonus to damage rolls against him until the start of my next turn. </p><p></p><p>Immediate interrupt: If Biter 2 hits anyone with a decent MBA, I'll use Insightful Warning, which gives my ally a +2 power bonus to all defenses against the attack and allows them a MBA against the attacker.[/sblock]</p><p></p><p>[sblock=Andras's mini-stats]<a href="http://l4w.wikia.com/wiki/PC:Andras_%28TwoHeadsBarking%29" target="_blank">Andras</a> genasi Warlord 8</p><p>Initiative: +9 | Passive perception: 19 | Passive Insight: 14</p><p>AC: 23 (24) | For: 22 (23) | Ref: 20 (21) | Will: 17 (18)</p><p>HP: 54/61 | Bloodied: 30 | Surge value: 15 | Surges: 9/9</p><p>Resist: 5 Fire, 5 Necrotic, 5 Poison</p><p>Speed: 6 | Languages: Allarian, Primordial</p><p>AP: 0 | Second Wind: not used </p><p>Melee Basic Attack: +14 vs AC, 1d10+7 damage</p><p>Ranged Basic Attack: +15 vs AC, 1d10+10 damage</p><p>Powers: <span style="color: lime">Paint the Bulls-Eye, Direct the Strike</span></p><p> <span style="color: Red">Insightful Warning, <s>Staggering Shot</s>, <s>On My Mark</s></span></p><p> <span style="color: darkslategray"><s>Relentless Wounding</s>, Create Opportunity</span></p><p> <span style="color: Red"><s>Firedeath</s>, Inspiring Word (1/2), <s>Shake It Off</s>, Reorient the Axis</span></p><p> <span style="color: red">Rebounding Longbow, Boots of the Fencing Master, </span> <span style="color: darkslategray">Deathcut Armor, Boar Tusk Helm</span></p><p></p><p>Skirmishing Presence:</p><p>When an ally who can see Andras spends an Action Point to make an attack, that ally can shift four squares before or after the attack, and gets a +1 bonus to attack rolls with said attack.</p><p></p><p>Conditions:</p><p>+1 to AC and Reflex</p><p></p><p>-2 to speed</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="TwoHeadsBarking, post: 5689099, member: 82251"] As "Bonesy" swings down with his scimitars, Andras's form is enveloped in a cloud of black smoke. The smoke parts as the blades slash through it, but Andras is much less hurt than he should otherwise be. Still, he hardly looks confident. [COLOR="DarkOrange"]"Erm, hmm, how did I end up on the front line?"[/COLOR] Andras turns around and sees most of his allies fighting one of the little biters. He fires a quick arrow into the goblyn that does little harm but throws the creature off-balance. [COLOR="DarkOrange"]"Please kill that thing, quickly."[/COLOR] [sblock=Actions]Immediate Interrupt: Yes, I think I will use Firedeath to reduce the damage on that attack to 12. Move: Shift to S16, gaining a +1 item bonus to AC and Reflex until the end of my next turn. Standard: Paint the Bulls-Eye vs Biter 2. [url=http://invisiblecastle.com/roller/view/3192273/]Hits AC 31 for 6 damage,[/url] and my allies gain a +5 power bonus to damage rolls against him until the start of my next turn. Immediate interrupt: If Biter 2 hits anyone with a decent MBA, I'll use Insightful Warning, which gives my ally a +2 power bonus to all defenses against the attack and allows them a MBA against the attacker.[/sblock] [sblock=Andras's mini-stats][URL="http://l4w.wikia.com/wiki/PC:Andras_%28TwoHeadsBarking%29"]Andras[/URL] genasi Warlord 8 Initiative: +9 | Passive perception: 19 | Passive Insight: 14 AC: 23 (24) | For: 22 (23) | Ref: 20 (21) | Will: 17 (18) HP: 54/61 | Bloodied: 30 | Surge value: 15 | Surges: 9/9 Resist: 5 Fire, 5 Necrotic, 5 Poison Speed: 6 | Languages: Allarian, Primordial AP: 0 | Second Wind: not used Melee Basic Attack: +14 vs AC, 1d10+7 damage Ranged Basic Attack: +15 vs AC, 1d10+10 damage Powers: [COLOR=lime]Paint the Bulls-Eye, Direct the Strike[/COLOR] [COLOR=Red]Insightful Warning, [s]Staggering Shot[/s], [s]On My Mark[/s][/COLOR] [COLOR=darkslategray][s]Relentless Wounding[/s], Create Opportunity[/COLOR] [COLOR=Red][s]Firedeath[/s], Inspiring Word (1/2), [s]Shake It Off[/s], Reorient the Axis[/color] [color=red]Rebounding Longbow, Boots of the Fencing Master, [/COLOR] [COLOR=darkslategray]Deathcut Armor, Boar Tusk Helm[/COLOR] Skirmishing Presence: When an ally who can see Andras spends an Action Point to make an attack, that ally can shift four squares before or after the attack, and gets a +1 bonus to attack rolls with said attack. Conditions: +1 to AC and Reflex -2 to speed [/sblock] [/QUOTE]
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