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Adventure: A Tale of Two Domains (DM:Luinnar, Judge:renau1g)
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<blockquote data-quote="Luinnar" data-source="post: 5718348" data-attributes="member: 44459"><p>As Cur ExSixTen's <span style="color: Orange"><span style="color: White">repair mechanisms continue to work, a quiet message starts to play.</span></span></p><p><span style="color: Orange"><span style="color: White"></span></span></p><p><span style="color: Orange"><span style="color: White"><span style="color: Orange">IF YOU ARE HEARING THIS CITIZENS THAN I AM EITHER DEAD, INSANE OR EVIL. IN THE AWESOME EVENT THAT I AM NOT DEAD, INITIATE THE </span><span style="font-size: 9px"><span style="color: Orange"><HASH STRING POINTER ERROR...VARIABLE CHEESE NOT FOUND... PLEASE HANG UP AND TRY AGAIN></span></span><span style="color: Orange"> THAT WILL BRING ME BACK TO MY SENSES. IF THAT DOES NOT WORK TRUSTY </span></span></span><span style="color: Orange">CITIZENS THEN A BIG HAMMER SHOULD WORK JUST AS WELL. DISCLAIMER: PLEASE NOTE THAT I AM NOT RESPONSEABLE FOR MY ACTIONS WHEN DEAD, INSANE OR EVIL.</span></p><p></p><p>[GM]Mini Skill Challenge, Bring back Sir ExSixTen!</p><p></p><p>Somewhere deep inside the Warforge's memory core is the real Sir ExSixTen. He may look like a murderous canine now, but the awesome fighter of destruction is somewhere inside.</p><p></p><p>Once per turn as a minor action you can make a skill check DC 23 (any skill you can justify), each success brings SirExSixTen's real self closer to the surface, bringing about various combat benefits.[/GM]</p><p></p><p>[sblock=Combatants]</p><p>Cur Exsixten:</p><p>AC: 33+3, Fort:29+2, Reflex:25+2, Will:25+2</p><p>HP:<span style="color: #000000"><span style="color: Orange">5</span><span style="color: White">+428</span></span>/500, Bloodied:250 <span style="color: White">+2 defenses, slowed EONT Jax, vulnerable 5 cold, prone, +1 AC/saves, 2d12+3 and slowed to PC starting adjacent </span></p><p><span style="color: White"></span> </p><p>Jax:79/79</p><p></p><p>Dorn:83/83</p><p></p><p>Andras:34/66 +2 bonus to damage rolls until the end of the encounter</p><p></p><p>Brenn:65/65</p><p></p><p>Quagmire:68/71, +2 to defenses TSN<span style="color: White">T</span><span style="color: #000000"><span style="color: White">1</span><span style="color: White"> AC(save ends)</span></span> <a href="http://invisiblecastle.com/roller/view/3243204/" target="_blank">save failed</a></p><p>[/sblock]</p><p></p><p>[sblock=Terrain]</p><p>The areas covered by large rocks is difficult terrain.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Luinnar, post: 5718348, member: 44459"] As Cur ExSixTen's [COLOR=Orange][COLOR=White]repair mechanisms continue to work, a quiet message starts to play. [COLOR=Orange]IF YOU ARE HEARING THIS CITIZENS THAN I AM EITHER DEAD, INSANE OR EVIL. IN THE AWESOME EVENT THAT I AM NOT DEAD, INITIATE THE [/COLOR][SIZE=1][COLOR=Orange]<HASH STRING POINTER ERROR...VARIABLE CHEESE NOT FOUND... PLEASE HANG UP AND TRY AGAIN>[/COLOR][/SIZE][COLOR=Orange] THAT WILL BRING ME BACK TO MY SENSES. IF THAT DOES NOT WORK TRUSTY [/COLOR][/COLOR][/COLOR][COLOR=Orange]CITIZENS THEN A BIG HAMMER SHOULD WORK JUST AS WELL. DISCLAIMER: PLEASE NOTE THAT I AM NOT RESPONSEABLE FOR MY ACTIONS WHEN DEAD, INSANE OR EVIL.[/COLOR] [GM]Mini Skill Challenge, Bring back Sir ExSixTen! Somewhere deep inside the Warforge's memory core is the real Sir ExSixTen. He may look like a murderous canine now, but the awesome fighter of destruction is somewhere inside. Once per turn as a minor action you can make a skill check DC 23 (any skill you can justify), each success brings SirExSixTen's real self closer to the surface, bringing about various combat benefits.[/GM] [sblock=Combatants] Cur Exsixten: AC: 33+3, Fort:29+2, Reflex:25+2, Will:25+2 HP:[COLOR=#000000][COLOR=Orange]5[/COLOR][COLOR=White]+428[/COLOR][/COLOR]/500, Bloodied:250 [COLOR=White]+2 defenses, slowed EONT Jax, vulnerable 5 cold, prone, +1 AC/saves, 2d12+3 and slowed to PC starting adjacent [/COLOR] Jax:79/79 Dorn:83/83 Andras:34/66 +2 bonus to damage rolls until the end of the encounter Brenn:65/65 Quagmire:68/71, +2 to defenses TSN[COLOR=White]T[/COLOR][COLOR=#000000][COLOR=White]1[/COLOR][COLOR=White] AC(save ends)[/COLOR][/COLOR] [URL="http://invisiblecastle.com/roller/view/3243204/"]save failed[/URL] [/sblock] [sblock=Terrain] The areas covered by large rocks is difficult terrain. [/sblock] [/QUOTE]
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