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Adventure: A Tale of Two Domains (DM:Luinnar, Judge:renau1g)
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<blockquote data-quote="Dekana" data-source="post: 5763481" data-attributes="member: 57009"><p>Jax initially has trouble evading the wolves, but their mistress getting knocked to the ground is enough of a distraction for the kobold to slip by them. He dashes between the canines and backs himself into a corner, ready to make a last stand!</p><p></p><p>He steps up to the fallen werewolf and begins his dance-like pattern of attacks. He first slams Wereakriel on the snout, knocking her out like a pup by the fireplace. Now that she's helpless, Jax continues with a series of three more blows, all centered on the gushing wound made by Andras's broadhead arrow: first a deep thrust to the chest; then a wide slash with his parrying dagger that, somehow, only hits air; and finally another dagger thrust into the same arrow-wound.</p><p></p><p>When Jax retreats back to his corner a few seconds later, Wereakriel appears to be still.</p><p></p><p>[ooc]Scratch one Wereakriel. Thanks Brenn for CA![/ooc]</p><p>[sblock=Jax actions / stats]Note that I forgot all about the Cur Exsixten's mark, but a -2 to attacks wouldn't have caused any of these rolls to miss. He also can't stop Jax from shifting because dominated stops him from taking OAs and immediate actions.</p><p></p><p>Move: <span style="color: red">Combat Tumbleset</span>, shifting to B14.</p><p></p><p>Standard: <span style="color: gray">Knockout</span> vs Other Akriel hits Fortitude 38 for 58 cold damage, she's knocked unconscious (save ends or takes damage), and she gains vulnerability 5 to cold damage TENT Jax. (<a href="http://invisiblecastle.com/roller/view/3315132/" target="_blank">1d20+22=38, 2d4+13+2+2+5+5=35, 3d8+4=23)</a>)</p><p></p><p>AP-Standard: Coup de Grace with <span style="color: green">Piercing Strike</span> crits (wasting CDG even!) for 72 cold damage. The second sneak attack this turn is from the Slaying Action feat. (<a href="http://invisiblecastle.com/roller/view/3315137/" target="_blank">1d20+22=42</a>, [1d4+13+2+2+5+5+3d8+4]=59; crit: <a href="http://invisiblecastle.com/roller/view/3315146/" target="_blank">3d6=13</a>)</p><p></p><p>Free: Two Weapon Opening <span style="color: green">MBA</span> misses AC 21. The CDG woke her up or else she'd have a -5 to defenses from helpless. (<a href="http://invisiblecastle.com/roller/view/3315142/" target="_blank">1d20+19=21</a>)</p><p></p><p>Minor: <span style="color: red">Critical Opportunity</span> hits AC 28 for 32 cold damage. (<a href="http://invisiblecastle.com/roller/view/3315144/" target="_blank">1d20+22=28, 3d4+13+2+2+5+5=32</a>)</p><p></p><p><s>Free: <span style="color: gray">Frost Dagger</span> to add on another 15 cold damage.</s> Oops, she's already dead. I rolled it, but I can't use it, heh. Well, I'll use it if she survived somehow.</p><p></p><p>End of turn: Saving throw vs -1 to AC fails. (<a href="http://invisiblecastle.com/roller/view/3315167/" target="_blank">1d20=7</a>)</p><p></p><p>Summary: 162 damage. That should kill her, but if not, her vulnerability to cold also refreshes for a turn.</p><p></p><p><u><strong><a href="http://l4w.wikia.com/wiki/PC:Jax_(Dekana)" target="_blank">PC:Jax (Dekana) - L4W Wiki</a></strong></u>- Male Kobold, 11 Rogue / Daggermaster</p><p>Passive Perception: 22, Passive Insight: 21</p><p>AC:26, Fort:21, Reflex:26, Will:18, Resist 5 cold, 5 necrotic, Speed:6, 7 while not bloodied</p><p>HP:<span style="color: red">14</span>/79, Bloodied:39, Surge Value:19, Surges left:9/9</p><p>Initiative +13</p><p>Action Points: 0 (<span style="color: red"><s>encounter</s></span>)</p><p></p><p><u>Conditions</u></p><p>Bloodied</p><p>-1 to AC (save ends, not included above)</p><p></p><p><u>Powers</u></p><p>MBA: +18 vs AC, 1d4+12; or with CA, +21 vs AC, 1d4+14 + 3d8+4 (1/turn)</p><p>RBA: +19 vs AC, 1d4+11; or with CA, +22 vs AC, 1d4+13 + 3d8+4 (1/turn)</p><p><span style="color: Green">Frost Dagger, Piercing Strike, Riposte Strike, Shifty</span></p><p><span style="color: red"><s>Combat Tumbleset, Critical Opportunity</s>, Feytouched, Imperiling Strike, Low Slash, Perfect Feint, Running Slash, Second Wind, Sly Lunge, Sneak in the Attack</span></p><p><span style="color: gray">Bloodbath, Frost Dagger, <s>Knockout</s>, Press the Advantage, Raven Cloak</span></p><p></p><p>Combat notes: +2 damage with CA; +2 damage with cold; 18-20 crit range, on crit, make MBA with offhand (+16 vs AC, 1d4+10)</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Dekana, post: 5763481, member: 57009"] Jax initially has trouble evading the wolves, but their mistress getting knocked to the ground is enough of a distraction for the kobold to slip by them. He dashes between the canines and backs himself into a corner, ready to make a last stand! He steps up to the fallen werewolf and begins his dance-like pattern of attacks. He first slams Wereakriel on the snout, knocking her out like a pup by the fireplace. Now that she's helpless, Jax continues with a series of three more blows, all centered on the gushing wound made by Andras's broadhead arrow: first a deep thrust to the chest; then a wide slash with his parrying dagger that, somehow, only hits air; and finally another dagger thrust into the same arrow-wound. When Jax retreats back to his corner a few seconds later, Wereakriel appears to be still. [ooc]Scratch one Wereakriel. Thanks Brenn for CA![/ooc] [sblock=Jax actions / stats]Note that I forgot all about the Cur Exsixten's mark, but a -2 to attacks wouldn't have caused any of these rolls to miss. He also can't stop Jax from shifting because dominated stops him from taking OAs and immediate actions. Move: [color=red]Combat Tumbleset[/color], shifting to B14. Standard: [color=gray]Knockout[/color] vs Other Akriel hits Fortitude 38 for 58 cold damage, she's knocked unconscious (save ends or takes damage), and she gains vulnerability 5 to cold damage TENT Jax. ([url=http://invisiblecastle.com/roller/view/3315132/]1d20+22=38, 2d4+13+2+2+5+5=35, 3d8+4=23)[/url]) AP-Standard: Coup de Grace with [color=green]Piercing Strike[/color] crits (wasting CDG even!) for 72 cold damage. The second sneak attack this turn is from the Slaying Action feat. ([url=http://invisiblecastle.com/roller/view/3315137/]1d20+22=42[/url], [1d4+13+2+2+5+5+3d8+4]=59; crit: [url=http://invisiblecastle.com/roller/view/3315146/]3d6=13[/url]) Free: Two Weapon Opening [color=green]MBA[/color] misses AC 21. The CDG woke her up or else she'd have a -5 to defenses from helpless. ([url=http://invisiblecastle.com/roller/view/3315142/]1d20+19=21[/url]) Minor: [color=red]Critical Opportunity[/color] hits AC 28 for 32 cold damage. ([url=http://invisiblecastle.com/roller/view/3315144/]1d20+22=28, 3d4+13+2+2+5+5=32[/url]) [s]Free: [color=gray]Frost Dagger[/color] to add on another 15 cold damage.[/s] Oops, she's already dead. I rolled it, but I can't use it, heh. Well, I'll use it if she survived somehow. End of turn: Saving throw vs -1 to AC fails. ([url=http://invisiblecastle.com/roller/view/3315167/]1d20=7[/url]) Summary: 162 damage. That should kill her, but if not, her vulnerability to cold also refreshes for a turn. [U][B][url=http://l4w.wikia.com/wiki/PC:Jax_(Dekana)]PC:Jax (Dekana) - L4W Wiki[/url][/B][/U]- Male Kobold, 11 Rogue / Daggermaster Passive Perception: 22, Passive Insight: 21 AC:26, Fort:21, Reflex:26, Will:18, Resist 5 cold, 5 necrotic, Speed:6, 7 while not bloodied HP:[color=red]14[/color]/79, Bloodied:39, Surge Value:19, Surges left:9/9 Initiative +13 Action Points: 0 ([color=red][s]encounter[/s][/color]) [u]Conditions[/u] Bloodied -1 to AC (save ends, not included above) [u]Powers[/u] MBA: +18 vs AC, 1d4+12; or with CA, +21 vs AC, 1d4+14 + 3d8+4 (1/turn) RBA: +19 vs AC, 1d4+11; or with CA, +22 vs AC, 1d4+13 + 3d8+4 (1/turn) [color=Green]Frost Dagger, Piercing Strike, Riposte Strike, Shifty[/color] [color=red][s]Combat Tumbleset, Critical Opportunity[/s], Feytouched, Imperiling Strike, Low Slash, Perfect Feint, Running Slash, Second Wind, Sly Lunge, Sneak in the Attack[/color] [color=gray]Bloodbath, Frost Dagger, [s]Knockout[/s], Press the Advantage, Raven Cloak[/color] Combat notes: +2 damage with CA; +2 damage with cold; 18-20 crit range, on crit, make MBA with offhand (+16 vs AC, 1d4+10) [/sblock] [/QUOTE]
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