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Adventure: A Tale of Two Domains (DM:Luinnar, Judge:renau1g)
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<blockquote data-quote="TwoHeadsBarking" data-source="post: 5814907" data-attributes="member: 82251"><p>As Daglan casts his bolts, Andras shouts, <span style="color: DarkOrange">"Knight! Look out!"</span> Confused, Sir Exsixten twists as he turns to face the genasi, causing the attack to go wide.</p><p></p><p>Andras then looks to roughly where the invisible Jax stands. <span style="color: DarkOrange">"Quickly, little one, attack while it still can't see you."</span> There is a blur of movement and the repeated sound of metal on bone as large chunks of the dracolich are torn out by invisible strikes. The undead creature lashes out futilely at it's attacker as it begins to crumble and fall apart. Andras steps back in shock, <span style="color: DarkOrange">"Whoa, good job Jax."</span></p><p></p><p>[sblock=Actions]Immediate Interrupt: When Sir Exsixten is hit by the Eldritch Blast, I'll use Insightful Warning to increase his Reflex to 22, causing the attack to miss.</p><p></p><p>Standard: Warlord's Recovery. Jax can use one spent encounter attack power. In this case, Imperiling Strike, against the dracolich, and even though he's dazed and can't flank, he's still invisible and gets CA. <a href="http://invisiblecastle.com/roller/view/3369911/" target="_blank">So, that's a 20</a>. First of all, Imperiling Strike does 18+28+5+<a href="http://invisiblecastle.com/roller/view/3369915/" target="_blank">12</a>=63 cold damage, and the dracolich takes a -4 penalty to AC and Reflex until the end of Jax's next turn. This triggers the dracolich's reaction, <a href="http://invisiblecastle.com/roller/view/3369931/" target="_blank">which misses with a 22 vs AC</a>. Then Jax makes a melee basic attack against the dracolich, <a href="http://invisiblecastle.com/roller/view/3369924/" target="_blank">hitting AC 31 for 18 cold damage</a>. So, 81 damage to the dracolich.</p><p></p><p>Oh, and since all my attack powers are expended, I regain the use of one of them, in this case On My Mark.</p><p></p><p>Move: Shift to R35, gain +1 to AC and Reflex until the end of my next turn.</p><p></p><p>Remember, the dracolich's penalty to defenses lasts until the end of Jax's upcoming turn. Also, it only has 23 hp left, and it can't make it's reaction attack again.[/sblock]</p><p></p><p>[sblock=Andras's mini-stats]<a href="http://l4w.wikia.com/wiki/PC:Andras_%28TwoHeadsBarking%29" target="_blank">Andras</a> genasi Warlord 9</p><p>Initiative: +13 | Passive perception: 19 | Passive Insight: 14</p><p>AC: 25 (27) | For: 23 (24) | Ref: 20 (22) | Will: 17 (18)</p><p>HP: 36/66 | Bloodied: 33 | Surge value: 16 | Surges: 9/9</p><p>Resist: 5 Fire</p><p>Speed: 6 | Languages: Allarian, Primordial</p><p>AP: 0 | Second Wind: not used </p><p>Melee Basic Attack: +14 vs AC, 1d10+7 damage</p><p>Ranged Basic Attack: +15 vs AC, 1d10+10 damage</p><p>Powers: <span style="color: lime">Paint the Bulls-Eye, Direct the Strike</span></p><p> <span style="color: Red"><s>Insightful Warning</s>, <s>Staggering Shot</s>, On My Mark, <s>Takedown Strike</s></span></p><p> <span style="color: darkslategray"><s>Relentless Wounding</s>, Create Opportunity, <s>Warlord's Recovery</s></span></p><p> <span style="color: Red"><s>Firedeath</s>, Inspiring Word (1/2), Shake It Off, Reorient the Axis</span></p><p> <span style="color: red">Rebounding Longbow, Boots of the Fencing Master, </span> <span style="color: darkslategray">Feytouched Armor, Boar Tusk Helm</span></p><p></p><p>Skirmishing Presence:</p><p>When an ally who can see Andras spends an Action Point to make an attack, that ally can shift five squares before or after the attack, and gets a +1 bonus to attack rolls with said attack.</p><p></p><p>Conditions:</p><p>+2 power bonus to speed</p><p>ignore difficult terrain</p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="TwoHeadsBarking, post: 5814907, member: 82251"] As Daglan casts his bolts, Andras shouts, [COLOR="DarkOrange"]"Knight! Look out!"[/COLOR] Confused, Sir Exsixten twists as he turns to face the genasi, causing the attack to go wide. Andras then looks to roughly where the invisible Jax stands. [COLOR="DarkOrange"]"Quickly, little one, attack while it still can't see you."[/COLOR] There is a blur of movement and the repeated sound of metal on bone as large chunks of the dracolich are torn out by invisible strikes. The undead creature lashes out futilely at it's attacker as it begins to crumble and fall apart. Andras steps back in shock, [COLOR="DarkOrange"]"Whoa, good job Jax."[/COLOR] [sblock=Actions]Immediate Interrupt: When Sir Exsixten is hit by the Eldritch Blast, I'll use Insightful Warning to increase his Reflex to 22, causing the attack to miss. Standard: Warlord's Recovery. Jax can use one spent encounter attack power. In this case, Imperiling Strike, against the dracolich, and even though he's dazed and can't flank, he's still invisible and gets CA. [url=http://invisiblecastle.com/roller/view/3369911/]So, that's a 20[/url]. First of all, Imperiling Strike does 18+28+5+[url=http://invisiblecastle.com/roller/view/3369915/]12[/url]=63 cold damage, and the dracolich takes a -4 penalty to AC and Reflex until the end of Jax's next turn. This triggers the dracolich's reaction, [url=http://invisiblecastle.com/roller/view/3369931/]which misses with a 22 vs AC[/url]. Then Jax makes a melee basic attack against the dracolich, [url=http://invisiblecastle.com/roller/view/3369924/]hitting AC 31 for 18 cold damage[/url]. So, 81 damage to the dracolich. Oh, and since all my attack powers are expended, I regain the use of one of them, in this case On My Mark. Move: Shift to R35, gain +1 to AC and Reflex until the end of my next turn. Remember, the dracolich's penalty to defenses lasts until the end of Jax's upcoming turn. Also, it only has 23 hp left, and it can't make it's reaction attack again.[/sblock] [sblock=Andras's mini-stats][URL="http://l4w.wikia.com/wiki/PC:Andras_%28TwoHeadsBarking%29"]Andras[/URL] genasi Warlord 9 Initiative: +13 | Passive perception: 19 | Passive Insight: 14 AC: 25 (27) | For: 23 (24) | Ref: 20 (22) | Will: 17 (18) HP: 36/66 | Bloodied: 33 | Surge value: 16 | Surges: 9/9 Resist: 5 Fire Speed: 6 | Languages: Allarian, Primordial AP: 0 | Second Wind: not used Melee Basic Attack: +14 vs AC, 1d10+7 damage Ranged Basic Attack: +15 vs AC, 1d10+10 damage Powers: [COLOR=lime]Paint the Bulls-Eye, Direct the Strike[/COLOR] [COLOR=Red][s]Insightful Warning[/s], [s]Staggering Shot[/s], On My Mark, [s]Takedown Strike[/s][/COLOR] [COLOR=darkslategray][s]Relentless Wounding[/s], Create Opportunity, [s]Warlord's Recovery[/s][/COLOR] [COLOR=Red][s]Firedeath[/s], Inspiring Word (1/2), Shake It Off, Reorient the Axis[/color] [color=red]Rebounding Longbow, Boots of the Fencing Master, [/COLOR] [COLOR=darkslategray]Feytouched Armor, Boar Tusk Helm[/COLOR] Skirmishing Presence: When an ally who can see Andras spends an Action Point to make an attack, that ally can shift five squares before or after the attack, and gets a +1 bonus to attack rolls with said attack. Conditions: +2 power bonus to speed ignore difficult terrain [/sblock] [/QUOTE]
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