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[Adventure] BH1: Merryl's Rescue (DM: Velmont, Judge: renau1g)
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<blockquote data-quote="Dunamin" data-source="post: 5130900" data-attributes="member: 57529"><p>[sblock=Karmariffic]</p><p></p><p>Ironically, the ghoul also takes 5 damage thanks to Frederic’s aura. How the tables have turned. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p>[/sblock]</p><p></p><p><span style="color: DarkOrchid">“Hang in there, rock chick!”</span> Rhole shouts out, pun(s) probably not even intended.</p><p></p><p>The gnome jumps into the fray, soaring over the heads of his allies with a mighty leap. Naturally, this is accompanied by a suitably wailing pitch from his Great Ultra-Intense Thundering Audio Ripper to heighten the sense of drama. He darts through the battlefield, zig-zagging between blasts of necrotic energy and arbalest bolts, while navigating the scattered sarcophagi.</p><p></p><p>Finally closing in on the kidnapped children, Rhole dives into a mighty power-slide that takes him at least 30-foot down parallel to the altar plateau. This puts him out of view of most combatants, though you could swear there were hints of sparks from Rhole’s knees during his incredible slide... And that would probably have been pretty uncomfortable, had he not been resistant to fire.</p><p></p><p><span style="color: DarkOrchid">“Stay cool, kids!”</span> Rhole shouts as he passes the prisoners. <span style="color: DarkOrchid">“Wish I could say "I’ll be right back", but let’s face it: This is a horror scene; uttering those words would be a death sentence!”</span></p><p><span style="color: DarkOrchid"></span></p><p><span style="color: DarkOrchid">“... Wait, uh... dammit!”</span></p><p></p><p>[sblock=Actions]</p><p><strong>Minor:</strong> Sustain Song of Courage.</p><p><strong>Move & Standard:</strong> Rhole runs to O11, keeping against the plateau wall for cover (if his height even allows foes to target him at all).</p><p></p><p>I’m going for the save. In a moment Ikni’ll drop and be knocked out, making her easy prey for Jemny. Would’ve healed Bell first if I could, though - she might want to get out of Sherryl’s aura ASAP.</p><p></p><p><strong><a href="http://www.enworld.org/wiki/index.php/L4W:PC:Rhole_%28Dunamin%29" target="_blank">Rhole</a></strong> – Gnome Bard 2</p><p>Passive Perception 16, Passive Insight 12</p><p>AC 18, Fort 12, Reflex 16, Will 17</p><p>Resist 5 fire</p><p>HP 29/29, Bloodied 14, Surge Value 7, Surges 8/8</p><p>Speed 5, Initiative +2</p><p>Action Points: 1, <span style="color: red">Second Wind</span></p><p>Powers: <span style="color: Green">Cutting Words, Vicious Mockery</span>;</p><p><span style="color: red">Blunder, Majestic Word: 2/2, Words of Friendship; Fade Away, Ghost Sound</span>;</p><p><span style="color: gray">Stirring Shout, <s>Song of Courage</s></span></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Dunamin, post: 5130900, member: 57529"] [sblock=Karmariffic] Ironically, the ghoul also takes 5 damage thanks to Frederic’s aura. How the tables have turned. :D [/sblock] [COLOR="DarkOrchid"]“Hang in there, rock chick!”[/COLOR] Rhole shouts out, pun(s) probably not even intended. The gnome jumps into the fray, soaring over the heads of his allies with a mighty leap. Naturally, this is accompanied by a suitably wailing pitch from his Great Ultra-Intense Thundering Audio Ripper to heighten the sense of drama. He darts through the battlefield, zig-zagging between blasts of necrotic energy and arbalest bolts, while navigating the scattered sarcophagi. Finally closing in on the kidnapped children, Rhole dives into a mighty power-slide that takes him at least 30-foot down parallel to the altar plateau. This puts him out of view of most combatants, though you could swear there were hints of sparks from Rhole’s knees during his incredible slide... And that would probably have been pretty uncomfortable, had he not been resistant to fire. [COLOR="DarkOrchid"]“Stay cool, kids!”[/COLOR] Rhole shouts as he passes the prisoners. [COLOR="DarkOrchid"]“Wish I could say "I’ll be right back", but let’s face it: This is a horror scene; uttering those words would be a death sentence!” “... Wait, uh... dammit!”[/COLOR] [sblock=Actions] [B]Minor:[/B] Sustain Song of Courage. [B]Move & Standard:[/B] Rhole runs to O11, keeping against the plateau wall for cover (if his height even allows foes to target him at all). I’m going for the save. In a moment Ikni’ll drop and be knocked out, making her easy prey for Jemny. Would’ve healed Bell first if I could, though - she might want to get out of Sherryl’s aura ASAP. [B][URL="http://www.enworld.org/wiki/index.php/L4W:PC:Rhole_%28Dunamin%29"]Rhole[/URL][/B] – Gnome Bard 2 Passive Perception 16, Passive Insight 12 AC 18, Fort 12, Reflex 16, Will 17 Resist 5 fire HP 29/29, Bloodied 14, Surge Value 7, Surges 8/8 Speed 5, Initiative +2 Action Points: 1, [color=red]Second Wind[/color] Powers: [color=Green]Cutting Words, Vicious Mockery[/color]; [color=red]Blunder, Majestic Word: 2/2, Words of Friendship; Fade Away, Ghost Sound[/color]; [color=gray]Stirring Shout, [s]Song of Courage[/s][/color] [/sblock] [/QUOTE]
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[Adventure] BH1: Merryl's Rescue (DM: Velmont, Judge: renau1g)
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