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[Adventure]: Bosch's Revenge (DM: Dimsdale, Judge ??)
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<blockquote data-quote="dimsdale" data-source="post: 5902758" data-attributes="member: 79956"><p>ooc: Give me a day to finish setting up this encounter. In the meantime, place your characters anywhere from e10 to j13 on this <a href="https://docs.google.com/spreadsheet/ccc?key=0AkiawYCWOxaodGpyTjNnMTVIekFvYjdWRk1YUXZ1MXc#gid=0" target="_blank">map</a></p><p></p><p>[sblock=DM Notes Please Ignore]</p><p></p><p>As the warlord, fighter and rune priest make their way into a room containing a signal sarcophagus. Lit braziers on the four corners of the tomb light up the room. There is a man dressed in robes on the other side of the tomb, smashing his hands in frustration WHY WONT YOU OPEN! The floor is smooth marble, now covered with piles of bones spread throughout the room. </p><p>The man looks up with his sunken intelligent eyes and glares at the dwarf. <span style="color: Yellow">You are a fool for interrupting me with my work. The black dragon said you would come here. Why he is so concerned about you I have know idea. I'm sure he'll be quite pleased when I tell him of your deaths. Rise slaves RISE KILL THEM ALL!</span></p><p></p><p>Bones begin to spin and shutter on the floor. Soon the attach forming skeletons of a variety of shapes and sizes, humanoid and animal alike, including two large bone golems. </p><p><span style="color: Yellow">KILL THEM AH HA HA HA!!!</span> The man in robes moves back to the top of a set of stairs to get a better look at the scene before him. His face expresses the look of pure evil as states in a sinister voice Behold the wrath and power of Vlastoes! </p><p></p><p>ooc: I'm going to assume that everyone has made it into the room during Vlastoes's rant. </p><p></p><p>[sblock=Mechanics]</p><p><strong>Heroes turn:</strong></p><p>Halleck: </p><p>Raijin: </p><p>Quan: </p><p>Rocco: </p><p>Skalisss: </p><p>Vimak: </p><p>Nementah: </p><p>Primera: </p><p></p><p><strong>Baddies turn:</strong></p><p></p><p>[/sblock]</p><p></p><p>[sblock=Damage to Foes and Allies for this round]</p><p><strong>Total Damage to Enemies:</strong></p><p></p><p><strong>Total Damage to allies:</strong></p><p></p><p></p><p>[/sblock]</p><p> </p><p>[sblock=Stats]</p><p><strong>Party:</strong></p><p> </p><p>Nementah: </p><p></p><p> </p><p>Primera: </p><p></p><p> </p><p>Vimak: </p><p></p><p> </p><p>Rocco: </p><p></p><p> </p><p>Skalisss: </p><p></p><p> </p><p>Halleck: </p><p></p><p> </p><p>Raijin: </p><p></p><p> </p><p>Quan: </p><p> </p><p></p><p><strong>Enemies:</strong></p><p>[/sblock]</p><p></p><p>[sblock=map]</p><p><a href="https://docs.google.com/spreadsheet/ccc?key=0AkiawYCWOxaodGpyTjNnMTVIekFvYjdWRk1YUXZ1MXc#gid=0" target="_blank">map</a></p><p>[/sblock]</p><p></p><p>[sblock=Enemy Information]</p><p></p><p><strong>Bone Golem</strong></p><p>HP 304; Bloodied 152; see also berserk attack</p><p>AC 26; Fortitude 29, Refl ex 21, Will 22</p><p>Saving Throws +2</p><p>Speed 6; can’t shift</p><p>Action Points 1</p><p>m Slam (standard; at-will)</p><p>Reach 2; +16 vs. AC (+18 while bloodied); 2d8 + 5 damage, and</p><p>the target is dazed (save ends).</p><p>M Double Attack (standard; at-will)</p><p>The bone golem makes two slam attacks.</p><p>M Berserk Attack (immediate reaction, when damaged by an attack</p><p>while bloodied; at-will)</p><p>The bone golem makes a slam attack against a random target</p><p>within its reach.</p><p>M Golem Rampage (standard; recharge 5,6 )</p><p>The bone golem moves up to its speed plus 2 and can move</p><p>through enemies’ spaces, provoking opportunity attacks as</p><p>normal. When it enters a creature’s space (ally or enemy), the</p><p>golem makes a slam attack against that creature. The creature</p><p>remains in its space, and the golem must leave the space after</p><p>it attacks. The golem must end its rampage in an unoccupied</p><p></p><p></p><p></p><p>[/sblock]</p><p> </p><p> </p><p>[sblock=Adventure Summary]</p><p> </p><p><strong>Summary of Events</strong></p><p>1. Prevented a flesh golem from killing the Weinfurter family. Body guard turned bad.</p><p>2. Dismantled the Crossed Sword and Skull Gang by killing Leader Hank the Tank</p><p>3. Prevented a possible encounter with a pack of wolves...for the moment</p><p>4. Alpha wolf presents orb of nature to Lerrick who gives it to Nementah.</p><p>5. Halleck finds orb of elements after party defeats band of ogres and a hill giant. He gives it to Raijin.</p><p>6. Defeated Bosch's dragonborn minions who tried to disrupt the ritual for removing the mark of Lerrick.</p><p>7. Mark is successfully removed from Lerrick by brother Buchta. </p><p>8. Encounter the great dragon Bosch for the first time. Dragon leaves but swears revenge. </p><p>9. Party returns Lerrick to mother in Daunton, but the father was not there as he was on an urgent task for brother Navio, something related to the shield.</p><p>10. Rocco tested for invoking a god. The party as well as other patrons at the tavern help defend Rocco from her wrath. </p><p>11. Party helps Druid retrieve artifact: The Branch of Life</p><p>12. Killed beholders that were feasting on druids</p><p>13. Destroyed gate portal to hell</p><p>14. </p><p>[/sblock]</p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="dimsdale, post: 5902758, member: 79956"] ooc: Give me a day to finish setting up this encounter. In the meantime, place your characters anywhere from e10 to j13 on this [URL="https://docs.google.com/spreadsheet/ccc?key=0AkiawYCWOxaodGpyTjNnMTVIekFvYjdWRk1YUXZ1MXc#gid=0"]map[/URL] [sblock=DM Notes Please Ignore] As the warlord, fighter and rune priest make their way into a room containing a signal sarcophagus. Lit braziers on the four corners of the tomb light up the room. There is a man dressed in robes on the other side of the tomb, smashing his hands in frustration WHY WONT YOU OPEN! The floor is smooth marble, now covered with piles of bones spread throughout the room. The man looks up with his sunken intelligent eyes and glares at the dwarf. [COLOR="Yellow"]You are a fool for interrupting me with my work. The black dragon said you would come here. Why he is so concerned about you I have know idea. I'm sure he'll be quite pleased when I tell him of your deaths. Rise slaves RISE KILL THEM ALL![/COLOR] Bones begin to spin and shutter on the floor. Soon the attach forming skeletons of a variety of shapes and sizes, humanoid and animal alike, including two large bone golems. [COLOR="Yellow"]KILL THEM AH HA HA HA!!![/COLOR] The man in robes moves back to the top of a set of stairs to get a better look at the scene before him. His face expresses the look of pure evil as states in a sinister voice Behold the wrath and power of Vlastoes! ooc: I'm going to assume that everyone has made it into the room during Vlastoes's rant. [sblock=Mechanics] [B]Heroes turn:[/B] Halleck: Raijin: Quan: Rocco: Skalisss: Vimak: Nementah: Primera: [B]Baddies turn:[/B] [/sblock] [sblock=Damage to Foes and Allies for this round] [B]Total Damage to Enemies:[/B] [B]Total Damage to allies:[/B] [/sblock] [sblock=Stats] [B]Party:[/B] Nementah: Primera: Vimak: Rocco: Skalisss: Halleck: Raijin: Quan: [B]Enemies:[/B] [/sblock] [sblock=map] [URL="https://docs.google.com/spreadsheet/ccc?key=0AkiawYCWOxaodGpyTjNnMTVIekFvYjdWRk1YUXZ1MXc#gid=0"]map[/URL] [/sblock] [sblock=Enemy Information] [B]Bone Golem[/B] HP 304; Bloodied 152; see also berserk attack AC 26; Fortitude 29, Refl ex 21, Will 22 Saving Throws +2 Speed 6; can’t shift Action Points 1 m Slam (standard; at-will) Reach 2; +16 vs. AC (+18 while bloodied); 2d8 + 5 damage, and the target is dazed (save ends). M Double Attack (standard; at-will) The bone golem makes two slam attacks. M Berserk Attack (immediate reaction, when damaged by an attack while bloodied; at-will) The bone golem makes a slam attack against a random target within its reach. M Golem Rampage (standard; recharge 5,6 ) The bone golem moves up to its speed plus 2 and can move through enemies’ spaces, provoking opportunity attacks as normal. When it enters a creature’s space (ally or enemy), the golem makes a slam attack against that creature. The creature remains in its space, and the golem must leave the space after it attacks. The golem must end its rampage in an unoccupied [/sblock] [sblock=Adventure Summary] [B]Summary of Events[/B] 1. Prevented a flesh golem from killing the Weinfurter family. Body guard turned bad. 2. Dismantled the Crossed Sword and Skull Gang by killing Leader Hank the Tank 3. Prevented a possible encounter with a pack of wolves...for the moment 4. Alpha wolf presents orb of nature to Lerrick who gives it to Nementah. 5. Halleck finds orb of elements after party defeats band of ogres and a hill giant. He gives it to Raijin. 6. Defeated Bosch's dragonborn minions who tried to disrupt the ritual for removing the mark of Lerrick. 7. Mark is successfully removed from Lerrick by brother Buchta. 8. Encounter the great dragon Bosch for the first time. Dragon leaves but swears revenge. 9. Party returns Lerrick to mother in Daunton, but the father was not there as he was on an urgent task for brother Navio, something related to the shield. 10. Rocco tested for invoking a god. The party as well as other patrons at the tavern help defend Rocco from her wrath. 11. Party helps Druid retrieve artifact: The Branch of Life 12. Killed beholders that were feasting on druids 13. Destroyed gate portal to hell 14. [/sblock] [/sblock] [/QUOTE]
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[Adventure]: Bosch's Revenge (DM: Dimsdale, Judge ??)
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