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[Adventure]: Bosch's Revenge (DM: Dimsdale, Judge ??)
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<blockquote data-quote="dimsdale" data-source="post: 5943546" data-attributes="member: 79956"><p>[sblock=DM Notes: Please Ignore]</p><p>The heroes pound one of the golems. It attempts to hit Rocco, but misses. Rocco then scores a massive hit to bring the bone brute down. Quan subdues the one of the four-armed skeletons, dropping it to its knees with a well-placed arrow. Other allies take the time to rejuvenate themselves they see that the battle is far from over. The other bone giant whips one of its club fist at Vimak. Only the rune priest's magic keeps the fist from hitting. The golem spins around and thrusts his other fist towards the hunters head, but misses badly. One of the four-armed skeletons attacks Primera, missing with both attacks. The skeleton Quan knocked down stands and moves towards the paladin. So do the other two, only they attack him. All four attacks to the dragonborn bounce harmlessly off the paladin's heavy armor. </p><p></p><p>[sblock=Mechanics]</p><p><strong><span style="font-size: 15px">Heroes turn:</span></strong></p><p><span style="font-size: 15px">Halleck:</span> hits bg1 for 18, heals rocco for HS+12, grants rocco a BMA, heals for 8 (Nementah Power)</p><p><span style="font-size: 15px">Quan:</span> hits TW2 for 23, TW2 is prone and slowed tent</p><p><span style="font-size: 15px">Rocco:</span> saved vs dazed, hit Bg1 for 25, CA granted to BG2, triggers golem berserker, power since golem is bloodied (rolled in monster actions), BM1 hit for 19, Kills BG1</p><p><span style="font-size: 15px">Skalisss:</span> Heals self with 27 hp, fail save vs Dazed </p><p><span style="font-size: 15px">Vimak:</span> hits bg1 for 25, heals for 25 and +5 to all defenses, forces BG1 to hit TW1 for 14., heals for 8 (Nementah power)</p><p><span style="font-size: 15px">Nementah:</span> intermediate action negates TW attack, resist 5 tent, OA hits nementah which negatis resist 5, hits bg1 for 8 (DT zone and heals 8 hp to allies who hit enemies in the zoon)</p><p> </p><p><span style="font-size: 15px"><strong>Baddies turn:</strong></span></p><p> </p><p><span style="font-size: 15px">BG1:</span></p><p><span style="color: Red">DEAD</span></p><p>but not before a berserker attack against a random target </p><p>How about rocco <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />: 1d20+18 (bloodied) vs Rocco AC for 2d8+5 = miss <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></p><p><a href="http://invisiblecastle.com/roller/view/3567860/" target="_blank">Roll Lookup</a></p><p></p><p><span style="font-size: 15px">BG2: </span></p><p>Double Slam Attack vs Quan and Vimak: 1d20+16 vs Rocco AC and 1d20+16 vs Rocco again AC for 2d8+5</p><p>Quan: Miss</p><p>Vimak: Miss</p><p><a href="http://invisiblecastle.com/roller/view/3567868/" target="_blank">Roll Lookup</a></p><p></p><p>rampage recharge (Damn! forgot to roll these in previous rounds) = nope</p><p><a href="http://invisiblecastle.com/roller/view/3567881/" target="_blank">Roll Lookup</a></p><p></p><p><span style="font-size: 15px">TG1: </span></p><p>+13 vs. AC; 1d8 + 4 damage (crit 1d8 + 12) vs Primera AC= </p><p>attack 1: miss</p><p>attack 2: miss</p><p><a href="http://invisiblecastle.com/roller/view/3567927/" target="_blank">Roll Lookup</a></p><p></p><p><span style="font-size: 15px">TG2: </span></p><p>Movement: Stand</p><p>Movement: Move to new location</p><p></p><p><span style="font-size: 15px">TG3: </span></p><p>Two Scimitar attacks</p><p>+13 vs. AC; 1d8 + 4 damage (crit 1d8 + 12) vs Skalisss AC= </p><p>Attack 1: miss</p><p>Attack 2: miss</p><p><a href="http://invisiblecastle.com/roller/view/3567933/" target="_blank">Roll Lookup</a></p><p></p><p><span style="font-size: 15px">TG4: </span></p><p>Two Scimitar attacks</p><p>+13 vs. AC; 1d8 + 4 damage (crit 1d8 + 12) vs Skalisss AC= </p><p>Attack 1: miss</p><p>Attack 2: miss</p><p><a href="http://invisiblecastle.com/roller/view/3567938/" target="_blank">Roll Lookup</a></p><p></p><p>recharge Cascade of Steel power for TW1, TW2, TW3 and TW4: no, no, yes, no</p><p><a href="http://invisiblecastle.com/roller/view/3567895/" target="_blank"> Roll Lookup</a></p><p>[/sblock]</p><p></p><p>[sblock=Damage to Foes and Allies for this round]</p><p> </p><p><strong>Total Damage to Enemies:</strong></p><p>BG1:<span style="color: Red"> DEAD</span></p><p>BG2: No Damage</p><p>TW1: -14</p><p>TW2: -23, prone, slowed (save ends)</p><p></p><p><span style="font-size: 15px"><strong>Total Damage to allies:</strong></span></p><p>Halleck: -50 (beginning damage), heals for 8 (Nementah), </p><p>End of Round: <span style="color: red">-42</span></p><p> </p><p>Skalisss: -43 (beginning damage), self heals for 27, use HS, fails save, </p><p>End of Round: <span style="color: red">-16 </span></p><p> </p><p>Rocco: -49 (beginning damage), heals for 36 (Halleck), save vs dazed, use HS, </p><p>End of Round: <span style="color: red">-13</span></p><p> </p><p>Vimak: -26 (beginning damage), heals for 8 (Nementah), self heals for 25</p><p>End of Round: <span style="color: red">Max HP </span></p><p> </p><p>Quan: -36 (beginning damage)</p><p>End of Round: <span style="color: red">-36</span></p><p> </p><p>Nementah: -20 +19 temp (beginning damage)</p><p>End of Round: <span style="color: Red">-20 +19 temp</span>, damage </p><p> </p><p>Primera: </p><p> </p><p>Xerzuzu: +19 thp</p><p>[/sblock]</p><p> </p><p>[sblock=Stats]</p><p><span style="font-size: 15px"><strong>Party:</strong></span></p><p></p><p><span style="font-size: 15px">Nementah: </span></p><p>HP: <span style="color: red">57</span>/77 TEMP 19: 13 SurgeValue: 19 Surges: 12/12</p><p>AC:22 Fort:23 Reflex21 Will:23</p><p> </p><p><span style="font-size: 15px">Primera: </span></p><p>HP: 15/15 TEMP: 0 </p><p>AC:24 Fort:25 Reflex23 Will:25</p><p> </p><p><span style="font-size: 15px">Xerzuzu: </span></p><p>HP: 15/15 TEMP: 19 </p><p>AC:24 Fort:25 Reflex23 Will:25</p><p> </p><p><span style="font-size: 15px">Vimak:</span> </p><p>HP: <span style="color: red">75</span>/75 TEMP: 0 SurgeValue: 18 Surges: <span style="color: Red">10</span>/11</p><p>AC:26 Fort:22 Reflex:20 Will:22</p><p> </p><p><span style="font-size: 15px">Rocco: </span></p><p>HP:<span style="color: red"> 80</span>/93 TEMP: 0 SurgeValue: 24 Surges: <span style="color: Red">12</span>/13</p><p>AC:26 Fort:26 Reflex:23 Will:22</p><p> </p><p><span style="font-size: 15px">Skalisss:</span> : <span style="color: Red">Dazed Save Ends</span></p><p>HP: <span style="color: Red">70</span>/86 TEMP 0 SurgeValue: 22 Surges:<span style="color: Red"> 5</span>/11</p><p>AC:27 TENT Fort:23 TENT Reflex:20 TENT Will:23 TENT Resist 1 ALL</p><p> </p><p><span style="font-size: 15px">Halleck: </span></p><p>HP:<span style="color: red">70</span>/76 TEMP: 0 SurgeValue: 19 Surges: 9/10</p><p>AC:28 Fort:23 Reflex:19 Will:26</p><p> </p><p>Quan: </p><p>HP: <span style="color: red">34</span>/70 TEMP: 0 SurgeValue: 17 Surges: 7/7</p><p>AC:23 Fort:20 Reflex:24 Will:23</p><p> </p><p><strong>Enemies:</strong></p><p>Krorg: <span style="color: red">DEAD</span></p><p>BG1: <span style="color: red">DEAD</span>/250 </p><p>BG2: <span style="color: red">147</span>/250</p><p>Vlastoes the Lich: ??? heh heh heh</p><p>TG1: <span style="color: red">112</span>/126 </p><p>TG2: <span style="color: red">103</span>/126 </p><p>TG3: <span style="color: red">126</span>/126</p><p>TG4: <span style="color: red">126</span>/126</p><p></p><p>[/sblock]</p><p> </p><p>[sblock=map]</p><p><a href="https://docs.google.com/spreadsheet/ccc?key=0AkiawYCWOxaodGpyTjNnMTVIekFvYjdWRk1YUXZ1MXc#gid=0" target="_blank"><span style="color: #0066cc">map</span></a></p><p>[/sblock]</p><p> </p><p>[sblock=Enemy Information]</p><p> </p><p><span style="font-size: 15px"><strong>Bone Golem</strong></span></p><p>HP 250; Bloodied 125; see also berserk attack</p><p>AC 26; Fortitude 29, Refl ex 21, Will 22</p><p>Saving Throws +2</p><p>Speed 6; can’t shift</p><p>Action Points 1</p><p>m Slam (standard; at-will)</p><p>Reach 2; +16 vs. AC (+18 while bloodied); 2d8 + 5 damage, and</p><p>the target is dazed (save ends).</p><p>M Double Attack (standard; at-will)</p><p>The bone golem makes two slam attacks.</p><p>M Berserk Attack (immediate reaction, when damaged by an attack</p><p>while bloodied; at-will)</p><p>The bone golem makes a slam attack against a random target</p><p>within its reach.</p><p>M Golem Rampage (standard; recharge 5,6 )</p><p>The bone golem moves up to its speed plus 2 and can move</p><p>through enemies’ spaces, provoking opportunity attacks as</p><p>normal. When it enters a creature’s space (ally or enemy), the</p><p>golem makes a slam attack against that creature. The creature</p><p>remains in its space, and the golem must leave the space after</p><p>it attacks. The golem must end its rampage in an unoccupied</p><p> </p><p><span style="font-size: 15px"><span style="font-size: 15px">Krong: Collasal Bone Creature</span></span></p><p><strong>HP</strong> 400; <strong>Bloodied</strong> 200</p><p><strong>AC </strong>25; <strong>Fortitude</strong> 25, <strong>Reflex</strong> 23, <strong>Will</strong> 24</p><p><strong>Immune</strong> disease, fear, poison; <strong>Resist</strong> 30 necrotic; <strong>Vulnerable</strong> 5 all</p><p><strong>Saving Throws</strong> +5</p><p><strong>Speed</strong> 6,</p><p><strong>Action Points</strong> 0</p><p><img src="http://www.wizards.com/dnd/images/symbol/S2.gif" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /> <strong>Bite</strong> (standard, at-will) </p><p>Reach 2; +18 vs AC; 2d6+6 damage, and the target is marked until the end of the stoneborn Krorg next turn. </p><p><img src="http://www.wizards.com/dnd/images/symbol/Z2a.gif" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /> <strong>Stone Fury</strong> (standard, at-will) </p><p>+18 vs AC; 2d6+5 damage.. Krorg makes a bite attack and a tail sweep attack.</p><p><img src="http://www.wizards.com/dnd/images/symbol/Z1a.gif" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /> <strong>Bone Shard Splinters</strong> (immediate reaction, when the Krorg takes damage, at-will) </p><p>Close burst 3; +15vs AC; 2d6+6 damage. </p><p><img src="http://www.wizards.com/dnd/images/symbol/Z1a.gif" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /> <strong>Breath Weapon</strong> (standard, recharge <img src="http://www.wizards.com/dnd/images/symbol/5a.gif" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /><img src="http://www.wizards.com/dnd/images/symbol/6a.gif" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" />) <img src="http://www.wizards.com/dnd/images/symbol/x.gif" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /> <strong>Necrotic</strong></p><p>Close blast 5; +17 vs Reflex; 2d8+4 necrotic damage, and the target is slowed (save ends). Each Failed Saving Throw: The target takes 5 damage. </p><p><img src="http://www.wizards.com/dnd/images/symbol/Z1a.gif" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /> <strong>Bloodied Breath</strong> (free, when first bloodied, encounter) <img src="http://www.wizards.com/dnd/images/symbol/x.gif" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /> <strong>Necrotic</strong></p><p>Krorg breath weapon recharges, and uses it immediately.</p><p><img src="http://www.wizards.com/dnd/images/symbol/Z1a.gif" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /> <strong>Tail Sweep</strong> (standard, at-will) </p><p>Close burst 2; +18 vs AC; 1d8+6 damage, and the target is knocked prone. </p><p></p><p><span style="font-size: 15px">T<strong>omb Guardian</strong></span></p><p>HP 126; Bloodied 63</p><p>AC 23; Fortitude 22, Refl ex 23, Will 20</p><p>Immune disease, poison; Resist 10 necrotic; Vulnerable 5 radiant</p><p>Speed 8</p><p>mTwin Scimitar Strike (standard; at-will) ✦ Weapon</p><p>The skeletal tomb guardian makes two scimitar attacks against</p><p>the same target: +13 vs. AC; 1d8 + 4 damage (crit 1d8 + 12). This</p><p>also holds true for opportunity attacks. </p><p>M Cascade of Steel (standard; at-will) ✦ Weapon (recharge: 5, 6)</p><p>The skeletal tomb guardian makes two twin scimitar strike attacks</p><p>(four scimitar attacks total).</p><p>M Sudden Strike (immediate reaction, when an adjacent enemy</p><p>shifts; at-will) ✦ Weapon</p><p>The skeletal tomb guardian makes a melee basic attack against</p><p>the enemy.</p><p>[/sblock]</p><p> </p><p> </p><p>[sblock=Adventure Summary]</p><p><strong>Summary of Events</strong></p><p>1. Prevented a flesh golem from killing the Weinfurter family. Body guard turned bad.</p><p>2. Dismantled the Crossed Sword and Skull Gang by killing Leader Hank the Tank</p><p>3. Prevented a possible encounter with a pack of wolves...for the moment</p><p>4. Alpha wolf presents orb of nature to Lerrick who gives it to Nementah.</p><p>5. Halleck finds orb of elements after party defeats band of ogres and a hill giant. He gives it to Raijin.</p><p>6. Defeated Bosch's dragonborn minions who tried to disrupt the ritual for removing the mark of Lerrick.</p><p>7. Mark is successfully removed from Lerrick by brother Buchta. </p><p>8. Encounter the great dragon Bosch for the first time. Dragon leaves but swears revenge. </p><p>9. Party returns Lerrick to mother in Daunton, but the father was not there as he was on an urgent task for brother Navio, something related to the shield.</p><p>10. Rocco tested for invoking a god. The party as well as other patrons at the tavern help defend Rocco from her wrath. </p><p>11. Party helps Druid retrieve artifact: The Branch of Life</p><p>12. Killed beholders that were feasting on druids</p><p>13. Destroyed gate portal to hell</p><p>14. Moved to room that contained a tomb with a shield impression exact like the shield Halleck possess. A wizard named Vlastoes tries in vain to open it. He unleashes undead minions to slay the heroes.</p><p>15. The spells prove too powerful for the wizard and he is killed, temporarily...as his body is consumed by some unknown power which strips the wizard of his flesh and takes his soul stone, thus converting the wizard into a lich. </p><p>[/sblock]</p><p>[/sblock]</p><p></p><p> [MENTION=24380]Neurotic[/MENTION] Rocco gets a CS against BG1. If he hits, no damage to Primera. if not, Primera goes bye bye. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="dimsdale, post: 5943546, member: 79956"] [sblock=DM Notes: Please Ignore] The heroes pound one of the golems. It attempts to hit Rocco, but misses. Rocco then scores a massive hit to bring the bone brute down. Quan subdues the one of the four-armed skeletons, dropping it to its knees with a well-placed arrow. Other allies take the time to rejuvenate themselves they see that the battle is far from over. The other bone giant whips one of its club fist at Vimak. Only the rune priest's magic keeps the fist from hitting. The golem spins around and thrusts his other fist towards the hunters head, but misses badly. One of the four-armed skeletons attacks Primera, missing with both attacks. The skeleton Quan knocked down stands and moves towards the paladin. So do the other two, only they attack him. All four attacks to the dragonborn bounce harmlessly off the paladin's heavy armor. [sblock=Mechanics] [B][SIZE=4]Heroes turn:[/SIZE][/B] [SIZE=4]Halleck:[/SIZE] hits bg1 for 18, heals rocco for HS+12, grants rocco a BMA, heals for 8 (Nementah Power) [SIZE=4]Quan:[/SIZE] hits TW2 for 23, TW2 is prone and slowed tent [SIZE=4]Rocco:[/SIZE] saved vs dazed, hit Bg1 for 25, CA granted to BG2, triggers golem berserker, power since golem is bloodied (rolled in monster actions), BM1 hit for 19, Kills BG1 [SIZE=4]Skalisss:[/SIZE] Heals self with 27 hp, fail save vs Dazed [SIZE=4]Vimak:[/SIZE] hits bg1 for 25, heals for 25 and +5 to all defenses, forces BG1 to hit TW1 for 14., heals for 8 (Nementah power) [SIZE=4]Nementah:[/SIZE] intermediate action negates TW attack, resist 5 tent, OA hits nementah which negatis resist 5, hits bg1 for 8 (DT zone and heals 8 hp to allies who hit enemies in the zoon) [SIZE=4][B]Baddies turn:[/B][/SIZE] [SIZE=4]BG1:[/SIZE] [COLOR="Red"]DEAD[/COLOR] but not before a berserker attack against a random target How about rocco :): 1d20+18 (bloodied) vs Rocco AC for 2d8+5 = miss :( [URL="http://invisiblecastle.com/roller/view/3567860/"]Roll Lookup[/URL] [SIZE=4]BG2: [/SIZE] Double Slam Attack vs Quan and Vimak: 1d20+16 vs Rocco AC and 1d20+16 vs Rocco again AC for 2d8+5 Quan: Miss Vimak: Miss [URL="http://invisiblecastle.com/roller/view/3567868/"]Roll Lookup[/URL] rampage recharge (Damn! forgot to roll these in previous rounds) = nope [URL="http://invisiblecastle.com/roller/view/3567881/"]Roll Lookup[/URL] [SIZE="4"]TG1: [/SIZE] +13 vs. AC; 1d8 + 4 damage (crit 1d8 + 12) vs Primera AC= attack 1: miss attack 2: miss [URL="http://invisiblecastle.com/roller/view/3567927/"]Roll Lookup[/URL] [SIZE="4"]TG2: [/SIZE] Movement: Stand Movement: Move to new location [SIZE="4"]TG3: [/SIZE] Two Scimitar attacks +13 vs. AC; 1d8 + 4 damage (crit 1d8 + 12) vs Skalisss AC= Attack 1: miss Attack 2: miss [URL="http://invisiblecastle.com/roller/view/3567933/"]Roll Lookup[/URL] [SIZE="4"]TG4: [/SIZE] Two Scimitar attacks +13 vs. AC; 1d8 + 4 damage (crit 1d8 + 12) vs Skalisss AC= Attack 1: miss Attack 2: miss [URL="http://invisiblecastle.com/roller/view/3567938/"]Roll Lookup[/URL] recharge Cascade of Steel power for TW1, TW2, TW3 and TW4: no, no, yes, no [URL="http://invisiblecastle.com/roller/view/3567895/"] Roll Lookup[/URL] [/sblock] [sblock=Damage to Foes and Allies for this round] [B]Total Damage to Enemies:[/B] BG1:[COLOR="Red"] DEAD[/COLOR] BG2: No Damage TW1: -14 TW2: -23, prone, slowed (save ends) [SIZE="4"][B]Total Damage to allies:[/B][/SIZE] Halleck: -50 (beginning damage), heals for 8 (Nementah), End of Round: [COLOR=red]-42[/COLOR] Skalisss: -43 (beginning damage), self heals for 27, use HS, fails save, End of Round: [COLOR=red]-16 [/COLOR] Rocco: -49 (beginning damage), heals for 36 (Halleck), save vs dazed, use HS, End of Round: [COLOR=red]-13[/COLOR] Vimak: -26 (beginning damage), heals for 8 (Nementah), self heals for 25 End of Round: [COLOR=red]Max HP [/COLOR] Quan: -36 (beginning damage) End of Round: [COLOR=red]-36[/COLOR] Nementah: -20 +19 temp (beginning damage) End of Round: [COLOR="Red"]-20 +19 temp[/COLOR], damage Primera: Xerzuzu: +19 thp [/sblock] [sblock=Stats] [SIZE="4"][B]Party:[/B][/SIZE] [SIZE="4"]Nementah: [/SIZE] HP: [COLOR=red]57[/COLOR]/77 TEMP 19: 13 SurgeValue: 19 Surges: 12/12 AC:22 Fort:23 Reflex21 Will:23 [SIZE="4"]Primera: [/SIZE] HP: 15/15 TEMP: 0 AC:24 Fort:25 Reflex23 Will:25 [SIZE="4"]Xerzuzu: [/SIZE] HP: 15/15 TEMP: 19 AC:24 Fort:25 Reflex23 Will:25 [SIZE="4"]Vimak:[/SIZE] [COLOR=red][/COLOR] HP: [COLOR=red]75[/COLOR]/75 TEMP: 0 SurgeValue: 18 Surges: [COLOR="Red"]10[/COLOR]/11 AC:26 Fort:22 Reflex:20 Will:22 [SIZE="4"]Rocco: [/SIZE] HP:[COLOR=red] 80[/COLOR]/93 TEMP: 0 SurgeValue: 24 Surges: [COLOR="Red"]12[/COLOR]/13 AC:26 Fort:26 Reflex:23 Will:22 [SIZE="4"]Skalisss:[/SIZE] [COLOR=red][/COLOR]: [COLOR="Red"]Dazed Save Ends[/COLOR] HP: [COLOR="Red"]70[/COLOR]/86 TEMP 0 SurgeValue: 22 Surges:[COLOR="Red"] 5[/COLOR]/11 AC:27 TENT Fort:23 TENT Reflex:20 TENT Will:23 TENT Resist 1 ALL [SIZE="4"]Halleck: [/SIZE] HP:[COLOR=red]70[/COLOR]/76 TEMP: 0 SurgeValue: 19 Surges: 9/10 AC:28 Fort:23 Reflex:19 Will:26 Quan: [COLOR=red][/COLOR] HP: [COLOR=red]34[/COLOR]/70 TEMP: 0 SurgeValue: 17 Surges: 7/7 AC:23 Fort:20 Reflex:24 Will:23 [B]Enemies:[/B] Krorg: [COLOR=red]DEAD[/COLOR] BG1: [COLOR=red]DEAD[/COLOR]/250 BG2: [COLOR=red]147[/COLOR]/250 Vlastoes the Lich: ??? heh heh heh TG1: [COLOR=red]112[/COLOR]/126 TG2: [COLOR=red]103[/COLOR]/126 TG3: [COLOR=red]126[/COLOR]/126 TG4: [COLOR=red]126[/COLOR]/126 [/sblock] [sblock=map] [URL="https://docs.google.com/spreadsheet/ccc?key=0AkiawYCWOxaodGpyTjNnMTVIekFvYjdWRk1YUXZ1MXc#gid=0"][COLOR=#0066cc]map[/COLOR][/URL] [/sblock] [sblock=Enemy Information] [SIZE="4"][B]Bone Golem[/B][/SIZE] HP 250; Bloodied 125; see also berserk attack AC 26; Fortitude 29, Refl ex 21, Will 22 Saving Throws +2 Speed 6; can’t shift Action Points 1 m Slam (standard; at-will) Reach 2; +16 vs. AC (+18 while bloodied); 2d8 + 5 damage, and the target is dazed (save ends). M Double Attack (standard; at-will) The bone golem makes two slam attacks. M Berserk Attack (immediate reaction, when damaged by an attack while bloodied; at-will) The bone golem makes a slam attack against a random target within its reach. M Golem Rampage (standard; recharge 5,6 ) The bone golem moves up to its speed plus 2 and can move through enemies’ spaces, provoking opportunity attacks as normal. When it enters a creature’s space (ally or enemy), the golem makes a slam attack against that creature. The creature remains in its space, and the golem must leave the space after it attacks. The golem must end its rampage in an unoccupied [SIZE="4"][SIZE="4"]Krong: Collasal Bone Creature[/SIZE][/SIZE] [B]HP[/B] 400; [B]Bloodied[/B] 200 [B]AC [/B]25; [B]Fortitude[/B] 25, [B]Reflex[/B] 23, [B]Will[/B] 24 [B]Immune[/B] disease, fear, poison; [B]Resist[/B] 30 necrotic; [B]Vulnerable[/B] 5 all [B]Saving Throws[/B] +5 [B]Speed[/B] 6, [B]Action Points[/B] 0 [IMG]http://www.wizards.com/dnd/images/symbol/S2.gif[/IMG] [B]Bite[/B] (standard, at-will) Reach 2; +18 vs AC; 2d6+6 damage, and the target is marked until the end of the stoneborn Krorg next turn. [IMG]http://www.wizards.com/dnd/images/symbol/Z2a.gif[/IMG] [B]Stone Fury[/B] (standard, at-will) +18 vs AC; 2d6+5 damage.. Krorg makes a bite attack and a tail sweep attack. [IMG]http://www.wizards.com/dnd/images/symbol/Z1a.gif[/IMG] [B]Bone Shard Splinters[/B] (immediate reaction, when the Krorg takes damage, at-will) Close burst 3; +15vs AC; 2d6+6 damage. [IMG]http://www.wizards.com/dnd/images/symbol/Z1a.gif[/IMG] [B]Breath Weapon[/B] (standard, recharge [IMG]http://www.wizards.com/dnd/images/symbol/5a.gif[/IMG][IMG]http://www.wizards.com/dnd/images/symbol/6a.gif[/IMG]) [IMG]http://www.wizards.com/dnd/images/symbol/x.gif[/IMG] [B]Necrotic[/B] Close blast 5; +17 vs Reflex; 2d8+4 necrotic damage, and the target is slowed (save ends). Each Failed Saving Throw: The target takes 5 damage. [IMG]http://www.wizards.com/dnd/images/symbol/Z1a.gif[/IMG] [B]Bloodied Breath[/B] (free, when first bloodied, encounter) [IMG]http://www.wizards.com/dnd/images/symbol/x.gif[/IMG] [B]Necrotic[/B] Krorg breath weapon recharges, and uses it immediately. [IMG]http://www.wizards.com/dnd/images/symbol/Z1a.gif[/IMG] [B]Tail Sweep[/B] (standard, at-will) Close burst 2; +18 vs AC; 1d8+6 damage, and the target is knocked prone. [SIZE="4"]T[B]omb Guardian[/B][/SIZE] HP 126; Bloodied 63 AC 23; Fortitude 22, Refl ex 23, Will 20 Immune disease, poison; Resist 10 necrotic; Vulnerable 5 radiant Speed 8 mTwin Scimitar Strike (standard; at-will) ✦ Weapon The skeletal tomb guardian makes two scimitar attacks against the same target: +13 vs. AC; 1d8 + 4 damage (crit 1d8 + 12). This also holds true for opportunity attacks. M Cascade of Steel (standard; at-will) ✦ Weapon (recharge: 5, 6) The skeletal tomb guardian makes two twin scimitar strike attacks (four scimitar attacks total). M Sudden Strike (immediate reaction, when an adjacent enemy shifts; at-will) ✦ Weapon The skeletal tomb guardian makes a melee basic attack against the enemy. [/sblock] [sblock=Adventure Summary] [B]Summary of Events[/B] 1. Prevented a flesh golem from killing the Weinfurter family. Body guard turned bad. 2. Dismantled the Crossed Sword and Skull Gang by killing Leader Hank the Tank 3. Prevented a possible encounter with a pack of wolves...for the moment 4. Alpha wolf presents orb of nature to Lerrick who gives it to Nementah. 5. Halleck finds orb of elements after party defeats band of ogres and a hill giant. He gives it to Raijin. 6. Defeated Bosch's dragonborn minions who tried to disrupt the ritual for removing the mark of Lerrick. 7. Mark is successfully removed from Lerrick by brother Buchta. 8. Encounter the great dragon Bosch for the first time. Dragon leaves but swears revenge. 9. Party returns Lerrick to mother in Daunton, but the father was not there as he was on an urgent task for brother Navio, something related to the shield. 10. Rocco tested for invoking a god. The party as well as other patrons at the tavern help defend Rocco from her wrath. 11. Party helps Druid retrieve artifact: The Branch of Life 12. Killed beholders that were feasting on druids 13. Destroyed gate portal to hell 14. Moved to room that contained a tomb with a shield impression exact like the shield Halleck possess. A wizard named Vlastoes tries in vain to open it. He unleashes undead minions to slay the heroes. 15. The spells prove too powerful for the wizard and he is killed, temporarily...as his body is consumed by some unknown power which strips the wizard of his flesh and takes his soul stone, thus converting the wizard into a lich. [/sblock] [/sblock] [MENTION=24380]Neurotic[/MENTION] Rocco gets a CS against BG1. If he hits, no damage to Primera. if not, Primera goes bye bye. :) [/QUOTE]
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[Adventure]: Bosch's Revenge (DM: Dimsdale, Judge ??)
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