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Living 4th Edition
[Adventure]: Bosch's Revenge (DM: Dimsdale, Judge ??)
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<blockquote data-quote="MetaVoid" data-source="post: 5948301" data-attributes="member: 87106"><p>Nementah hesitantly moves into the potential blast area, but trusts into her fey protections, her guardian's shield still twinkling around her.</p><p></p><p>Primera gallops over her head, spirits swirling. She neighs something above earth spirit. It rumbles in response and ripples around it, hindering the enemies get more pronounced. Waves of earth lap around Nementah allies and herself as stone starts to climb over their bodies.</p><p></p><p><span style="color: DarkGreen">"Do not resist the spirit, the stone will protect you similar to the vines we called before!"</span> She doesn't consider that not all her current allies have seen what she can do.</p><p></p><p>After several seconds on stillness, the group looks like statue garden. The floor heaves once more and returns to its normal look. Slight tremors can still be felt and the floor is still moving under the enemies.</p><p></p><p>Shamaness says one long and deep rumbling word and the spirit of the earth remains in this realm for the moment more.</p><p></p><p><span style="color: DimGray">OOC: [MENTION=24380]Neurotic[/MENTION], [MENTION=45437]JRYoung[/MENTION], maybe skaliss should take the healing, she's lower on surges and hit points both. I know it's kind of stupid to get into fireball formation after lich is ready, but we didn't really get to it before and we may need the protection. I was kind a hoping to save it for the big bad dragon, but all these enemies have over 100 hp and we may need extra resistance. I'll keep track of how much damage was prevented this way <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></span></p><p></p><p>[sblock=Actions]</p><p>Move: Nementah to J8; Primera to K7; Xerzuzu to K8</p><p>Minor: Protective Roots in burst 1 around K7, everyone but Vimak (sorry Walking Dad) gets resist all 5 to the end of the encounter</p><p>Minor: Sustain Earth Arisen</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="MetaVoid, post: 5948301, member: 87106"] Nementah hesitantly moves into the potential blast area, but trusts into her fey protections, her guardian's shield still twinkling around her. Primera gallops over her head, spirits swirling. She neighs something above earth spirit. It rumbles in response and ripples around it, hindering the enemies get more pronounced. Waves of earth lap around Nementah allies and herself as stone starts to climb over their bodies. [COLOR="DarkGreen"]"Do not resist the spirit, the stone will protect you similar to the vines we called before!"[/COLOR] She doesn't consider that not all her current allies have seen what she can do. After several seconds on stillness, the group looks like statue garden. The floor heaves once more and returns to its normal look. Slight tremors can still be felt and the floor is still moving under the enemies. Shamaness says one long and deep rumbling word and the spirit of the earth remains in this realm for the moment more. [COLOR="DimGray"]OOC: [MENTION=24380]Neurotic[/MENTION], [MENTION=45437]JRYoung[/MENTION], maybe skaliss should take the healing, she's lower on surges and hit points both. I know it's kind of stupid to get into fireball formation after lich is ready, but we didn't really get to it before and we may need the protection. I was kind a hoping to save it for the big bad dragon, but all these enemies have over 100 hp and we may need extra resistance. I'll keep track of how much damage was prevented this way :)[/COLOR] [sblock=Actions] Move: Nementah to J8; Primera to K7; Xerzuzu to K8 Minor: Protective Roots in burst 1 around K7, everyone but Vimak (sorry Walking Dad) gets resist all 5 to the end of the encounter Minor: Sustain Earth Arisen [/sblock] [/QUOTE]
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[Adventure]: Bosch's Revenge (DM: Dimsdale, Judge ??)
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