Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
[Adventure]: Bosch's Revenge (DM: Dimsdale, Judge ??)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="dimsdale" data-source="post: 6019528" data-attributes="member: 79956"><p>[sblock=DM Notes: Please Ignore]</p><p>[sblock=Heroes turn]</p><p><strong><span style="font-size: 15px">Heroes turn:</span></strong></p><p><span style="font-size: 15px"><span style="color: Cyan">Quan</span>:</span>: miss, but slides Leader into fire</p><p><span style="font-size: 15px"><span style="color: Cyan">Rocco</span>:</span>: Hit G2 for 13 and G2 marked</p><p><span style="font-size: 15px"><span style="color: Cyan">Skalisss</span>:</span>: hit g1 for 20</p><p><span style="font-size: 15px"><span style="color: Cyan">Nementah</span>:</span>: </p><p><span style="font-size: 15px"><span style="color: Cyan">Primera</span>:</span>: hit g2 for 9, grants 5 temp hp to rocco</p><p><span style="font-size: 15px"><span style="color: Cyan">Sigarr</span>:</span>: miss</p><p>[/sblock]</p><p></p><p>[sblock=Enemy Turn]</p><p><span style="font-size: 15px"><strong>Baddies turn:</strong></span></p><p><span style="color: Red"><span style="font-size: 15px">S1</span></span></p><p>attack: Ranged 20/40; +12 vs. AC; 1d12 + 4 damage, or 1d12 + 6 vs Skaliss AC: = miss</p><p><a href="http://invisiblecastle.com/roller/view/3706071/" target="_blank">Roll Lookup</a></p><p></p><p><span style="color: Red"><span style="font-size: 15px">S2</span></span></p><p>attack: Ranged 20/40; +12 vs. AC; 1d12 + 4 damage, or 1d12 + 6 vs Sigarr AC: = miss</p><p>Roll Lookup<a href="http://invisiblecastle.com/roller/view/3706073/" target="_blank"></a></p><p><a href="http://invisiblecastle.com/roller/view/3706073/" target="_blank"></a></p><p></p><p><span style="color: Red"><span style="font-size: 15px">S3</span></span></p><p>attack: Ranged 20/40; +12 vs. AC; 1d12 + 4 damage, or 1d12 + 6 vs Sigarr AC: = Hit (27) for 9</p><p><a href="http://invisiblecastle.com/roller/view/3706076/" target="_blank">Roll Lookup</a></p><p></p><p><span style="color: Red"><span style="font-size: 15px">S4</span></span></p><p>attack: Ranged 20/40; +12 vs. AC; 1d12 + 4 damage, or 1d12 + 6 vs Skalisss AC: = miss</p><p><a href="http://invisiblecastle.com/roller/view/3706078/" target="_blank">Roll Lookup</a></p><p></p><p><span style="color: Red"><span style="font-size: 15px">S5</span></span></p><p>attack: Ranged 20/40; +12 vs. AC; 1d12 + 4 damage, or 1d12 + 6 vs Skalisss AC: = Hits for 7</p><p><a href="http://invisiblecastle.com/roller/view/3706080/" target="_blank">Roll Lookup</a></p><p></p><p><span style="color: Red"><span style="font-size: 15px">G1</span></span></p><p>minor: equip executioner axe</p><p>Attack: 1d20+15 vs. Skalisss AC 1d12 + 7: = miss</p><p><a href="http://invisiblecastle.com/roller/view/3706096/" target="_blank">Roll Lookup</a></p><p></p><p><span style="color: Red"><span style="font-size: 15px">G2</span></span></p><p>Attack: 1d20+15 vs. Sigarr AC 1d12 + 7: = Hit (27) for 8</p><p><a href="http://invisiblecastle.com/roller/view/3706099/" target="_blank">Roll Lookup</a></p><p></p><p><span style="color: Red"><span style="font-size: 15px">G3</span></span></p><p>minor: equip executioner axe</p><p>Double move to current location: </p><p></p><p><span style="color: Red"><span style="font-size: 15px">G4</span></span></p><p>minor: equip executioner axe</p><p>Move to N8, charge Primera: +15 +1 (charge) vs. Primera's AC 1d12 + 7: = Hit (26) for 17</p><p><a href="http://invisiblecastle.com/roller/view/3706083/" target="_blank">Roll Lookup</a></p><p></p><p><span style="color: Red"><span style="font-size: 15px">L</span></span></p><p>takes 15 fire damage</p><p>movement: move to current location</p><p>minor: equip weapon</p><p>Attack: +19 vs. Skalisss AC ; 1d6 + 4 damage (crit 2d6 + 10). = Hit (27) for 11\</p><p><a href="http://invisiblecastle.com/roller/view/3706103/" target="_blank">Roll Lookup</a></p><p>[/sblock]</p><p></p><p>[sblock=Damage to Enemies this round]</p><p><span style="font-size: 15px"><strong>Total Damage to Enemies:</strong></span></p><p>Leader: -15</p><p>G1: -20</p><p>G2: -21 and marked by Rocco</p><p>[/sblock]</p><p></p><p>[sblock=Total Damage to Allies this round]</p><p><span style="font-size: 15px"><strong>Total Damage to Allies:</strong></span> </p><p>Skalisss: Hit for 7 (S5), hit for 11 (Leader)</p><p>End of Round: <span style="color: red">-18</span></p><p> </p><p>Rocco: </p><p>End of Round: </p><p> </p><p>Quan: </p><p>End of Round: </p><p> </p><p>Nementah: -11 (Primera vanishes)</p><p>End of Round: <span style="color: Red">-11</span></p><p> </p><p>Primera: Hit for 17 (vanishes)</p><p>End of Round: <span style="color: Red">-17</span></p><p> </p><p>Xerzuzu: </p><p>End of Round: </p><p></p><p>Sigarr: hit for 9 (S3), hit for 8 (G2) </p><p>End of Round: <span style="color: Red">-17</span></p><p></p><p>[/sblock]</p><p> </p><p>[sblock=Heroes Stats]</p><p><span style="font-size: 15px"><strong>Party:</strong></span></p><p><span style="font-size: 15px"><span style="color: Cyan">Nementah</span></span></p><p>HP <span style="color: Red">77</span>/88, Bloodied 44, Surge Value 22, Surges 12/12</p><p>AC 23 Fortitude 27 Reflex 24 Will 26</p><p></p><p><span style="font-size: 15px"><span style="color: Cyan">Primera</span></span>: Vanishes</p><p>HP <span style="color: Red">-1</span>/16 AC 23 Fortitude 27 Reflex 24 Will 26</p><p>If she takes 16hp in single melee or ranged attack she dissapears and Nementah takes 11damage (can be reduced by DR)</p><p></p><p><span style="font-size: 15px"><span style="color: Cyan">Xerzuzu</span></span>:</p><p>HP: 22</p><p>Healing Surges: none, but you can lose</p><p>a healing surge for the guard if an effect allows it to spend one</p><p>Defenses: AC: 23; Fort: 26; Ref: 24; Will 26</p><p> </p><p><span style="font-size: 15px"><span style="color: Cyan">Rocco</span></span>: </p><p>HP: 99/99 TEMP: 0 SurgeValue: 25 Surges: 12/13</p><p>AC:30+1(ring) Fort:27 Reflex:24 Will:23</p><p></p><p><span style="font-size: 15px"><span style="color: Cyan">Sigarr</span></span>: </p><p>AC:26, Fort:28, Reflex:25, Will:23</p><p>HP:<span style="color: Red">85</span>/102, Bloodied:52, Surge Value:25, Surges left:11/11</p><p></p><p><span style="font-size: 15px"><span style="color: Cyan">Skalisss</span></span>:</p><p>HP: <a href="http://invisiblecastle.com/roller/view/3706103/" target="_blank">80</a>/98 SurgeValue: 25 Surges: 11/11</p><p>AC:27 Fort:24 Reflex:20 Will:23 Resist 1 ALL</p><p> </p><p><span style="font-size: 15px"><span style="color: Cyan">Quan</span></span>:</p><p>AC: 26, For: 21, Ref: 25, Will: 25 </p><p>HP: 76/76, Bloodied: 38, Surge value: 19, Surges/day: 8/8 </p><p>[/sblock]</p><p></p><p>[sblock=Enemy Stats]</p><p>Leader: <span style="color: Red">160</span>/175</p><p>G1:<span style="color: Red"> 86</span>/106</p><p>G2: <span style="color: Red">85</span>/106 marked by Rocco</p><p>G3: 106/106</p><p>G4: 106/106</p><p>S1: 50/50</p><p>S2: 50/50</p><p>S3: 50/50</p><p>S4: 50/50</p><p>S5: 50/50</p><p>[/sblock]</p><p> </p><p>[sblock=map]</p><p><a href="https://docs.google.com/a/sps186.org/spreadsheet/ccc?key=0AgkqjpQtW7SddGo5dTdzWEU3dk1kdWhFdmZGZjB2Z0E#gid=0" target="_blank">map</a></p><p>[/sblock]</p><p> </p><p>[sblock=Enemy Information]</p><p><span style="font-size: 15px"><strong>Enemies:</strong></span></p><p><span style="color: Red"><span style="font-size: 15px">Dragonborn Scouts</span></span></p><p>HP 50; Bloodied 25</p><p>AC 22; Fortitude 18, Refl ex 17, Will 16</p><p>Speed 7</p><p></p><p>mBattleaxe (standard; at-will) ✦ Weapon</p><p>+11 vs. AC; 1d6 + 3 damage, or 1d8 + 5 damage while bloodied;</p><p>see also pack attack.</p><p></p><p>R Greatbow (standard; at-will) ✦ Weapon</p><p>Ranged 20/40; +12 vs. AC; 1d12 + 4 damage, or 1d12 + 6</p><p>damage while bloodied; see also pack attack.</p><p></p><p>Pack Attack The scout deals an extra 5 damage on melee and</p><p>ranged attacks against an enemy that has two or more of the</p><p>scout's allies adjacent to it.</p><p></p><p></p><p><span style="font-size: 15px"><span style="color: Red">Dragonborn Guards</span></span></p><p>HP 106; Bloodied 53; see also dragonborn fury</p><p>AC 24; Fortitude 23, Refl ex 20, Will 21</p><p>Speed 5</p><p>m Bastard Sword (standard; at-will) ✦ Weapon</p><p>+15 vs. AC (+16 while bloodied); see also lone fighter; 1d12 + 7</p><p>damage.</p><p></p><p>M Finishing Blow (standard; at-will) ✦ Weapon</p><p>Target must be bloodied; +15 vs. AC (+16 while bloodied); 2d10 +</p><p>5 damage, and the dragonborn gladiator’s allies gain a +2 bonus to</p><p>attack rolls until the end of the dragonborn gladiator’s next turn.</p><p></p><p>C Dragon Breath (minor; encounter) ✦ Fire</p><p>Close blast 3; +12 vs. Refl ex (+13 while bloodied); 1d6 + 4 fi re</p><p>damage.</p><p></p><p>Dragonborn Fury (only while bloodied)</p><p>A dragonborn gains a +1 racial bonus to attack rolls.</p><p></p><p>Gladiator’s Strike When the dragonborn gladiator hits an enemy with an</p><p>opportunity attack, the target is knocked prone.</p><p></p><p>Lone Fighter The dragonborn gladiator gains a +2 bonus to melee attack rolls</p><p>when adjacent to only one enemy.</p><p></p><p><span style="color: Red"><span style="font-size: 15px">Dragonborn Leader</span></span></p><p>HP 129; Bloodied 64; see also dragonborn fury</p><p>AC 27; Fortitude 23, Refl ex 24, Will 21</p><p>Speed 7</p><p></p><p>m Katar (standard; at-will) ✦ Weapon</p><p>+19 vs. AC (+20 while bloodied); 1d10 + 4 damage (crit 2d10 + 10).</p><p></p><p>M Twin Katar Strike (standard; at-will) ✦ Weapon</p><p>If the dragonborn leader doesn’t take a move action on its turn, it</p><p>shifts 1 square and makes two katar attacks, or vice versa.</p><p></p><p>C Dragon Breath (minor; encounter) ✦ Acid</p><p>Close blast 3; +14 vs. Refl ex (+15 while bloodied); 1d6 + 3 acid</p><p>damage.</p><p></p><p>Combat Advantage The dragonborn leader deals an extra 1d6 damage on melee</p><p>and ranged attacks against any target it has combat advantage</p><p>against.</p><p></p><p>Dragonborn Fury (only while bloodied)</p><p>A dragonborn gains a +1 racial bonus to attack rolls.</p><p></p><p>Infiltrating Stride (move; recharges after the dragon born raider</p><p>attacks two different enemies with twin katar strike)</p><p>The dragonborn leader shifts 3 squares.</p><p>[/sblock]</p><p></p><p>[sblock=Adventure Summary]</p><p><span style="font-size: 15px"><strong>Summary of Events</strong></span></p><p>1. Prevented a flesh golem from killing the Weinfurter family. Body guard turned bad.</p><p>2. Dismantled the Crossed Sword and Skull Gang by killing Leader Hank the Tank</p><p>3. Prevented a possible encounter with a pack of wolves...for the moment</p><p>4. Alpha wolf presents orb of nature to Lerrick who gives it to Nementah.</p><p>5. Halleck finds orb of elements after party defeats band of ogres and a hill giant. He gives it to Raijin.</p><p>6. Defeated Bosch's dragonborn minions who tried to disrupt the ritual for removing the mark of Lerrick.</p><p>7. Mark is successfully removed from Lerrick by brother Buchta. </p><p>8. Encounter the great dragon Bosch for the first time. Dragon leaves but swears revenge. </p><p>9. Party returns Lerrick to mother in Daunton, but the father was not there as he was on an urgent task for brother Navio, something related to the shield.</p><p>10. Rocco tested for invoking a god. The party as well as other patrons at the tavern help defend Rocco from her wrath. </p><p>11. Party helps Druid retrieve artifact: The Branch of Life</p><p>12. Killed beholders that were feasting on druids</p><p>13. Destroyed gate portal to hell</p><p>14. Moved to room that contained a tomb with a shield impression exact like the shield Halleck possess. A wizard named Vlastoes tries in vain to open it. He unleashes undead minions to slay the heroes.</p><p>15. The spells prove too powerful for the wizard and he is killed, temporarily...as his body is consumed by some unknown power which strips the wizard of his flesh and takes his soul stone, thus converting the wizard into a lich. </p><p>[/sblock]</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="dimsdale, post: 6019528, member: 79956"] [sblock=DM Notes: Please Ignore] [sblock=Heroes turn] [B][SIZE=4]Heroes turn:[/SIZE][/B] [SIZE=4][COLOR="Cyan"]Quan[/COLOR]:[/SIZE]: miss, but slides Leader into fire [SIZE=4][COLOR="Cyan"]Rocco[/COLOR]:[/SIZE]: Hit G2 for 13 and G2 marked [SIZE=4][COLOR="Cyan"]Skalisss[/COLOR]:[/SIZE]: hit g1 for 20 [SIZE=4][COLOR="Cyan"]Nementah[/COLOR]:[/SIZE]: [SIZE=4][COLOR="Cyan"]Primera[/COLOR]:[/SIZE]: hit g2 for 9, grants 5 temp hp to rocco [SIZE=4][COLOR="Cyan"]Sigarr[/COLOR]:[/SIZE]: miss [/sblock] [sblock=Enemy Turn] [SIZE=4][B]Baddies turn:[/B][/SIZE] [COLOR="Red"][SIZE="4"]S1[/SIZE][/COLOR] attack: Ranged 20/40; +12 vs. AC; 1d12 + 4 damage, or 1d12 + 6 vs Skaliss AC: = miss [URL="http://invisiblecastle.com/roller/view/3706071/"]Roll Lookup[/URL] [COLOR="Red"][SIZE="4"]S2[/SIZE][/COLOR] attack: Ranged 20/40; +12 vs. AC; 1d12 + 4 damage, or 1d12 + 6 vs Sigarr AC: = miss Roll Lookup[URL="http://invisiblecastle.com/roller/view/3706073/"] [/URL] [COLOR="Red"][SIZE="4"]S3[/SIZE][/COLOR] attack: Ranged 20/40; +12 vs. AC; 1d12 + 4 damage, or 1d12 + 6 vs Sigarr AC: = Hit (27) for 9 [URL="http://invisiblecastle.com/roller/view/3706076/"]Roll Lookup[/URL] [COLOR="Red"][SIZE="4"]S4[/SIZE][/COLOR] attack: Ranged 20/40; +12 vs. AC; 1d12 + 4 damage, or 1d12 + 6 vs Skalisss AC: = miss [URL="http://invisiblecastle.com/roller/view/3706078/"]Roll Lookup[/URL] [COLOR="Red"][SIZE="4"]S5[/SIZE][/COLOR] attack: Ranged 20/40; +12 vs. AC; 1d12 + 4 damage, or 1d12 + 6 vs Skalisss AC: = Hits for 7 [URL="http://invisiblecastle.com/roller/view/3706080/"]Roll Lookup[/URL] [COLOR="Red"][SIZE="4"]G1[/SIZE][/COLOR] minor: equip executioner axe Attack: 1d20+15 vs. Skalisss AC 1d12 + 7: = miss [URL="http://invisiblecastle.com/roller/view/3706096/"]Roll Lookup[/URL] [COLOR="Red"][SIZE="4"]G2[/SIZE][/COLOR] Attack: 1d20+15 vs. Sigarr AC 1d12 + 7: = Hit (27) for 8 [URL="http://invisiblecastle.com/roller/view/3706099/"]Roll Lookup[/URL] [COLOR="Red"][SIZE="4"]G3[/SIZE][/COLOR] minor: equip executioner axe Double move to current location: [COLOR="Red"][SIZE="4"]G4[/SIZE][/COLOR] minor: equip executioner axe Move to N8, charge Primera: +15 +1 (charge) vs. Primera's AC 1d12 + 7: = Hit (26) for 17 [URL="http://invisiblecastle.com/roller/view/3706083/"]Roll Lookup[/URL] [COLOR="Red"][SIZE="4"]L[/SIZE][/COLOR] takes 15 fire damage movement: move to current location minor: equip weapon Attack: +19 vs. Skalisss AC ; 1d6 + 4 damage (crit 2d6 + 10). = Hit (27) for 11\ [URL="http://invisiblecastle.com/roller/view/3706103/"]Roll Lookup[/URL] [/sblock] [sblock=Damage to Enemies this round] [SIZE="4"][B]Total Damage to Enemies:[/B][/SIZE] Leader: -15 G1: -20 G2: -21 and marked by Rocco [/sblock] [sblock=Total Damage to Allies this round] [SIZE="4"][B]Total Damage to Allies:[/B][/SIZE] Skalisss: Hit for 7 (S5), hit for 11 (Leader) End of Round: [COLOR=red]-18[/COLOR] Rocco: End of Round: [COLOR=red][/COLOR] Quan: End of Round: [COLOR=red] [/COLOR] Nementah: -11 (Primera vanishes) End of Round: [COLOR="Red"]-11[/COLOR] Primera: Hit for 17 (vanishes) End of Round: [COLOR="Red"]-17[/COLOR] Xerzuzu: End of Round: [COLOR="Red"][/COLOR] Sigarr: hit for 9 (S3), hit for 8 (G2) End of Round: [COLOR="Red"]-17[/COLOR] [/sblock] [sblock=Heroes Stats] [SIZE="4"][B]Party:[/B][/SIZE] [SIZE="4"][COLOR="Cyan"]Nementah[/COLOR][/SIZE] HP [COLOR="Red"]77[/COLOR]/88, Bloodied 44, Surge Value 22, Surges 12/12 AC 23 Fortitude 27 Reflex 24 Will 26 [SIZE="4"][COLOR="Cyan"]Primera[/COLOR][/SIZE]: Vanishes HP [COLOR="Red"]-1[/COLOR]/16 AC 23 Fortitude 27 Reflex 24 Will 26 If she takes 16hp in single melee or ranged attack she dissapears and Nementah takes 11damage (can be reduced by DR) [SIZE="4"][COLOR="Cyan"]Xerzuzu[/COLOR][/SIZE]: HP: 22 Healing Surges: none, but you can lose a healing surge for the guard if an effect allows it to spend one Defenses: AC: 23; Fort: 26; Ref: 24; Will 26 [SIZE="4"][COLOR="Cyan"]Rocco[/COLOR][/SIZE]: HP: 99/99 TEMP: 0 SurgeValue: 25 Surges: 12/13 AC:30+1(ring) Fort:27 Reflex:24 Will:23 [SIZE="4"][COLOR="Cyan"]Sigarr[/COLOR][/SIZE]: AC:26, Fort:28, Reflex:25, Will:23 HP:[COLOR="Red"]85[/COLOR]/102, Bloodied:52, Surge Value:25, Surges left:11/11 [SIZE="4"][COLOR="Cyan"]Skalisss[/COLOR][/SIZE]: HP: [URL="http://invisiblecastle.com/roller/view/3706103/"]80[/URL]/98 SurgeValue: 25 Surges: 11/11 AC:27 Fort:24 Reflex:20 Will:23 Resist 1 ALL [SIZE="4"][COLOR="Cyan"]Quan[/COLOR][/SIZE]: AC: 26, For: 21, Ref: 25, Will: 25 HP: 76/76, Bloodied: 38, Surge value: 19, Surges/day: 8/8 [/sblock] [sblock=Enemy Stats] Leader: [COLOR="Red"]160[/COLOR]/175 G1:[COLOR="Red"] 86[/COLOR]/106 G2: [COLOR="Red"]85[/COLOR]/106 marked by Rocco G3: 106/106 G4: 106/106 S1: 50/50 S2: 50/50 S3: 50/50 S4: 50/50 S5: 50/50 [/sblock] [sblock=map] [URL="https://docs.google.com/a/sps186.org/spreadsheet/ccc?key=0AgkqjpQtW7SddGo5dTdzWEU3dk1kdWhFdmZGZjB2Z0E#gid=0"]map[/URL] [/sblock] [sblock=Enemy Information] [SIZE="4"][B]Enemies:[/B][/SIZE] [COLOR="Red"][SIZE="4"]Dragonborn Scouts[/SIZE][/COLOR] HP 50; Bloodied 25 AC 22; Fortitude 18, Refl ex 17, Will 16 Speed 7 mBattleaxe (standard; at-will) ✦ Weapon +11 vs. AC; 1d6 + 3 damage, or 1d8 + 5 damage while bloodied; see also pack attack. R Greatbow (standard; at-will) ✦ Weapon Ranged 20/40; +12 vs. AC; 1d12 + 4 damage, or 1d12 + 6 damage while bloodied; see also pack attack. Pack Attack The scout deals an extra 5 damage on melee and ranged attacks against an enemy that has two or more of the scout's allies adjacent to it. [SIZE="4"][COLOR="Red"]Dragonborn Guards[/COLOR][/SIZE] HP 106; Bloodied 53; see also dragonborn fury AC 24; Fortitude 23, Refl ex 20, Will 21 Speed 5 m Bastard Sword (standard; at-will) ✦ Weapon +15 vs. AC (+16 while bloodied); see also lone fighter; 1d12 + 7 damage. M Finishing Blow (standard; at-will) ✦ Weapon Target must be bloodied; +15 vs. AC (+16 while bloodied); 2d10 + 5 damage, and the dragonborn gladiator’s allies gain a +2 bonus to attack rolls until the end of the dragonborn gladiator’s next turn. C Dragon Breath (minor; encounter) ✦ Fire Close blast 3; +12 vs. Refl ex (+13 while bloodied); 1d6 + 4 fi re damage. Dragonborn Fury (only while bloodied) A dragonborn gains a +1 racial bonus to attack rolls. Gladiator’s Strike When the dragonborn gladiator hits an enemy with an opportunity attack, the target is knocked prone. Lone Fighter The dragonborn gladiator gains a +2 bonus to melee attack rolls when adjacent to only one enemy. [COLOR="Red"][SIZE="4"]Dragonborn Leader[/SIZE][/COLOR] HP 129; Bloodied 64; see also dragonborn fury AC 27; Fortitude 23, Refl ex 24, Will 21 Speed 7 m Katar (standard; at-will) ✦ Weapon +19 vs. AC (+20 while bloodied); 1d10 + 4 damage (crit 2d10 + 10). M Twin Katar Strike (standard; at-will) ✦ Weapon If the dragonborn leader doesn’t take a move action on its turn, it shifts 1 square and makes two katar attacks, or vice versa. C Dragon Breath (minor; encounter) ✦ Acid Close blast 3; +14 vs. Refl ex (+15 while bloodied); 1d6 + 3 acid damage. Combat Advantage The dragonborn leader deals an extra 1d6 damage on melee and ranged attacks against any target it has combat advantage against. Dragonborn Fury (only while bloodied) A dragonborn gains a +1 racial bonus to attack rolls. Infiltrating Stride (move; recharges after the dragon born raider attacks two different enemies with twin katar strike) The dragonborn leader shifts 3 squares. [/sblock] [sblock=Adventure Summary] [SIZE="4"][B]Summary of Events[/B][/SIZE] 1. Prevented a flesh golem from killing the Weinfurter family. Body guard turned bad. 2. Dismantled the Crossed Sword and Skull Gang by killing Leader Hank the Tank 3. Prevented a possible encounter with a pack of wolves...for the moment 4. Alpha wolf presents orb of nature to Lerrick who gives it to Nementah. 5. Halleck finds orb of elements after party defeats band of ogres and a hill giant. He gives it to Raijin. 6. Defeated Bosch's dragonborn minions who tried to disrupt the ritual for removing the mark of Lerrick. 7. Mark is successfully removed from Lerrick by brother Buchta. 8. Encounter the great dragon Bosch for the first time. Dragon leaves but swears revenge. 9. Party returns Lerrick to mother in Daunton, but the father was not there as he was on an urgent task for brother Navio, something related to the shield. 10. Rocco tested for invoking a god. The party as well as other patrons at the tavern help defend Rocco from her wrath. 11. Party helps Druid retrieve artifact: The Branch of Life 12. Killed beholders that were feasting on druids 13. Destroyed gate portal to hell 14. Moved to room that contained a tomb with a shield impression exact like the shield Halleck possess. A wizard named Vlastoes tries in vain to open it. He unleashes undead minions to slay the heroes. 15. The spells prove too powerful for the wizard and he is killed, temporarily...as his body is consumed by some unknown power which strips the wizard of his flesh and takes his soul stone, thus converting the wizard into a lich. [/sblock] [/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
[Adventure]: Bosch's Revenge (DM: Dimsdale, Judge ??)
Top