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[Adventure]: Bosch's Revenge (DM: Dimsdale, Judge ??)
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<blockquote data-quote="MetaVoid" data-source="post: 6027246" data-attributes="member: 87106"><p>Nementah summons spirits to harry the guards and protect her allies, but the spirits just fail to pierce the bloodlust of the guard.</p><p></p><p>She quickly moves across the trail coming closer to runaway barbarian</p><p><span style="color: DarkGreen">"Sigarr, get back here! We have to present unified front, split tribe is dead tribe!"</span></p><p></p><p>[sblock=Actions]</p><p>Standard: <a href="http://invisiblecastle.com/roller/view/3722576/" target="_blank">Protecting Strike vs Will (G3); damage (1d20+14+2=20, 1d8+8=14)</a> - <s>miss by 1 <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></s></p><p>EDIT: I'm an idiot, didn't update expertise bonus, to hit is actually +15 and hits exactly <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p> [MENTION=24380]Neurotic[/MENTION]/Rocco and [MENTION=45437]JRYoung[/MENTION]/Skaliss get 5 temp hp</p><p></p><p>Move: Nementah L16</p><p>[/sblock]</p><p></p><p>[sblock=Nementah]</p><p>Initiative +7; Senses Passive Insight 20, Passive Perception 25</p><p>HP 77/88, Bloodied 44, Surge Value 22, Surges 12/12</p><p>AC 23 Fortitude 27 Reflex 24 Will 26</p><p>Primera has same defenses +2</p><p>Xerzuzu has same defenses</p><p></p><p>1 AP</p><p>Speed 6</p><p></p><p><span style="color: DarkRed">+1 to hit vs bloodied enemies</span></p><p><span style="color: Lime"></span></p><p><span style="color: Lime">Spirits Shield</span></p><p><span style="color: Lime">Protecting Strike</span></p><p><span style="color: Lime">Call Spirit Companion</span></p><p><span style="color: Lime">Spirit of the Tempest</span></p><p><span style="color: Lime"></span></p><p><span style="color: Red"></span></p><p><span style="color: Red"><s>Voyage of the Ancients</s></span></p><p><span style="color: Red"><s>Wrath of the Destroyer</s></span></p><p><span style="color: Red">Pursuit of the Hunter</span></p><p><span style="color: Red">Healing spirit</span></p><p><span style="color: Red">Healing spirit</span></p><p><span style="color: Red">Speak with spirits</span></p><p><span style="color: Red">Certain threat</span></p><p><span style="color: Red">Infectious Spark</span></p><p><span style="color: Red"><s>Unified Front</s></span></p><p><span style="color: Red">Winter Wind Spirits</span></p><p><span style="color: Red">Call Forth the Spirit World</span></p><p><span style="color: Red">Sharing the Kill</span></p><p><span style="color: Red">Spirits Touch</span></p><p><span style="color: Red"></span></p><p><span style="color: DarkGray"></span></p><p><span style="color: DarkGray">Cleansing Wind of the North</span></p><p><span style="color: DarkGray">Protective Roots</span></p><p><span style="color: DarkGray">Winds of Pain and Succor</span></p><p><span style="color: DarkGray">Spirit of the Earth Arisen</span></p><p><span style="color: DarkGray"></span></p><p></p><p><span style="color: Gold"></span></p><p><span style="color: Gold">Repulsion Armor daily</span></p><p><span style="color: Gold">Resplendent Circlet encounter</span></p><p><span style="color: Gold">Cloak of Resistance daily</span></p><p><span style="color: Gold">Diamond Cincture daily</span></p><p><span style="color: Gold">Bracers of Escape daily</span></p><p><span style="color: Gold"></span></p><p>[/sblock]</p><p></p><p>[sblock=Primera - please read]</p><p>Defenses: AC: 26; Fort: 29; Ref: 26; Will 28</p><p></p><p>Primera grants to those adjacent:</p><p>+1 NADs</p><p>+5 to surge value on second wind</p><p>+8 to surge value on healing spirit</p><p> 5thp on healing spirit</p><p></p><p>Primera can make OA:</p><p>Trigger: Enemy leaves a square adjacent to SC without shifting</p><p>Attack: +14 vs. Reflex</p><p>Hit: 5 damage</p><p>Effect: One ally within 5 squares of SC regains 10hp +3 hp</p><p></p><p>Primera CANNOT flank, grant CA, cover</p><p>Primera cannot be targeted or damaged by area attacks</p><p></p><p>If she takes 16hp in single melee or ranged attack she dissapears and Nementah takes 11 damage (can be reduced by DR)</p><p>[/sblock]</p><p></p><p>[sblock=Xerzuzu]</p><p>Sidhe House Guard Summoned Creature</p><p>Medium fey humanoid</p><p>HP: 22</p><p>Healing Surges: none, but you can lose</p><p>a healing surge for the guard if an effect allows it to spend one</p><p>Defenses: AC 23 Fortitude 27 Reflex 24 Will 26</p><p></p><p>Speed: 6</p><p>Standard Action (weapon) * At-Will</p><p>Attack: Melee 1 (one creature); + 19 vs. AC</p><p>Hit: 1d8 + 5</p><p>Level21: 2d8 + 5</p><p> Move Action (teleportation) * Encounter Effect: The Guard teleports up to 6 squares</p><p>Immediate Interupt * At-Will</p><p>Trigger: Nementah is hit by a melee attack or a ranged attack while</p><p>the guard is adjacent to her.</p><p>Effect: The attack hits the guard instead of Nementah.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="MetaVoid, post: 6027246, member: 87106"] Nementah summons spirits to harry the guards and protect her allies, but the spirits just fail to pierce the bloodlust of the guard. She quickly moves across the trail coming closer to runaway barbarian [COLOR="DarkGreen"]"Sigarr, get back here! We have to present unified front, split tribe is dead tribe!"[/COLOR] [sblock=Actions] Standard: [url=http://invisiblecastle.com/roller/view/3722576/]Protecting Strike vs Will (G3); damage (1d20+14+2=20, 1d8+8=14)[/url] - [S]miss by 1 :([/S] EDIT: I'm an idiot, didn't update expertise bonus, to hit is actually +15 and hits exactly :D [MENTION=24380]Neurotic[/MENTION]/Rocco and [MENTION=45437]JRYoung[/MENTION]/Skaliss get 5 temp hp Move: Nementah L16 [/sblock] [sblock=Nementah] Initiative +7; Senses Passive Insight 20, Passive Perception 25 HP 77/88, Bloodied 44, Surge Value 22, Surges 12/12 AC 23 Fortitude 27 Reflex 24 Will 26 Primera has same defenses +2 Xerzuzu has same defenses 1 AP Speed 6 [COLOR="DarkRed"]+1 to hit vs bloodied enemies[/COLOR] [COLOR=Lime] Spirits Shield Protecting Strike Call Spirit Companion Spirit of the Tempest [/COLOR] [COLOR=Red] [S]Voyage of the Ancients[/S] [S]Wrath of the Destroyer[/S] Pursuit of the Hunter Healing spirit Healing spirit Speak with spirits Certain threat Infectious Spark [S]Unified Front[/S] Winter Wind Spirits Call Forth the Spirit World Sharing the Kill Spirits Touch [/COLOR] [COLOR=DarkGray] Cleansing Wind of the North Protective Roots Winds of Pain and Succor Spirit of the Earth Arisen [/COLOR] [COLOR=Gold] Repulsion Armor daily Resplendent Circlet encounter Cloak of Resistance daily Diamond Cincture daily Bracers of Escape daily [/COLOR] [/sblock] [sblock=Primera - please read] Defenses: AC: 26; Fort: 29; Ref: 26; Will 28 Primera grants to those adjacent: +1 NADs +5 to surge value on second wind +8 to surge value on healing spirit 5thp on healing spirit Primera can make OA: Trigger: Enemy leaves a square adjacent to SC without shifting Attack: +14 vs. Reflex Hit: 5 damage Effect: One ally within 5 squares of SC regains 10hp +3 hp Primera CANNOT flank, grant CA, cover Primera cannot be targeted or damaged by area attacks If she takes 16hp in single melee or ranged attack she dissapears and Nementah takes 11 damage (can be reduced by DR) [/sblock] [sblock=Xerzuzu] Sidhe House Guard Summoned Creature Medium fey humanoid HP: 22 Healing Surges: none, but you can lose a healing surge for the guard if an effect allows it to spend one Defenses: AC 23 Fortitude 27 Reflex 24 Will 26 Speed: 6 Standard Action (weapon) * At-Will Attack: Melee 1 (one creature); + 19 vs. AC Hit: 1d8 + 5 Level21: 2d8 + 5 Move Action (teleportation) * Encounter Effect: The Guard teleports up to 6 squares Immediate Interupt * At-Will Trigger: Nementah is hit by a melee attack or a ranged attack while the guard is adjacent to her. Effect: The attack hits the guard instead of Nementah. [/sblock] [/QUOTE]
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[Adventure]: Bosch's Revenge (DM: Dimsdale, Judge ??)
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