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<blockquote data-quote="Mark CMG" data-source="post: 3022528" data-attributes="member: 10479"><p>I think I'd make them Adepts, Commoners, and Experts rather than Clerics. Adepts being the ones in charge of services and more religious pursuits, the Commoners working the fields and tending the animals (there's always animals <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ), and Experts being the persons doing the brewing, scrivener work, and more complicated tasks.</p><p></p><p></p><p></p><p></p><p></p><p>Make them <em>giant</em> bees?</p><p></p><p></p><p></p><p></p><p></p><p>Maybe the monestary was built on or near an ancient tomb that has been forgotten but old documents detailing this have been found by the landlord. Perhaps he is concerned that he can't desecrate the tomb while the monestary still resides on the land.</p><p></p><p>You could have a follow up adventure in the tomb, itself, since the monks will want to know what is in there, too.</p><p></p><p></p><p></p><p></p><p></p><p>Perhaps. Or the PCs could have relatives whose lives are tied to the monestary and insist the PCs couldn't possibly help solve the mystery but would be saddled with the upkeep of the relatives if they lose their livelihood.</p><p></p><p></p><p></p><p></p><p></p><p><em>I've got nothing</em> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Mark CMG, post: 3022528, member: 10479"] I think I'd make them Adepts, Commoners, and Experts rather than Clerics. Adepts being the ones in charge of services and more religious pursuits, the Commoners working the fields and tending the animals (there's always animals ;) ), and Experts being the persons doing the brewing, scrivener work, and more complicated tasks. Make them [i]giant[/i] bees? Maybe the monestary was built on or near an ancient tomb that has been forgotten but old documents detailing this have been found by the landlord. Perhaps he is concerned that he can't desecrate the tomb while the monestary still resides on the land. You could have a follow up adventure in the tomb, itself, since the monks will want to know what is in there, too. Perhaps. Or the PCs could have relatives whose lives are tied to the monestary and insist the PCs couldn't possibly help solve the mystery but would be saddled with the upkeep of the relatives if they lose their livelihood. [i]I've got nothing[/i] ;) [/QUOTE]
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