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Adventure: Brotherhood Returned? (DM: Tenchuu, Judge: H.M.Gimlord)
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<blockquote data-quote="dimsdale" data-source="post: 5668219" data-attributes="member: 79956"><p>Kruk turns his head to Kane. "<span style="color: Lime">I can move Kane. I'll get this guy</span> (pointing to the to the foe to his north. (F25)). Kruk then turns to to Bartleby Haff and swings his axe, connecting again with another solid blow. <span style="color: Lime">Take that you scurvy dog!</span></p><p></p><p>[sblock=actions]</p><p>minor: none</p><p>movement: none: immobilized</p><p>attack: brash attack against foe at f25 AC: 1d20+18 for 1d10+11: Hit for 21</p><p></p><p>CA granted to f25 until beginning of Kruk's next turn.</p><p></p><p>mark f25 </p><p></p><p>TRIGGER: Adjacent marked target shifts away or doesn't include Kruk in attack</p><p>Immediate Interrupt: Combat Challenge: Target is at a -2 penalty to attack if not including you as a target. Adjacent marked target that shifts or does not include you in attack allows basic melee attack</p><p></p><p>OA are +3 to hit: +2 wis mod and +1 (strikebacks) and if movement provoked the attack, the target stops moving </p><p>[/sblock]</p><p></p><p>[sblock=stats]</p><p>Kruk- Dwarf Guardain Fighter Level 10</p><p> </p><p>*Adverse Condition: None</p><p>*Initiative: +5</p><p>*Passive Insight 17</p><p>*Passive Perception 17</p><p>*Senses low light vision</p><p>*HP 94 Bloodied 47 Surge Value 23; Surges Per-Day 13(): </p><p>*AC 27 Fortitude 28 Reflex 21 Will 25 Speed 5</p><p>*Save +5 vs. poison</p><p>*action Points: <span style="color: yellow">1</span></p><p>*Second Wind: <span style="color: yellow">1</span></p><p>basic attack:Ravenclaw Warblade Battleaxe +16 Vs AC 1d10+7 (crit: 2d6 or 2d10 if bloodied)</p><p>Powers</p><p>*At will: </p><p><span style="color: lime">Brash Strike </span></p><p><span style="color: lime">Resolute Shield</span></p><p>*Encounter: </p><p><span style="color: red">Covering Attack </span></p><p><span style="color: red">Sweeping Blow </span><span style="color: yellow">USED</span></p><p><span style="color: red">Boot Power </span></p><p><span style="color: #ff0000">Unbreakable </span></p><p><span style="color: #ff0000">Bloody the Field</span></p><p><span style="color: #ff0000">Strikebacks</span><span style="color: yellow">USED</span></p><p>*Daily</p><p><span style="color: gray">Comeback Strike </span></p><p><span style="color: gray">Unstopable </span></p><p><span style="color: gray">Bedeviling Assault </span></p><p><span style="color: gray">Boundless Endurance</span></p><p><span style="color: gray">Victorious Surge</span></p><p><span style="color: gray">Cloak Power </span></p><p><span style="color: #808080">Armor Power</span></p><p><span style="color: gray">Boot Power </span><span style="color: yellow">USED</span></p><p><span style="color: gray">Weapon Power </span></p><p> </p><p>*Immediate Interrupt: Combat Challenge: Marked target is at a -2 penalty to attack if not including you as a target. Adjacent marked target that shifts or does not include you in attack allows basic melee attack</p><p></p><p>*+3 to attack rolls for Opprotunity Attacks and target stops after a hit</p><p>*Shield Proptery: When flanking an enemy with an ally, that ally gets a +1 shield bonus to AC and Reflex</p><p>[/sblock]</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="dimsdale, post: 5668219, member: 79956"] Kruk turns his head to Kane. "[COLOR="Lime"]I can move Kane. I'll get this guy[/COLOR] (pointing to the to the foe to his north. (F25)). Kruk then turns to to Bartleby Haff and swings his axe, connecting again with another solid blow. [COLOR="Lime"]Take that you scurvy dog![/COLOR] [sblock=actions] minor: none movement: none: immobilized attack: brash attack against foe at f25 AC: 1d20+18 for 1d10+11: Hit for 21 CA granted to f25 until beginning of Kruk's next turn. mark f25 TRIGGER: Adjacent marked target shifts away or doesn't include Kruk in attack Immediate Interrupt: Combat Challenge: Target is at a -2 penalty to attack if not including you as a target. Adjacent marked target that shifts or does not include you in attack allows basic melee attack OA are +3 to hit: +2 wis mod and +1 (strikebacks) and if movement provoked the attack, the target stops moving [/sblock] [sblock=stats] Kruk- Dwarf Guardain Fighter Level 10 *Adverse Condition: None *Initiative: +5 *Passive Insight 17 *Passive Perception 17 *Senses low light vision *HP 94 Bloodied 47 Surge Value 23; Surges Per-Day 13([COLOR=yellow][/COLOR]): [COLOR=yellow][/COLOR] *AC 27 Fortitude 28 Reflex 21 Will 25 Speed 5 *Save +5 vs. poison *action Points: [COLOR=yellow]1[/COLOR] *Second Wind: [COLOR=yellow]1[/COLOR] basic attack:Ravenclaw Warblade Battleaxe +16 Vs AC 1d10+7 (crit: 2d6 or 2d10 if bloodied) Powers *At will: [COLOR=lime]Brash Strike [/COLOR] [COLOR=lime]Resolute Shield[/COLOR] *Encounter: [COLOR=red]Covering Attack [/COLOR][COLOR=yellow][/COLOR] [COLOR=red]Sweeping Blow [/COLOR][COLOR=yellow]USED[/COLOR] [COLOR=red]Boot Power [/COLOR][COLOR=yellow][/COLOR] [COLOR=#ff0000]Unbreakable [/COLOR][COLOR=yellow][/COLOR] [COLOR=#ff0000]Bloody the Field[/COLOR][COLOR=yellow][/COLOR] [COLOR=#ff0000]Strikebacks[/COLOR][COLOR=yellow]USED[/COLOR] *Daily [COLOR=gray]Comeback Strike [/COLOR][COLOR=yellow][/COLOR] [COLOR=gray]Unstopable [/COLOR][COLOR=yellow][/COLOR] [COLOR=gray]Bedeviling Assault [/COLOR] [COLOR=gray]Boundless Endurance[/COLOR] [COLOR=gray]Victorious Surge[/COLOR] [COLOR=gray]Cloak Power [/COLOR][COLOR=yellow][/COLOR] [COLOR=#808080]Armor Power[/COLOR][COLOR=yellow][/COLOR] [COLOR=gray]Boot Power [/COLOR][COLOR=yellow]USED[/COLOR] [COLOR=gray]Weapon Power [/COLOR][COLOR=yellow][/COLOR] *Immediate Interrupt: Combat Challenge: Marked target is at a -2 penalty to attack if not including you as a target. Adjacent marked target that shifts or does not include you in attack allows basic melee attack *+3 to attack rolls for Opprotunity Attacks and target stops after a hit *Shield Proptery: When flanking an enemy with an ally, that ally gets a +1 shield bonus to AC and Reflex [/sblock] [/sblock] [/QUOTE]
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