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<blockquote data-quote="S'mon" data-source="post: 2076389" data-attributes="member: 463"><p>Successfully avoiding the encounter with the goblins is usually 'overcoming the challenge' and so should give XP per the standard rules. Whether it gives full XP depends on the circumstances, I wouldn't normally give more than 1/2. But you don't need to kill things to get XP in 3e, you just need to overcome challenges - hence Challenge Rating not Combat Rating. I think it's fine to eyeball this so you give more or less XP depending on what was achieved during the session (with base 300/level for a typical session), but just giving a flat per-session award would seem a little stale & boring IMO.</p></blockquote><p></p>
[QUOTE="S'mon, post: 2076389, member: 463"] Successfully avoiding the encounter with the goblins is usually 'overcoming the challenge' and so should give XP per the standard rules. Whether it gives full XP depends on the circumstances, I wouldn't normally give more than 1/2. But you don't need to kill things to get XP in 3e, you just need to overcome challenges - hence Challenge Rating not Combat Rating. I think it's fine to eyeball this so you give more or less XP depending on what was achieved during the session (with base 300/level for a typical session), but just giving a flat per-session award would seem a little stale & boring IMO. [/QUOTE]
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