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[Adventure] Desolation Island (DM: jsb420; JUDGE: covaithe)
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<blockquote data-quote="DemonicJester" data-source="post: 5538240" data-attributes="member: 6670772"><p>Upon hearing the call Damien snaps awake. Like a zealous predator he snatches his bow and arrows and bounds up the stairs at inhuman speed. Hes already notched his bow by the time he reaches the deck and peers across the ship to notice the snarling pirates from the other ship.</p><p></p><p><span style="color: DarkGreen"><em>Fools!</em><span style="color: White"> Damien thought <em><span style="color: DarkGreen">Why would the deer walk into the bear's den?</span></em><span style="color: DarkGreen"><span style="color: White"> And with that he positions himself behind the nearest mast and readies his aim for the impending attack.</span></span></span></span></p><p><span style="color: DarkGreen"><span style="color: White"><span style="color: DarkGreen"><span style="color: White"></span></span></span></span></p><p><span style="color: DarkGreen"><span style="color: White"><span style="color: DarkGreen"><span style="color: White">[sblock=Questions]Sorry! thought I would get these out of the way in the first place before I made too many important actions.</span></span></span></span></p><p><span style="color: DarkGreen"><span style="color: White"><span style="color: DarkGreen"><span style="color: White"></span></span></span></span></p><p><span style="color: DarkGreen"><span style="color: White"><span style="color: DarkGreen"><span style="color: White">1) Where is the gangplank to cross? Is it the span of the ship?</span></span></span></span></p><p><span style="color: DarkGreen"><span style="color: White"><span style="color: DarkGreen"><span style="color: White"></span></span></span></span></p><p><span style="color: DarkGreen"><span style="color: White"><span style="color: DarkGreen"><span style="color: White">2) What is the DC check to climb up the mast?</span></span></span></span></p><p><span style="color: DarkGreen"><span style="color: White"><span style="color: DarkGreen"><span style="color: White"></span></span></span></span></p><p><span style="color: DarkGreen"><span style="color: White"><span style="color: DarkGreen"><span style="color: White">3) When we arrive on deck can we arrive in any square on the map? Or does it have to be adjacent to the deck entrance (G6)? For the purposes of my first turn I am going to assume the second move action allows us to arrive anywhere on the deck we desire (just correct me if I am wrong and I will edit my actions)[/sblock]</span></span></span></span></p><p><span style="color: DarkGreen"><span style="color: White"><span style="color: DarkGreen"><span style="color: White"></span></span></span></span></p><p><span style="color: DarkGreen"><span style="color: White"><span style="color: DarkGreen"><span style="color: White">[sblock=Actions]Move Action: Stand up from prone</span></span></span></span></p><p><span style="color: DarkGreen"><span style="color: White"><span style="color: DarkGreen"><span style="color: White">Minor Action: Arm Damien with Greatbow</span></span></span></span></p><p><span style="color: DarkGreen"><span style="color: White"><span style="color: DarkGreen"><span style="color: White">Move Action: Move onto deck into space F6</span></span></span></span></p><p><span style="color: DarkGreen"><span style="color: White"><span style="color: DarkGreen"><span style="color: White">Current Aspect: Aspect of the Pouncing Lynx[/sblock]</span></span></span></span></p><p><span style="color: DarkGreen"><span style="color: White"><span style="color: DarkGreen"><span style="color: White"></span></span></span></span></p><p><span style="color: DarkGreen"><span style="color: White"><span style="color: DarkGreen"><span style="color: White"></span></span></span></span>[sblock=Stat block]Damien Bugbear Hunter 1 (Approved)</p><p>Status:</p><p>Initiative +4, Passive Perception: 17, Passive Insight 12, Senses: Low Light</p><p>Defenses: AC: 16, Fort: 14, Ref: 15, Will: 12</p><p>HP: 28, Bloodied: 14, Surge Value: 7, Surges/day: 9/9, Speed: 6</p><p>Languages: Allarian, Hzakan</p><p>Bonuses: +1 to attack roles if did not move this turn</p><p></p><p>Powers:</p><p><span style="color: Green"><span style="color: DarkGreen">Aimed Shot, Clever Shot, Rapid Shot</span></span></p><p><span style="color: Green"><span style="color: Red">Disruptive Shot, Predatory Eye</span></span></p><p><span style="color: Green"><span style="color: Red"><span style="color: DarkGreen">Aspect of the Pouncing Lynx <span style="color: Yellow">selected</span>, Aspect of the Seeking Falcon</span></span></span>[/sblock]</p></blockquote><p></p>
[QUOTE="DemonicJester, post: 5538240, member: 6670772"] Upon hearing the call Damien snaps awake. Like a zealous predator he snatches his bow and arrows and bounds up the stairs at inhuman speed. Hes already notched his bow by the time he reaches the deck and peers across the ship to notice the snarling pirates from the other ship. [COLOR=DarkGreen][I]Fools![/I][COLOR=White] Damien thought [I][COLOR=DarkGreen]Why would the deer walk into the bear's den?[/COLOR][/I][COLOR=DarkGreen][COLOR=White] And with that he positions himself behind the nearest mast and readies his aim for the impending attack. [sblock=Questions]Sorry! thought I would get these out of the way in the first place before I made too many important actions. 1) Where is the gangplank to cross? Is it the span of the ship? 2) What is the DC check to climb up the mast? 3) When we arrive on deck can we arrive in any square on the map? Or does it have to be adjacent to the deck entrance (G6)? For the purposes of my first turn I am going to assume the second move action allows us to arrive anywhere on the deck we desire (just correct me if I am wrong and I will edit my actions)[/sblock] [sblock=Actions]Move Action: Stand up from prone Minor Action: Arm Damien with Greatbow Move Action: Move onto deck into space F6 Current Aspect: Aspect of the Pouncing Lynx[/sblock] [/COLOR][/COLOR][/COLOR][/COLOR][sblock=Stat block]Damien Bugbear Hunter 1 (Approved) Status: Initiative +4, Passive Perception: 17, Passive Insight 12, Senses: Low Light Defenses: AC: 16, Fort: 14, Ref: 15, Will: 12 HP: 28, Bloodied: 14, Surge Value: 7, Surges/day: 9/9, Speed: 6 Languages: Allarian, Hzakan Bonuses: +1 to attack roles if did not move this turn Powers: [COLOR=Green][COLOR=DarkGreen]Aimed Shot, Clever Shot, Rapid Shot[/COLOR] [COLOR=Red]Disruptive Shot, Predatory Eye [COLOR=DarkGreen]Aspect of the Pouncing Lynx [COLOR=Yellow]selected[/COLOR], Aspect of the Seeking Falcon[/COLOR][/COLOR][/COLOR][/sblock] [/QUOTE]
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[Adventure] Desolation Island (DM: jsb420; JUDGE: covaithe)
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