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Living 4th Edition
[Adventure] Desolation Island (DM: jsb420; JUDGE: covaithe)
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<blockquote data-quote="Son of Meepo" data-source="post: 5553041" data-attributes="member: 78756"><p>[OOC]I probably won't have time to post later in the day, so I'm going to have to take my turn now. So Ardens might have to hit the ones by the boat instead unless the DM is willing to have this action occur after whatever Ardens does.[/OOC]</p><p></p><p>Finnean reaches into his reserves and with Ixen's encouragement, finds his second wind and then moves to save the dragonborn. Unfortunately, while he escapes from the impaler, both the swarm and the crusher do significant damage to him causing him to fall to the ground, unconscious.</p><p></p><p>[sblock=Actions]<strong>AP:</strong> Second Wind (+4 def, +6 hp, -1 surge)</p><p><strong>Move:</strong> R7 (OA from Impaler 3, Swarm, Crusher 1)[/sblock]</p><p></p><p>[OOC]Invisible Castle seems to be sleeping right now, using the local dice roller.[/OOC]</p><p></p><p>[ooc]AAAAAAAAAAAAAAAAAAAAAAAARGH. The dice rollers are out to get me. 18, 19, 20? Really? The impaler and crusher needed a 20 to hit my AC right now. Unbelievable. This also means Finnean is grabbed and his movement stop in T8, so he is currently sharing a square with Cyrus.[/ooc]</p><p></p><p>[ooc]The crusher just does hit Finnean's AC of 29 with his natural 20, so unfortunately for me, that does do max damage of 12, combined with 8 more from the swarn, that drops Finnean to 0 hp. So I don't even get to finish my turn other than make a death save and a save against ongoing damage. Since Finnean just spent his second wind, unless someone can get a healing potion to him, he's pretty much screwed.[/ooc]</p><p></p><p>[ooc]And there come a pair of sixes. It really does want me dead. Well, I still have ongoing damage and 1 strike against me.[/ooc]</p><p></p><p>[sblock=Finnean Fairhand]<strong>Status:</strong> Dying, Ongoing 3 damage.</p><p></p><p>Finnean Fairhand - Level 1 Rogue|Ardent</p><p>Init: +4 Speed: 6</p><p>Passive Perception:12; Passive Insight: 12</p><p>AC: 21 (29 OA) Fort 17 (19 OA) Ref 19 (21 OA) Will 19 (21 OA)</p><p>HP: <span style="color: red">0</span>/24 Surges: 5/7 Surge Value: 6 AP: 0</p><p>Languages: Common, Elven</p><p>Str:8 Dex:18 Wis:14 Con:12 Int:10 Cha:18</p><p></p><p>Powers:</p><p><span style="color: green">Impetuous Ruin</span></p><p><span style="color: green">Sly Flourish</span></p><p><span style="color: red">Second Chance</span></p><p><span style="color: red"><s>Opening Move</s></span></p><p><span style="color: red"><s>Second Wind</s></span></p><p><span style="color: gray">Mental Turmoil</span></p><p><span style="color: gray">Thought-Eater Armor</span>[/sblock]</p><p></p><p>[ooc]EDIT: I just realized how bad this is. The swarm is going to get a free attack against my helpless reflex of 14. If it hits, he could potentially put me close enough to -bloodied that the ongoing damage will kill me at the start of my turn.[/ooc]</p></blockquote><p></p>
[QUOTE="Son of Meepo, post: 5553041, member: 78756"] [OOC]I probably won't have time to post later in the day, so I'm going to have to take my turn now. So Ardens might have to hit the ones by the boat instead unless the DM is willing to have this action occur after whatever Ardens does.[/OOC] Finnean reaches into his reserves and with Ixen's encouragement, finds his second wind and then moves to save the dragonborn. Unfortunately, while he escapes from the impaler, both the swarm and the crusher do significant damage to him causing him to fall to the ground, unconscious. [sblock=Actions][B]AP:[/B] Second Wind (+4 def, +6 hp, -1 surge) [B]Move:[/B] R7 (OA from Impaler 3, Swarm, Crusher 1)[/sblock] [OOC]Invisible Castle seems to be sleeping right now, using the local dice roller.[/OOC] [ooc]AAAAAAAAAAAAAAAAAAAAAAAARGH. The dice rollers are out to get me. 18, 19, 20? Really? The impaler and crusher needed a 20 to hit my AC right now. Unbelievable. This also means Finnean is grabbed and his movement stop in T8, so he is currently sharing a square with Cyrus.[/ooc] [ooc]The crusher just does hit Finnean's AC of 29 with his natural 20, so unfortunately for me, that does do max damage of 12, combined with 8 more from the swarn, that drops Finnean to 0 hp. So I don't even get to finish my turn other than make a death save and a save against ongoing damage. Since Finnean just spent his second wind, unless someone can get a healing potion to him, he's pretty much screwed.[/ooc] [ooc]And there come a pair of sixes. It really does want me dead. Well, I still have ongoing damage and 1 strike against me.[/ooc] [sblock=Finnean Fairhand][B]Status:[/B] Dying, Ongoing 3 damage. Finnean Fairhand - Level 1 Rogue|Ardent Init: +4 Speed: 6 Passive Perception:12; Passive Insight: 12 AC: 21 (29 OA) Fort 17 (19 OA) Ref 19 (21 OA) Will 19 (21 OA) HP: [COLOR=red]0[/COLOR]/24 Surges: 5/7 Surge Value: 6 AP: 0 Languages: Common, Elven Str:8 Dex:18 Wis:14 Con:12 Int:10 Cha:18 Powers: [COLOR=green]Impetuous Ruin Sly Flourish[/COLOR] [COLOR=red]Second Chance [s]Opening Move[/s] [s]Second Wind[/s][/COLOR] [COLOR=gray]Mental Turmoil Thought-Eater Armor[/COLOR][/sblock] [ooc]EDIT: I just realized how bad this is. The swarm is going to get a free attack against my helpless reflex of 14. If it hits, he could potentially put me close enough to -bloodied that the ongoing damage will kill me at the start of my turn.[/ooc] [/QUOTE]
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[Adventure] Desolation Island (DM: jsb420; JUDGE: covaithe)
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