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[Adventure] Desolation Island (DM: jsb420; JUDGE: covaithe)
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<blockquote data-quote="treex" data-source="post: 5791570" data-attributes="member: 84680"><p>Jesse calmly, raises his arms. The ash and embers in the air flare up again, growing brighter and more ferocious. He remembers one of his first comrades, a pyromancer. Though <a href="http://l4w.wikia.com/wiki/PC:Ardens_%28Circio%29" target="_blank">Ardens</a> had initially looked down upon Jesse, they became quite close on the voyage before Ardens was lost at sea.</p><p></p><p><span style="color: Yellow">"This is for you, Ardens. May my flames forever guide your way as yours lit mine."</span></p><p></p><p>Spinning furiously in a tempest of flame, it dashes against the sharpshooters and the skrom. However, Jesse couldn't quite instill the image into the goblin furthest from him. The frenzy of light and heat disorientates the rest, though.</p><p></p><p>[sblock=Actions]<a href="http://invisiblecastle.com/roller/view/3342342/" target="_blank">Winged Horde at D5</a></p><p>Sharpshooter 1: HIT for 9 psychic dmg. Cannot take OAs TENT, -2 to hit Jesse and grants CA to Jesse.</p><p>Sharpshooter 2: MISS</p><p>Skrom: HIT for 9 psychic dmg. Cannot take OAs TENT, -2 to hit Jesse and grants CA to Jesse.[/sblock]</p><p></p><p>[OOC]In case anyone was wondering, Jesse is comfortable where he is. He doesn't take a move action.</p><p>EDIT: I forgot to mention this but that Winged Horde has been Enlarge Spell'd. That's why it's a 1d8+3 damage instead of 1d8+5[/OOC]</p></blockquote><p></p>
[QUOTE="treex, post: 5791570, member: 84680"] Jesse calmly, raises his arms. The ash and embers in the air flare up again, growing brighter and more ferocious. He remembers one of his first comrades, a pyromancer. Though [URL="http://l4w.wikia.com/wiki/PC:Ardens_%28Circio%29"]Ardens[/URL] had initially looked down upon Jesse, they became quite close on the voyage before Ardens was lost at sea. [COLOR="Yellow"]"This is for you, Ardens. May my flames forever guide your way as yours lit mine."[/COLOR] Spinning furiously in a tempest of flame, it dashes against the sharpshooters and the skrom. However, Jesse couldn't quite instill the image into the goblin furthest from him. The frenzy of light and heat disorientates the rest, though. [sblock=Actions][URL="http://invisiblecastle.com/roller/view/3342342/"]Winged Horde at D5[/URL] Sharpshooter 1: HIT for 9 psychic dmg. Cannot take OAs TENT, -2 to hit Jesse and grants CA to Jesse. Sharpshooter 2: MISS Skrom: HIT for 9 psychic dmg. Cannot take OAs TENT, -2 to hit Jesse and grants CA to Jesse.[/sblock] [OOC]In case anyone was wondering, Jesse is comfortable where he is. He doesn't take a move action. EDIT: I forgot to mention this but that Winged Horde has been Enlarge Spell'd. That's why it's a 1d8+3 damage instead of 1d8+5[/OOC] [/QUOTE]
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[Adventure] Desolation Island (DM: jsb420; JUDGE: covaithe)
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