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[Adventure] Dungeons and Them (DM:johnmeier1, judge:????)
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<blockquote data-quote="johnmeier1" data-source="post: 5612086" data-attributes="member: 73730"><p>As Devinihm kills the magus and Auntie Mab drops the egg, the remaining dragonmen go berzerk. They don't seems to be able to speak as well as the fallen leader and just babble in hisses as they advance.</p><p></p><p>[sblock=draconic]Kill them, kill them, kill them[/sblock]</p><p></p><p>The one near Auntie Mab cuts her a vicious slice before roaring in triumph and charging Draglin, only to have the fighter easily dodges the strike. The other tries to strike Devinihm, but misses before shifting towards his ally. The door to the cell bursts open again and two handaxes fly out at the unsuspecting Draglin, he blocks one but the second buries itself in his leg. The last dragonman shifts away from Virgil and Dante towards the lone Jonathan. It tries to stab him in the back but when he misses, the spirits arise to seek vengeance on him.</p><p></p><p>[sblock=mechanics]</p><p>S1 will attack Auntie Mab and HIT for 16 damage, shifts 1 to K22 and then FA to charge Draglin MISS</p><p>S2 will attack Devinihm MISS and shift 1, then shift another to F24</p><p>B2 will open the door and attack Draglin, then move back</p><p>B1 will move up and attack Draglin then close the door</p><p>(opening and closing doors is a minor action)</p><p>B3 will shift and attack Jonathan MISS and dies to Spirits Rebuke</p><p>[/sblock]</p><p></p><p>[sblock=status] <a href="https://spreadsheets.google.com/spreadsheet/ccc?key=0Ai_LJ8fvp-P-dDROeXFkQzRSekd2MjNfSmhrRTJ3elE&hl=en_US&authkey=CJLd72Y" target="_blank">MAP UPDATED</a></p><p></p><p>Magus DEAD</p><p>S1 K22 26/63, AC 19, Fort 18, Ref 18, Will 16, MBA +10 vs AC, FA (dies, takes Standard Action)</p><p>S2 F24 7/63, AC 19, Fort 18, Ref 18, Will 16, MBA +10 vs AC, FA (dies, takes Standard Action)</p><p>S3 DEAD</p><p>B1 ?? 63/63, AC 19, Fort 18, Ref 18, Will 15, MBA +10 vs AC</p><p>B2 ?? 36/63, AC 19, Fort 18, Ref 18, Will 15, MBA +10 vs AC</p><p>B3 DEAD</p><p></p><p>Character Pos HP Max Temp AP Status Encounters Used Daily and Items</p><p>Devinihm C26 23 46 0 1 Flowing Swarm, Voyage of the Ancients </p><p>Jonathan N23 10 45 0 1 Possessing Spirits, Escaping Shot, Spirits Rebuke Nature Sense</p><p>Auntie Mab K21 40 56 0 0 Snapshot Prison</p><p>Draglin F21 31 64 0 0 bloodied Come and Get It, Kirre's Roar, Bravo, Rain of Blows </p><p>Dante K26 35 57 0 0 Sunrod in L22 Boots of Fencing Master, Heroic Effort, Ruffling Strike Amulet of Resolution</p><p>Virgil L26 58 78 0 0 </p><p>Max E26 48 62 0 0 Inspiring Word </p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="johnmeier1, post: 5612086, member: 73730"] As Devinihm kills the magus and Auntie Mab drops the egg, the remaining dragonmen go berzerk. They don't seems to be able to speak as well as the fallen leader and just babble in hisses as they advance. [sblock=draconic]Kill them, kill them, kill them[/sblock] The one near Auntie Mab cuts her a vicious slice before roaring in triumph and charging Draglin, only to have the fighter easily dodges the strike. The other tries to strike Devinihm, but misses before shifting towards his ally. The door to the cell bursts open again and two handaxes fly out at the unsuspecting Draglin, he blocks one but the second buries itself in his leg. The last dragonman shifts away from Virgil and Dante towards the lone Jonathan. It tries to stab him in the back but when he misses, the spirits arise to seek vengeance on him. [sblock=mechanics] S1 will attack Auntie Mab and HIT for 16 damage, shifts 1 to K22 and then FA to charge Draglin MISS S2 will attack Devinihm MISS and shift 1, then shift another to F24 B2 will open the door and attack Draglin, then move back B1 will move up and attack Draglin then close the door (opening and closing doors is a minor action) B3 will shift and attack Jonathan MISS and dies to Spirits Rebuke [/sblock] [sblock=status] [URL="https://spreadsheets.google.com/spreadsheet/ccc?key=0Ai_LJ8fvp-P-dDROeXFkQzRSekd2MjNfSmhrRTJ3elE&hl=en_US&authkey=CJLd72Y"]MAP UPDATED[/URL] Magus DEAD S1 K22 26/63, AC 19, Fort 18, Ref 18, Will 16, MBA +10 vs AC, FA (dies, takes Standard Action) S2 F24 7/63, AC 19, Fort 18, Ref 18, Will 16, MBA +10 vs AC, FA (dies, takes Standard Action) S3 DEAD B1 ?? 63/63, AC 19, Fort 18, Ref 18, Will 15, MBA +10 vs AC B2 ?? 36/63, AC 19, Fort 18, Ref 18, Will 15, MBA +10 vs AC B3 DEAD Character Pos HP Max Temp AP Status Encounters Used Daily and Items Devinihm C26 23 46 0 1 Flowing Swarm, Voyage of the Ancients Jonathan N23 10 45 0 1 Possessing Spirits, Escaping Shot, Spirits Rebuke Nature Sense Auntie Mab K21 40 56 0 0 Snapshot Prison Draglin F21 31 64 0 0 bloodied Come and Get It, Kirre's Roar, Bravo, Rain of Blows Dante K26 35 57 0 0 Sunrod in L22 Boots of Fencing Master, Heroic Effort, Ruffling Strike Amulet of Resolution Virgil L26 58 78 0 0 Max E26 48 62 0 0 Inspiring Word [/sblock] [/QUOTE]
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