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[Adventure] Dungeons and Them (DM:johnmeier1, judge:????)
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<blockquote data-quote="jkason" data-source="post: 5617172" data-attributes="member: 2710"><p>Devinihm once again bursts apart into his swarm form, surging forward. The swarm expands, covering the three evil duplicates clumped together, the buzzing insects hopping from one to the other to bite and sting each until the swarm has crossed to their opposite side. </p><p></p><p>Then the odd light from before returns, and the swarm disappears from the damaging swarm of evil Devinihm to appear through the extra-dimensional stepping stone near Auntie Mab. The flash of the light seems to bother evil Dante most, and Virgil hisses as he recognizes the opening.</p><p></p><p>[sblock=actions]Minor: Wildshape to swarm (DR 4), shift to B32 (Agile Form)</p><p></p><p>Move: to E32</p><p></p><p>Standard: Flowing Swarm vs Evil Dante, Evil Devinihm and Evil Auntie Mab</p><p></p><p>Flowing Swarm (Encounter Standard Close blast 3 ✦ Beast Form, Implement, Primal) Druid Attack 3</p><p>Target: Each creature in blast</p><p>Attack: Wisdom vs. Fortitude</p><p>Weapon: Magic Staff +2: +8 attack, 2d6+6 damage</p><p>Hit: 2d6 + Wisdom modifier (+4) damage.</p><p>Effect: If Devinihm hits at least one target, he shifts 4 squared to a square in the blast or adjacent to it. Primal Swarm: During the shift Devinihm can move through enemies' spaces. If he moves through the space of a target hit by the attack, that target takes damage equal to his Constitution modifier (+4)</p><p></p><p><a href="http://invisiblecastle.com/roller/view/3102307/" target="_blank">Attack (vs Fort) Evil Dante; Evil Devinihm; Evil Auntie; Damage (1d20+8=26, 1d20+8=20, 1d20+8=18, 2d6+6=13)</a></p><p></p><p>Looks like he hit evil Dante at least, not sure about the other two, but since he hits: shift 4 through F32, F33, G33, to H33. All three targets take an additional 4 damage (though evil Devinihm's may be reduced by DR). Also trigger Voyage of the Ancients:</p><p></p><p></p><p>Voyage of the Ancients (Encounter Free Personal ✦ Teleportation) Wilden Racial Power</p><p>Trigger: Devinihm hits an enemy with close or area attack</p><p>Effect: Devinihm teleports 3 squares. One enemy hit by the attack grants CA to him and one ally he can see TENT.</p><p></p><p>Teleport to K33, gain CA over evil Dante and grant it to Virgil, as well, until end of Devinihm's next turn. [/sblock]</p><p></p><p></p><p></p><p></p><p>[sblock=Status and resources]HP: 38/51hp</p><p>DR 4 (wildshape)</p><p>Resist 5 lightning (Demon-hunter's boon)</p><p>Daily powers used: Demon-hunter's boon</p><p>Encounter used: Flowing Swarm, Voyage of the Ancients[/sblock]</p></blockquote><p></p>
[QUOTE="jkason, post: 5617172, member: 2710"] Devinihm once again bursts apart into his swarm form, surging forward. The swarm expands, covering the three evil duplicates clumped together, the buzzing insects hopping from one to the other to bite and sting each until the swarm has crossed to their opposite side. Then the odd light from before returns, and the swarm disappears from the damaging swarm of evil Devinihm to appear through the extra-dimensional stepping stone near Auntie Mab. The flash of the light seems to bother evil Dante most, and Virgil hisses as he recognizes the opening. [sblock=actions]Minor: Wildshape to swarm (DR 4), shift to B32 (Agile Form) Move: to E32 Standard: Flowing Swarm vs Evil Dante, Evil Devinihm and Evil Auntie Mab Flowing Swarm (Encounter Standard Close blast 3 ✦ Beast Form, Implement, Primal) Druid Attack 3 Target: Each creature in blast Attack: Wisdom vs. Fortitude Weapon: Magic Staff +2: +8 attack, 2d6+6 damage Hit: 2d6 + Wisdom modifier (+4) damage. Effect: If Devinihm hits at least one target, he shifts 4 squared to a square in the blast or adjacent to it. Primal Swarm: During the shift Devinihm can move through enemies' spaces. If he moves through the space of a target hit by the attack, that target takes damage equal to his Constitution modifier (+4) [url=http://invisiblecastle.com/roller/view/3102307/]Attack (vs Fort) Evil Dante; Evil Devinihm; Evil Auntie; Damage (1d20+8=26, 1d20+8=20, 1d20+8=18, 2d6+6=13)[/url] Looks like he hit evil Dante at least, not sure about the other two, but since he hits: shift 4 through F32, F33, G33, to H33. All three targets take an additional 4 damage (though evil Devinihm's may be reduced by DR). Also trigger Voyage of the Ancients: Voyage of the Ancients (Encounter Free Personal ✦ Teleportation) Wilden Racial Power Trigger: Devinihm hits an enemy with close or area attack Effect: Devinihm teleports 3 squares. One enemy hit by the attack grants CA to him and one ally he can see TENT. Teleport to K33, gain CA over evil Dante and grant it to Virgil, as well, until end of Devinihm's next turn. [/sblock] [sblock=Status and resources]HP: 38/51hp DR 4 (wildshape) Resist 5 lightning (Demon-hunter's boon) Daily powers used: Demon-hunter's boon Encounter used: Flowing Swarm, Voyage of the Ancients[/sblock] [/QUOTE]
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