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[Adventure] Dungeons and Them (DM:johnmeier1, judge:????)
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<blockquote data-quote="jkason" data-source="post: 5618678" data-attributes="member: 2710"><p><strong>Devinihm, wilden druid</strong></p><p></p><p>Devinihm's swarm spins erratically, dodging past the doppengangers flanking him to charge the false warlord. While evil Max likewise dodges, the roiling mass of insects isn't done yet. A chunk of the swarm spews forth, covering both evil max and evil Draglin, biting them mercilessly, and as they are distracted, Devinihm takes yet another swipe at evil Max, a mass of stingers finding a home in him, pushing him back with their onslaught.</p><p></p><p>[sblock=actions]Move/Standard: to H35, charging evil Max (no OA for movement due to Badge of the Berserker)</p><p></p><p>Charge attack: Savage Rend</p><p></p><p>Savage Rend (At-Will Standard ✦ Beast Form, Implement, Primal)</p><p>Druid Attack 1</p><p>Target: One Creature</p><p>Attack: Wisdom vs. Reflex</p><p>Weapon: Magic Staff +2: +8 attack, 1d8+6 damage</p><p>Hit: 1d8 + Wisdom modifier (+4) damage, and you slide the target one square.</p><p>Special: This power can be used as a melee basic attack</p><p></p><p><a href="http://invisiblecastle.com/roller/view/3103966/" target="_blank">Savage Rend Charge vs. evil Max Reflex;damage (1d20+9=14, 1d8+6=8)</a></p><p></p><p>MISS</p><p></p><p>Action Point: attack, Swarming Locusts vs evil Max and evil Draglin</p><p></p><p>Swarming Locusts (At-Will Standard Close blast 3 ✦ Beast Form, Implement, Primal, Zone) Druid Attack 1</p><p>Target: Each creature in blast</p><p>Attack: Wisdom vs. Reflex</p><p>Weapon: Magic Staff +2: +8 attack, 1d8+6 damage</p><p>Hit: 1d8 + Wisdom modifier (+4) damage. Level 21: 2d8 + Wisdom modifier (+4) damage.</p><p>Effect: The blast creates a zone of swarming locusts that lasts until the end of your next turn. While within the zone, enemies grant combat advantage.</p><p></p><p><a href="http://invisiblecastle.com/roller/view/3103975/" target="_blank">Swarming Locusts vs. eMax; vs. eDraglin; damage (1d20+8=28, 1d20+8=23, 1d8+6=8)</a></p><p></p><p>HIT eMax, not sure about eDraglin, for 8 damage. Both grant CA TENT for being in the zone now. Extra attack from Max's Bravura Presence:</p><p></p><p>MBA: Savage Rend vs. Evil Max (extra damage from Claw Gloves for granting CA)</p><p></p><p><a href="http://invisiblecastle.com/roller/view/3103980/" target="_blank">Savage Rend attack vs eMax;damage;claw glove damage (1d20+10=21, 1d8+6=13, 1d10=4)</a></p><p></p><p>HITS eMax for an additional 17 damage, slide eMax to G37</p><p></p><p>map updated[/sblock]</p><p></p><p>[sblock=status / resources]HP: 28/51</p><p>Surges: 8/11</p><p>DR 4 (wildshape)</p><p>Resist 5 lightning (Demon-hunter's boon)</p><p>Stinging Swarm: Once per round when an enemy damages Devinihm with a melee attack while he is in beast form, that enemy grants combat advantage to him until the end of his next turn.</p><p>Daily powers used: Demon-hunter's boon, Action Point</p><p>Encounter used: Flowing Swarm, Voyage of the Ancients[/sblock]</p></blockquote><p></p>
[QUOTE="jkason, post: 5618678, member: 2710"] [b]Devinihm, wilden druid[/b] Devinihm's swarm spins erratically, dodging past the doppengangers flanking him to charge the false warlord. While evil Max likewise dodges, the roiling mass of insects isn't done yet. A chunk of the swarm spews forth, covering both evil max and evil Draglin, biting them mercilessly, and as they are distracted, Devinihm takes yet another swipe at evil Max, a mass of stingers finding a home in him, pushing him back with their onslaught. [sblock=actions]Move/Standard: to H35, charging evil Max (no OA for movement due to Badge of the Berserker) Charge attack: Savage Rend Savage Rend (At-Will Standard ✦ Beast Form, Implement, Primal) Druid Attack 1 Target: One Creature Attack: Wisdom vs. Reflex Weapon: Magic Staff +2: +8 attack, 1d8+6 damage Hit: 1d8 + Wisdom modifier (+4) damage, and you slide the target one square. Special: This power can be used as a melee basic attack [url=http://invisiblecastle.com/roller/view/3103966/]Savage Rend Charge vs. evil Max Reflex;damage (1d20+9=14, 1d8+6=8)[/url] MISS Action Point: attack, Swarming Locusts vs evil Max and evil Draglin Swarming Locusts (At-Will Standard Close blast 3 ✦ Beast Form, Implement, Primal, Zone) Druid Attack 1 Target: Each creature in blast Attack: Wisdom vs. Reflex Weapon: Magic Staff +2: +8 attack, 1d8+6 damage Hit: 1d8 + Wisdom modifier (+4) damage. Level 21: 2d8 + Wisdom modifier (+4) damage. Effect: The blast creates a zone of swarming locusts that lasts until the end of your next turn. While within the zone, enemies grant combat advantage. [url=http://invisiblecastle.com/roller/view/3103975/]Swarming Locusts vs. eMax; vs. eDraglin; damage (1d20+8=28, 1d20+8=23, 1d8+6=8)[/url] HIT eMax, not sure about eDraglin, for 8 damage. Both grant CA TENT for being in the zone now. Extra attack from Max's Bravura Presence: MBA: Savage Rend vs. Evil Max (extra damage from Claw Gloves for granting CA) [url=http://invisiblecastle.com/roller/view/3103980/]Savage Rend attack vs eMax;damage;claw glove damage (1d20+10=21, 1d8+6=13, 1d10=4)[/url] HITS eMax for an additional 17 damage, slide eMax to G37 map updated[/sblock] [sblock=status / resources]HP: 28/51 Surges: 8/11 DR 4 (wildshape) Resist 5 lightning (Demon-hunter's boon) Stinging Swarm: Once per round when an enemy damages Devinihm with a melee attack while he is in beast form, that enemy grants combat advantage to him until the end of his next turn. Daily powers used: Demon-hunter's boon, Action Point Encounter used: Flowing Swarm, Voyage of the Ancients[/sblock] [/QUOTE]
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