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[Adventure] Dungeons and Them (DM:johnmeier1, judge:????)
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<blockquote data-quote="jkason" data-source="post: 5623286" data-attributes="member: 2710"><p><strong>Devinihm, wilden druid</strong></p><p></p><p>Devinihm's swarm spins upward from the sprawl of its scurrying across the ground, coalescing into the druid's wilden form. He holds his staff aloft, screeching. In response, a hawk made of flame bursts into existance, diving across the intervening space to try to burn evil Dante. While the magical servant fails, it hovers in place, as if looking for an opportunity to try again.</p><p></p><p>[sblock=actions]Map updated.</p><p>Free:</p><p>Move: Stand from prone</p><p>Minor: Wildshape to wilden (lose DR), shift to K39</p><p>Standard: Fire Hawk vs. Evil Dante</p><p></p><p>At Will * Standard</p><p>Ranged 10</p><p>Target: One Creature</p><p>Keywords: Fire, Implement, Primal</p><p></p><p>+8 vs. Reflex, 1d8+6 damage</p><p></p><p><a href="http://invisiblecastle.com/roller/view/3108807/" target="_blank">Fire Hawk vs. evil Dante Reflex (1d20+8=13, 1d8+6=12)</a></p><p></p><p>MISS. </p><p></p><p>Until start of next turn, if evil Dante takes any action that can trigger an Opportunity attack, secondary attack with the same modifiers.</p><p></p><p>Save: <a href="http://invisiblecastle.com/roller/view/3108809/" target="_blank">Save (1d20=5)</a> FAIL. Ugh.[/sblock]</p><p></p><p>[sblock=status/resources]HP: 29/51</p><p>Surges: 6/11</p><p>Resist 5 lightning (Demon-hunter's boon)</p><p>-2 defenses (save ends)</p><p>Stinging Swarm: Once per round when an enemy damages Devinihm with a melee attack while he is in beast form, that enemy grants combat advantage to him until the end of his next turn.</p><p>Daily powers used: Demon-hunter's boon, Action Point</p><p>Encounter used: Flowing Swarm, Voyage of the Ancients, Second Wind</p><p></p><p>Opportunity action: if evil Dante takes any action that could provoke an opportunity attack, triggers secondary Fire Hawk attack[/sblock]</p></blockquote><p></p>
[QUOTE="jkason, post: 5623286, member: 2710"] [b]Devinihm, wilden druid[/b] Devinihm's swarm spins upward from the sprawl of its scurrying across the ground, coalescing into the druid's wilden form. He holds his staff aloft, screeching. In response, a hawk made of flame bursts into existance, diving across the intervening space to try to burn evil Dante. While the magical servant fails, it hovers in place, as if looking for an opportunity to try again. [sblock=actions]Map updated. Free: Move: Stand from prone Minor: Wildshape to wilden (lose DR), shift to K39 Standard: Fire Hawk vs. Evil Dante At Will * Standard Ranged 10 Target: One Creature Keywords: Fire, Implement, Primal +8 vs. Reflex, 1d8+6 damage [url=http://invisiblecastle.com/roller/view/3108807/]Fire Hawk vs. evil Dante Reflex (1d20+8=13, 1d8+6=12)[/url] MISS. Until start of next turn, if evil Dante takes any action that can trigger an Opportunity attack, secondary attack with the same modifiers. Save: [url=http://invisiblecastle.com/roller/view/3108809/]Save (1d20=5)[/url] FAIL. Ugh.[/sblock] [sblock=status/resources]HP: 29/51 Surges: 6/11 Resist 5 lightning (Demon-hunter's boon) -2 defenses (save ends) Stinging Swarm: Once per round when an enemy damages Devinihm with a melee attack while he is in beast form, that enemy grants combat advantage to him until the end of his next turn. Daily powers used: Demon-hunter's boon, Action Point Encounter used: Flowing Swarm, Voyage of the Ancients, Second Wind Opportunity action: if evil Dante takes any action that could provoke an opportunity attack, triggers secondary Fire Hawk attack[/sblock] [/QUOTE]
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